Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Cangekin
Zhong Kui
Level 33
God Stats
3W - 1L
1,840 SR
Queue Stats
42W - 16L
1,685 Elo+
Party 2
Medusa
Medusa
hroosty
Medusa
Level 119
God Stats
11W - 6L
1,513 SR
Queue Stats
17W - 8L
1,622 Elo+
Solo
Team Averages
Level 85
1,618 SR
1,602 Elo+

VS

Team Averages
Level 118
1,546 SR
1,518 Elo+
Chernobog
Chernobog
AlfiMira
Chernobog
Level 121
God Stats
9W - 10L
1,458 SR
Queue Stats
824W - 920L
1,492 Elo+
Party 1
Sol
Sol
cheerio95
Sol
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
633W - 650L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Халвуша
Gilgamesh
Level 107
God Stats
52W - 34L
1,680 SR
Queue Stats
817W - 904L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 6 / 3
10,279
642
8,345
17,497
14,947
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Cangekin
Zhong Kui
15
2 / 4 / 5
10,616
664
16,375
17,638
12,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
hroosty
Medusa
15
2 / 5 / 2
10,839
677
14,712
14,003
6,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AlfiMira
Chernobog
16
7 / 3 / 6
12,121
758
14,506
16,177
7,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 2 / 9
12,296
769
18,159
17,440
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Халвуша
Gilgamesh
16
4 / 2 / 10
11,478
717
12,358
16,409
19,901
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
15
15
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
6
3
0.75
W
Chernobog
AlfiMira
Chernobog
7
3
6
3.33
L
Zhong Kui
Cangekin
Zhong Kui
2
4
5
1.13
W
4
2
9
4.25
L
Medusa
hroosty
Medusa
2
5
2
0.6
W
Gilgamesh
Халвуша
Gilgamesh
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,432
Damage
45,023
49,138
Taken
50,026
34,464
Mitigated
34,812
6,311
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,345
1,296
0
1,857
17,497
14,947
0
6,074
11,423
25,510
0
W
Chernobog
AlfiMira
Chernobog
14,506
10,035
0
1,383
16,177
7,026
668
9,771
5,959
0
38,463
L
Zhong Kui
Cangekin
Zhong Kui
16,375
1,563
0
3,036
17,638
12,926
0
5,377
12,261
30,801
0
W
18,159
7,162
0
12,433
17,440
7,885
1,813
6,953
10,163
80,892
7,506
L
Medusa
hroosty
Medusa
14,712
7,250
0
1,418
14,003
6,591
0
5,197
8,806
0
62,787
W
Gilgamesh
Халвуша
Gilgamesh
12,358
2,842
0
1,511
16,409
19,901
69
7,054
8,901
0
24,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,734
Gold Earned
35,895
183
Minions Killed
209
8
Camps Cleared
8
879,793
Distance Traveled
880,162
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,279
642
31
2
1
274,964
2
W
Chernobog
12,121
758
70
4
0
256,833
4
L
Zhong Kui
10,616
664
61
4
5
291,109
2
W
Sol
12,296
769
116
7
7
296,299
5
L
Medusa
10,839
677
91
6
2
313,720
4
W
Gilgamesh
11,478
717
23
1
1
327,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role