Player Matchup

Bellona
Bellona
CaptainB719
Bellona
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
Try Scooby
Baron Samedi
Level 54
God Stats
1W - 2L
1,762 SR
Queue Stats
22W - 21L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
Xenos04
Sylvanus
Level 141
God Stats
2W - 3L
1,681 SR
Queue Stats
7W - 20L
1,199 Elo+
Party 1
Team Averages
Level 93
1,648 SR
1,486 Elo+

VS

Team Averages
Level 124
1,408 SR
1,416 Elo+
King Arthur
King Arthur
BubbleStashWilly
King Arthur
Level 56
God Stats
4W - 1L
1,509 SR
Queue Stats
189W - 251L
1,366 Elo+
Solo
Sol
Sol
Deo azpartico
Sol
Level 156
God Stats
1W - 4L
1,485 SR
Queue Stats
571W - 614L
1,522 Elo+
Solo
Ratatoskr
Ratatoskr
ILOVEYOURMOM904
Ratatoskr
Level 160
God Stats
17W - 14L
1,230 SR
Queue Stats
213W - 185L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaptainB719
Bellona
15
4 / 8 / 9
12,505
625
18,718
27,417
23,732
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
Try Scooby
Baron Samedi
18
10 / 5 / 6
13,898
695
28,906
27,997
18,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Xenos04
Sylvanus
18
3 / 2 / 13
13,184
659
14,084
20,795
21,382
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BubbleStashWilly
King Arthur
19
7 / 8 / 3
14,745
737
19,645
24,826
28,680
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 7 / 8
14,545
727
23,991
24,390
11,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
ILOVEYOURMOM904
Ratatoskr
19
3 / 2 / 7
13,288
664
19,618
29,870
26,371
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
17
Kills
14
15
Deaths
17
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BubbleStashWilly
King Arthur
7
8
3
1.06
L
Bellona
CaptainB719
Bellona
4
8
9
1.06
W
4
7
8
1.14
W
Ratatoskr
ILOVEYOURMOM904
Ratatoskr
3
2
7
3.25
L
Baron Samedi
Try Scooby
Baron Samedi
10
5
6
2.6
L
Sylvanus
Xenos04
Sylvanus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,708
Damage
63,254
76,209
Taken
79,086
63,986
Mitigated
66,866
33,529
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BubbleStashWilly
King Arthur
19,645
2,907
302
1,541
24,826
28,680
94
13,995
10,831
0
39,006
L
Bellona
CaptainB719
Bellona
18,718
4,680
0
919
27,417
23,732
176
5,304
22,113
0
30,779
W
23,991
10,766
0
13,014
24,390
11,815
2,525
14,920
9,470
82,877
8,612
W
Ratatoskr
ILOVEYOURMOM904
Ratatoskr
19,618
4,699
0
5,525
29,870
26,371
734
14,794
15,076
0
60,226
L
Baron Samedi
Try Scooby
Baron Samedi
28,906
1,487
3,886
8,382
27,997
18,872
1,488
7,068
20,929
73,817
0
L
Sylvanus
Xenos04
Sylvanus
14,084
3,270
11,393
8,949
20,795
21,382
494
9,701
11,094
25,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,587
Gold Earned
42,578
149
Minions Killed
235
3
Camps Cleared
11
952,822
Distance Traveled
978,968
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,745
737
51
3
0
303,067
2
L
Bellona
12,505
625
27
1
0
312,163
0
W
Sol
14,545
727
120
6
6
290,272
1
W
Ratatoskr
13,288
664
64
3
5
385,629
1
L
Baron Samedi
13,898
695
98
5
3
304,871
1
L
Sylvanus
13,184
659
24
1
0
335,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role