Player Matchup

Ishtar
Ishtar
HOFDeAnthony
Ishtar
Level 45
God Stats
18W - 18L
1,482 SR
Queue Stats
195W - 216L
1,433 Elo+
Party 3
Kali
Kali
Johnny2litty
Kali
Level 44
God Stats
3W - 5L
1,500 SR
Queue Stats
93W - 110L
1,426 Elo+
Solo
He Bo
He Bo
LGTxxDMAX
He Bo
Level 84
God Stats
2W - 6L
1,307 SR
Queue Stats
257W - 288L
1,453 Elo+
Party 3
Cerberus
Cerberus
hazik11
Cerberus
Level 41
God Stats
3W - 3L
1,823 SR
Queue Stats
38W - 47L
1,443 Elo+
Solo
King Arthur
King Arthur
im_cuyz
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,378 Elo+
Solo
Team Averages
Level 52
1,522 SR
1,427 Elo+

VS

Team Averages
Level 56
1,517 SR
1,470 Elo+
Mulan
Mulan
AF1200
Mulan
Level 115
God Stats
2W - 4L
1,114 SR
Queue Stats
265W - 237L
1,510 Elo+
Party 1
Thor
Thor
AdviseCupid
Thor
Level 70
God Stats
2W - 0L
1,668 SR
Queue Stats
176W - 193L
1,520 Elo+
Party 2
Nox
Nox
BubziBubbles
Nox
Level 29
God Stats
39W - 25L
1,632 SR
Queue Stats
63W - 60L
1,476 Elo+
Party 1
Medusa
Medusa
Daddysl1lpr1nces
Medusa
Level 29
God Stats
2W - 1L
1,467 SR
Queue Stats
64W - 73L
1,466 Elo+
Party 2
Athena
Athena
King_Crimsxn
Athena
Level 38
God Stats
2W - 0L
1,702 SR
Queue Stats
86W - 112L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
1 / 2 / 3
9,974
997
14,974
11,619
5,283
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 1
10,232
1,023
10,037
18,524
9,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

He Bo
LGTxxDMAX
He Bo
15
1 / 5 / 2
9,678
968
16,451
11,554
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
hazik11
Cerberus
15
0 / 2 / 4
9,905
991
5,924
12,754
11,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
im_cuyz
King Arthur
15
0 / 2 / 3
9,693
969
4,400
13,920
13,106
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

214

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AF1200
Mulan
16
4 / 2 / 9
10,800
1,080
22,837
17,164
18,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 0 / 14
10,328
1,033
7,017
9,962
6,045
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 1 / 8
11,265
1,127
10,201
7,204
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 1 / 8
10,924
1,092
13,063
5,976
3,030
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
16
1 / 0 / 9
10,596
1,060
8,852
16,326
25,410
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
4
Kills
15
16
Deaths
4
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Mulan
AF1200
Mulan
4
2
9
4.25
W
0
0
14
7
W
6
1
8
10
W
4
1
8
8
L
Ishtar
1
2
3
1.25
L
2
5
1
0.5
W
Athena
1
0
9
5.5
L
He Bo
LGTxxDMAX
He Bo
1
5
2
0.4
L
Cerberus
hazik11
Cerberus
0
2
4
1
L
King Arthur
im_cuyz
King Arthur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,786
Damage
61,970
68,371
Taken
56,632
44,160
Mitigated
57,519
7,895
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AF1200
Mulan
22,837
3,280
0
4,890
17,164
18,129
0
4,895
11,884
0
39,049
W
7,017
421
0
0
9,962
6,045
0
4,236
5,450
0
16,995
W
10,201
1,403
0
0
7,204
4,905
0
2,667
4,375
22,795
0
W
13,063
5,904
0
304
5,976
3,030
0
2,443
3,325
0
34,531
L
Ishtar
14,974
9,862
0
767
11,619
5,283
0
2,775
8,844
0
27,745
L
10,037
3,265
0
3,149
18,524
9,580
0
6,381
12,143
0
21,398
W
Athena
8,852
1,829
0
962
16,326
25,410
0
6,481
9,223
18,340
0
L
He Bo
LGTxxDMAX
He Bo
16,451
2,247
0
1,330
11,554
4,770
0
2,340
9,214
27,097
0
L
Cerberus
hazik11
Cerberus
5,924
273
0
2,634
12,754
11,421
0
3,553
9,201
23,014
0
L
King Arthur
im_cuyz
King Arthur
4,400
203
0
15
13,920
13,106
0
4,004
9,916
0
22,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,482
Gold Earned
53,913
166
Minions Killed
171
9
Camps Cleared
6
998,632
Distance Traveled
1,015,421
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,800
1,080
26
3
2
201,084
1
W
Thor
10,328
1,033
30
3
1
196,453
1
W
Nox
11,265
1,127
43
4
1
204,316
0
W
Medusa
10,924
1,092
51
5
1
190,586
0
L
Ishtar
9,974
997
23
2
1
187,597
0
L
Kali
10,232
1,023
10
1
4
209,995
0
W
Athena
10,596
1,060
21
2
1
222,982
0
L
He Bo
9,678
968
32
3
3
183,004
0
L
Cerberus
9,905
991
60
6
1
202,902
0
L
King Arthur
9,693
969
41
4
0
215,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role