Player Matchup

Olorun
Olorun
Imcarey
Olorun
Level 101
God Stats
15W - 19L
1,695 SR
Queue Stats
224W - 259L
1,488 Elo+
Solo
Lancelot
Lancelot
kebabdu16
Lancelot
Level 54
God Stats
1W - 3L
1,326 SR
Queue Stats
5W - 12L
1,232 Elo+
Solo
Jormungandr
Jormungandr
xSaty-_-
Jormungandr
Level 31
God Stats
2W - 2L
1,406 SR
Queue Stats
38W - 84L
1,140 Elo+
Solo
Team Averages
Level 62
1,476 SR
1,287 Elo+

VS

Team Averages
Level 104
1,589 SR
1,444 Elo+
Baron Samedi
Baron Samedi
El_Machucas
Baron Samedi
Level 146
God Stats
44W - 26L
1,695 SR
Queue Stats
429W - 459L
1,497 Elo+
Solo
Charybdis
Charybdis
T_Dragunski
Charybdis
Level 87
God Stats
4W - 3L
1,444 SR
Queue Stats
370W - 411L
1,373 Elo+
Solo
Arachne
Arachne
fire4power
Arachne
Level 80
God Stats
11W - 6L
1,627 SR
Queue Stats
32W - 31L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Imcarey
Olorun
17
6 / 7 / 5
12,757
750
16,428
19,582
10,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
kebabdu16
Lancelot
16
4 / 6 / 5
11,644
685
8,449
19,588
9,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
xSaty-_-
Jormungandr
16
3 / 5 / 6
11,226
660
17,160
26,516
24,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El_Machucas
Baron Samedi
18
4 / 6 / 13
12,968
763
26,896
22,148
12,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
T_Dragunski
Charybdis
18
5 / 1 / 7
12,403
730
14,344
14,886
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
fire4power
Arachne
16
9 / 7 / 5
12,682
746
13,173
21,192
14,675
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
13
Kills
18
18
Deaths
14
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
El_Machucas
Baron Samedi
4
6
13
1.75
L
Olorun
Imcarey
Olorun
6
7
5
1.21
W
Charybdis
T_Dragunski
Charybdis
5
1
7
8.5
W
Arachne
fire4power
Arachne
9
7
5
1.64
L
Lancelot
kebabdu16
Lancelot
4
6
5
1.08
L
Jormungandr
xSaty-_-
Jormungandr
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,037
Damage
54,413
65,686
Taken
58,226
44,599
Mitigated
34,827
15,059
Healing
21,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
El_Machucas
Baron Samedi
26,896
1,926
2,408
8,253
22,148
12,999
1,149
13,497
8,651
68,152
0
L
Olorun
Imcarey
Olorun
16,428
7,367
771
5,957
19,582
10,415
780
9,136
10,446
55,814
4,723
W
Charybdis
T_Dragunski
Charybdis
14,344
5,715
0
4,865
14,886
7,153
1,420
9,064
5,822
0
52,573
W
Arachne
fire4power
Arachne
13,173
9,344
749
5,058
21,192
14,675
684
9,749
11,443
0
32,783
L
Lancelot
kebabdu16
Lancelot
8,449
1,113
967
887
19,588
9,735
45
6,261
13,327
38
24,843
L
Jormungandr
xSaty-_-
Jormungandr
17,160
8,140
0
6,477
26,516
24,449
204
11,760
14,756
53,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,627
Gold Earned
38,053
197
Minions Killed
196
6
Camps Cleared
7
871,814
Distance Traveled
903,609
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,968
763
84
5
5
284,601
1
L
Olorun
12,757
750
100
6
2
240,060
2
W
Charybdis
12,403
730
82
5
1
289,696
2
W
Arachne
12,682
746
30
2
1
329,312
4
L
Lancelot
11,644
685
34
2
3
338,196
3
L
Jormungandr
11,226
660
63
4
1
293,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role