Player Matchup

Kukulkan
Kukulkan
BIgJams
Kukulkan
Level 95
God Stats
0W - 1L
1,546 SR
Queue Stats
3W - 3L
1,600 Elo+
Solo
Chiron
Chiron
DamianDivial21
Chiron
Level 127
God Stats
1W - 4L
1,306 SR
Queue Stats
70W - 84L
1,422 Elo+
Solo
Hun Batz
Hun Batz
FreakSoul
Hun Batz
Level 79
God Stats
0W - 2L
1,224 SR
Queue Stats
78W - 88L
1,414 Elo+
Party 2
Shiva
Shiva
Mr-Dab234
Shiva
Level 108
God Stats
0W - 2L
1,451 SR
Queue Stats
138W - 144L
1,411 Elo+
Solo
Vulcan
Vulcan
rusioirus
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 2
Team Averages
Level 87
1,406 SR
1,458 Elo+

VS

Team Averages
Level 120
1,598 SR
1,431 Elo+
Baron Samedi
Baron Samedi
Elite_Delinquent
Baron Samedi
Level 148
God Stats
2W - 3L
1,506 SR
Queue Stats
502W - 523L
1,415 Elo+
Solo
Sol
Sol
JQKERLEGEND
Sol
Level 122
God Stats
5W - 2L
1,787 SR
Queue Stats
297W - 306L
1,462 Elo+
Solo
Hou Yi
Hou Yi
Spud_0007
Hou Yi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,378 Elo+
Solo
Ares
Ares
ethangentry
Ares
Level 138
God Stats
3W - 2L
1,509 SR
Queue Stats
112W - 121L
1,433 Elo+
Party 1
Eset
Eset
reangler
Eset
Level 144
God Stats
2W - 0L
1,687 SR
Queue Stats
151W - 143L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIgJams
Kukulkan
20
4 / 4 / 5
12,670
704
31,619
13,562
6,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 3
8,854
492
8,591
13,499
6,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
FreakSoul
Hun Batz
18
2 / 7 / 5
10,167
565
17,992
21,418
10,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Mr-Dab234
Shiva
17
2 / 6 / 6
10,978
610
15,969
25,286
30,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
rusioirus
Vulcan
16
1 / 12 / 3
9,992
555
10,991
20,123
9,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elite_Delinquent
Baron Samedi
20
13 / 3 / 13
13,007
723
28,930
26,516
21,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 1 / 24
13,416
745
22,716
12,247
7,230
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Spud_0007
Hou Yi
19
5 / 4 / 17
12,208
678
14,539
21,390
13,399
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 3 / 24
12,788
710
9,780
37,209
60,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
20
7 / 1 / 20
12,596
700
14,554
21,701
13,708
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
132
9
Kills
34
34
Deaths
12
22
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BIgJams
Kukulkan
4
4
5
1.63
L
0
5
3
0.3
W
Baron Samedi
Elite_Delinquent
Baron Samedi
13
3
13
6.5
L
Hun Batz
FreakSoul
Hun Batz
2
7
5
0.64
W
6
1
24
18
L
Shiva
Mr-Dab234
Shiva
2
6
6
0.83
W
Hou Yi
Spud_0007
Hou Yi
5
4
17
3.38
W
3
3
24
5
W
Eset
7
1
20
17
L
Vulcan
rusioirus
Vulcan
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,162
Damage
90,519
93,888
Taken
119,063
62,756
Mitigated
115,750
17,638
Healing
52,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BIgJams
Kukulkan
31,619
223
678
1,895
13,562
6,914
0
11,838
1,576
78,176
0
L
8,591
2,244
601
1,538
13,499
6,247
0
10,405
2,908
0
15,280
W
Baron Samedi
Elite_Delinquent
Baron Samedi
28,930
2,149
9,897
11,085
26,516
21,350
1,575
6,655
19,861
54,805
0
L
Hun Batz
FreakSoul
Hun Batz
17,992
1,458
949
4,506
21,418
10,282
0
15,371
5,757
0
26,349
W
22,716
4,524
1,876
4,174
12,247
7,230
5,318
5,183
7,064
55,664
0
L
Shiva
Mr-Dab234
Shiva
15,969
1,115
2,012
4,273
25,286
30,207
0
18,232
6,552
0
26,608
W
Hou Yi
Spud_0007
Hou Yi
14,539
5,666
1,083
2,798
21,390
13,399
3,832
7,725
13,665
0
33,775
W
9,780
172
1,785
4,516
37,209
60,063
537
14,290
22,919
12,330
0
W
Eset
14,554
578
7,987
7,052
21,701
13,708
1,143
8,757
12,944
31,380
0
L
Vulcan
rusioirus
Vulcan
10,991
4,634
411
775
20,123
9,106
0
18,724
1,115
17,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,661
Gold Earned
64,015
166
Minions Killed
223
0
Camps Cleared
0
1,318,947
Distance Traveled
1,595,407
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,670
704
85
5
0
326,224
1
L
Chiron
8,854
492
26
1
0
198,054
0
W
Baron Samedi
13,007
723
50
3
0
282,517
2
L
Hun Batz
10,167
565
17
1
0
315,902
0
W
Sol
13,416
745
70
4
0
340,818
3
L
Shiva
10,978
610
20
1
0
236,314
3
W
Hou Yi
12,208
678
39
2
0
283,105
0
W
Ares
12,788
710
7
0
0
328,156
0
W
Eset
12,596
700
57
3
0
360,811
2
L
Vulcan
9,992
555
18
1
0
242,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role