Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Gold IV
 
Hades
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
WalmartGuy
Danzaburou
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,409 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,500 SR
1,470 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,541 SR
1,597 MMR
Morgan Le Fay
Morgan Le Fay
Platinum V
AnAwkwardMoose24
Morgan Le Fay
Platinum V
Level 156
God Stats
1W - 0L
1,232 SR
Queue Stats
41W - 29L
1,609 MMR
Party 1
Ymir
Ymir
Platinum III
Sqwigz
Ymir
Platinum III
Level 126
God Stats
4W - 1L
1,724 SR
Queue Stats
47W - 32L
1,730 MMR
Party 1
Mulan
Mulan
Gold V
afflict3d
Mulan
Gold V
Level 149
God Stats
1W - 0L
1,666 SR
Queue Stats
27W - 27L
1,452 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 5 / 2
10,649
626
12,670
23,262
28,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
 
Hades
13
1 / 8 / 2
9,980
587
11,683
19,055
15,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
WalmartGuy
Danzaburou
15
1 / 6 / 2
10,660
627
13,260
16,981
7,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasAresThothBaron SamediYu Huang

VS

Bans
VamanaHou YiEsetAh Muzen CabHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnAwkwardMoose24
Morgan Le Fay
19
7 / 0 / 12
12,942
761
24,469
11,471
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Sqwigz
Ymir
17
6 / 2 / 11
12,771
751
11,577
21,543
34,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
afflict3d
Mulan
17
6 / 2 / 10
11,848
697
17,243
20,340
22,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
19
19
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
2
0.6
L
Hades
 
Hades
1
8
2
0.25
W
Morgan Le Fay
AnAwkwardMoose24
Morgan Le Fay
7
0
12
13
W
Ymir
Sqwigz
Ymir
6
2
11
5.75
L
Danzaburou
WalmartGuy
Danzaburou
1
6
2
0.33
W
Mulan
afflict3d
Mulan
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,613
Damage
53,289
59,298
Taken
53,354
52,025
Mitigated
62,927
10,243
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,670
652
515
4,117
23,262
28,542
0
14,307
8,450
0
32,581
L
Hades
 
Hades
11,683
648
252
3,105
19,055
15,574
0
9,953
8,802
35,324
0
W
Morgan Le Fay
AnAwkwardMoose24
Morgan Le Fay
24,469
3,042
0
4,639
11,471
6,543
1,713
3,338
7,795
84,968
0
W
Ymir
Sqwigz
Ymir
11,577
2,439
2,849
4,767
21,543
34,111
182
3,484
17,519
27,290
0
L
Danzaburou
WalmartGuy
Danzaburou
13,260
6,335
0
2,254
16,981
7,909
0
11,015
5,396
0
49,118
W
Mulan
afflict3d
Mulan
17,243
2,333
0
7,913
20,340
22,273
579
4,699
14,658
321
38,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
37,561
178
Minions Killed
217
4
Camps Cleared
11
832,222
Distance Traveled
938,183
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,649
626
49
3
1
298,334
5
L
Hades
9,980
587
57
3
2
255,329
1
W
Morgan Le Fay
12,942
761
149
9
5
329,921
1
W
Ymir
12,771
751
30
2
3
290,376
4
L
Danzaburou
10,660
627
72
4
1
278,559
0
W
Mulan
11,848
697
38
2
3
317,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role