Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Gold III
GlizzyBandit6967
Xing Tian
Gold III
Level 124
God Stats
34W - 17L
1,664 SR
Queue Stats
50W - 28L
1,662 MMR
Party 1
Nox
Nox
Gold III
Yvng Kudos
Nox
Gold III
Level 144
God Stats
3W - 6L
1,650 SR
Queue Stats
50W - 31L
1,510 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,605 SR
1,557 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,434 SR
1,416 MMR
Discordia
Discordia
Silver II
MrNasma
Discordia
Silver II
Level 96
God Stats
1W - 1L
1,354 SR
Queue Stats
2W - 5L
1,540 MMR
Solo
Atlas
Atlas
Silver III
fulavity
Atlas
Silver III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 82L
1,261 MMR
Solo
Ullr
Ullr
Gold III
sleptThruschool
Ullr
Gold III
Level 159
God Stats
20W - 53L
1,448 SR
Queue Stats
245W - 292L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 1 / 6
9,938
764
12,791
8,329
3,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
15
4 / 1 / 8
10,154
781
7,791
12,293
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 0 / 9
9,730
748
15,250
5,866
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayChaacBaron SamediHadesZeus

VS

Bans
ScyllaChironFreyaArtioBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrNasma
Discordia
10
1 / 7 / 0
7,234
556
3,429
11,326
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
fulavity
Atlas
12
0 / 3 / 2
8,253
635
5,634
15,886
16,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 0
7,805
600
7,362
14,222
6,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
6
9
W
Xing Tian
4
1
8
8
L
Discordia
MrNasma
Discordia
1
7
0
0.14
W
3
0
9
7.5
L
Atlas
fulavity
Atlas
0
3
2
0.33
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,832
Damage
16,425
26,488
Taken
41,434
19,059
Mitigated
26,203
5,227
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,791
5,438
0
1,337
8,329
3,469
2,286
2,629
5,700
0
50,110
W
Xing Tian
7,791
1,135
0
2,409
12,293
12,691
200
3,956
7,974
21,209
0
L
Discordia
MrNasma
Discordia
3,429
194
0
43
11,326
4,009
0
6,039
4,985
16,986
0
W
15,250
1,419
0
1,481
5,866
2,899
633
2,956
2,910
39,455
0
L
Atlas
fulavity
Atlas
5,634
1,536
0
2,495
15,886
16,061
0
7,793
7,817
18,031
0
L
7,362
2,367
0
508
14,222
6,133
0
8,569
5,319
0
29,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,822
Gold Earned
23,292
150
Minions Killed
112
7
Camps Cleared
3
726,776
Distance Traveled
583,923
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,938
764
74
6
1
231,403
1
W
Xing Tian
10,154
781
19
1
5
265,234
2
L
Discordia
7,234
556
40
3
2
168,420
2
W
Nox
9,730
748
57
4
1
230,139
2
L
Atlas
8,253
635
11
1
1
197,477
1
L
Ullr
7,805
600
61
5
0
218,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role