Player Matchup

Bellona
Bellona
Hootman22
Bellona
Level 106
God Stats
10W - 8L
1,500 SR
Queue Stats
164W - 153L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sparkman_190
Ah Muzen Cab
Level 149
God Stats
17W - 11L
1,715 SR
Queue Stats
951W - 703L
1,660 Elo+
Party 1
Kukulkan
Kukulkan
ThePerfectOreo
Kukulkan
Level 159
God Stats
6W - 5L
1,534 SR
Queue Stats
247W - 255L
1,600 Elo+
Party 1
Ravana
Ravana
ToxiicBayoune
Ravana
Level 153
God Stats
6W - 2L
1,724 SR
Queue Stats
385W - 322L
1,713 Elo+
Party 1
Ares
Ares
ijustputwhatever
Ares
Level 42
God Stats
6W - 4L
1,747 SR
Queue Stats
299W - 187L
1,676 Elo+
Party 1
Team Averages
Level 122
1,644 SR
1,638 Elo+

VS

Team Averages
Level 43
1,456 SR
1,430 Elo+
Atlas
Atlas
Its2-Pump_Papi
Atlas
Level 35
God Stats
1W - 2L
1,319 SR
Queue Stats
64W - 86L
1,346 Elo+
Solo
Mercury
Mercury
KidNier
Mercury
Level 47
God Stats
8W - 7L
1,572 SR
Queue Stats
61W - 63L
1,489 Elo+
Solo
Shiva
Shiva
LordAstrogo
Shiva
Level 46
God Stats
0W - 1L
1,594 SR
Queue Stats
38W - 40L
1,391 Elo+
Solo
Sol
Sol
Memori21
Sol
Level 39
God Stats
2W - 10L
1,186 SR
Queue Stats
36W - 52L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SomeWhiteKid07
Ah Muzen Cab
Level 49
God Stats
17W - 17L
1,610 SR
Queue Stats
63W - 95L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hootman22
Bellona
16
6 / 0 / 4
10,313
607
8,589
10,370
8,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Sparkman_190
Ah Muzen Cab
19
8 / 1 / 3
12,213
718
15,197
10,431
4,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
16
3 / 1 / 8
10,494
617
14,272
9,306
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 0 / 2
11,239
661
11,971
5,799
4,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 12
9,178
540
4,338
12,689
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,208
424
5,153
18,890
18,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
KidNier
Mercury
16
1 / 6 / 1
9,090
535
6,867
18,530
8,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 0
7,690
452
2,406
14,922
8,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 1
7,113
418
3,875
13,511
5,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
SomeWhiteKid07
Ah Muzen Cab
10
2 / 5 / 0
7,090
417
5,231
10,351
3,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
24
Kills
4
4
Deaths
24
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Hootman22
Bellona
6
0
4
8
L
1
5
2
0.4
L
Mercury
KidNier
Mercury
1
6
1
0.25
L
0
3
0
0
L
0
5
1
0.1
L
Ah Muzen Cab
SomeWhiteKid07
Ah Muzen Cab
2
5
0
0.4
W
Ah Muzen Cab
Sparkman_190
Ah Muzen Cab
8
1
3
9.5
W
Kukulkan
3
1
8
7
W
5
0
2
6
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,367
Damage
23,532
48,595
Taken
76,204
35,553
Mitigated
44,530
9,757
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Hootman22
Bellona
8,589
3,194
0
1,544
10,370
8,475
2,572
2,029
8,341
0
78,663
L
5,153
2,760
0
968
18,890
18,969
0
4,388
14,502
23,999
0
L
Mercury
KidNier
Mercury
6,867
3,793
0
5,503
18,530
8,728
0
3,127
15,403
0
96,075
L
2,406
621
0
4,736
14,922
8,535
0
2,534
12,388
0
44,367
L
3,875
922
0
3,987
13,511
5,184
270
6,468
7,043
47,683
0
L
Ah Muzen Cab
SomeWhiteKid07
Ah Muzen Cab
5,231
2,498
0
2,685
10,351
3,114
0
2,339
8,012
0
39,549
W
Ah Muzen Cab
Sparkman_190
Ah Muzen Cab
15,197
6,855
0
2,779
10,431
4,887
3,604
1,772
8,659
0
117,551
W
Kukulkan
14,272
2,880
0
1,420
9,306
5,140
1,531
2,730
6,576
88,106
0
W
11,971
4,742
0
1,736
5,799
4,775
689
304
5,495
0
84,633
W
4,338
178
0
2,278
12,689
12,276
225
2,501
10,188
16,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,437
Gold Earned
38,191
630
Minions Killed
455
0
Camps Cleared
0
1,789,319
Distance Traveled
1,554,613
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,313
607
121
7
0
389,531
2
L
Atlas
7,208
424
35
2
0
323,448
0
L
Mercury
9,090
535
155
9
0
387,429
4
L
Shiva
7,690
452
102
6
0
352,135
9
L
Sol
7,113
418
70
4
0
292,273
2
L
Ah Muzen Cab
7,090
417
93
5
0
199,328
1
W
Ah Muzen Cab
12,213
718
205
12
0
357,874
1
W
Kukulkan
10,494
617
131
8
0
324,407
0
W
Ravana
11,239
661
151
9
0
355,932
2
W
Ares
9,178
540
22
1
0
361,575
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role