Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ATealSloth
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 67L
1,320 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Afras
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,296 SR
Queue Stats
31W - 44L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
Airfoilzz
Baron Samedi
Level 27
God Stats
1W - 3L
1,296 SR
Queue Stats
37W - 56L
1,390 Elo+
Party 1
Kumbhakarna
Kumbhakarna
minister103
Kumbhakarna
Level 23
God Stats
2W - 3L
1,282 SR
Queue Stats
31W - 44L
1,304 Elo+
Party 1
Team Averages
Level 47
1,375 SR
1,372 Elo+

VS

Team Averages
Level 98
1,593 SR
1,484 Elo+
Cthulhu
Cthulhu
ANBU_Queen
Cthulhu
Level 126
God Stats
0W - 1L
1,453 SR
Queue Stats
72W - 71L
1,564 Elo+
Solo
Vulcan
Vulcan
Shugre81
Vulcan
Level 83
God Stats
2W - 4L
1,571 SR
Queue Stats
44W - 42L
1,427 Elo+
Solo
Bellona
Bellona
bastroman
Bellona
Level 142
God Stats
8W - 9L
1,601 SR
Queue Stats
348W - 341L
1,619 Elo+
Solo
Heimdallr
Heimdallr
cgcnj7
Heimdallr
Level 29
God Stats
13W - 13L
1,887 SR
Queue Stats
48W - 61L
1,340 Elo+
Solo
Ah Puch
Ah Puch
szyderca15243
Ah Puch
Level 109
God Stats
6W - 6L
1,452 SR
Queue Stats
180W - 171L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
9 / 0 / 4
12,173
870
23,669
20,592
18,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
ATealSloth
Arachne
18
7 / 2 / 5
10,873
777
14,390
20,628
11,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Afras
Ah Muzen Cab
17
2 / 3 / 10
9,998
714
17,651
16,486
7,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Airfoilzz
Baron Samedi
17
6 / 4 / 4
10,540
753
10,082
14,990
8,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
minister103
Kumbhakarna
16
1 / 2 / 11
9,549
682
4,113
16,970
19,662
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANBU_Queen
Cthulhu
16
0 / 2 / 4
9,045
646
12,348
12,448
15,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Shugre81
Vulcan
17
2 / 2 / 6
10,123
723
15,209
6,981
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
bastroman
Bellona
17
5 / 6 / 4
10,302
736
9,494
21,005
16,519
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
cgcnj7
Heimdallr
17
4 / 5 / 2
10,326
738
14,955
19,362
10,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
16
0 / 10 / 6
9,707
693
15,494
23,041
11,332
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
25
Kills
11
11
Deaths
25
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
0
4
11
L
Cthulhu
ANBU_Queen
Cthulhu
0
2
4
1
W
Arachne
ATealSloth
Arachne
7
2
5
4.75
W
Ah Muzen Cab
Afras
Ah Muzen Cab
2
3
10
2.33
W
Baron Samedi
Airfoilzz
Baron Samedi
6
4
4
2
L
Vulcan
Shugre81
Vulcan
2
2
6
2.5
L
Bellona
bastroman
Bellona
5
6
4
1.17
L
Heimdallr
cgcnj7
Heimdallr
4
5
2
1
W
Kumbhakarna
minister103
Kumbhakarna
1
2
11
3.25
L
Ah Puch
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,905
Damage
67,500
89,666
Taken
82,837
66,118
Mitigated
57,159
29,764
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
23,669
3,800
908
9,216
20,592
18,653
0
6,110
14,133
0
71,322
L
Cthulhu
ANBU_Queen
Cthulhu
12,348
678
174
1,922
12,448
15,941
0
2,233
10,215
34,690
0
W
Arachne
ATealSloth
Arachne
14,390
10,384
0
9,149
20,628
11,434
971
10,578
9,897
0
39,712
W
Ah Muzen Cab
Afras
Ah Muzen Cab
17,651
5,630
0
3,284
16,486
7,805
1,354
6,604
9,788
0
46,675
W
Baron Samedi
Airfoilzz
Baron Samedi
10,082
1,264
1,784
3,565
14,990
8,564
868
10,325
4,518
34,803
0
L
Vulcan
Shugre81
Vulcan
15,209
6,912
0
0
6,981
3,340
310
427
6,554
46,676
0
L
Bellona
bastroman
Bellona
9,494
2,855
0
2,859
21,005
16,519
0
5,420
15,585
0
32,189
L
Heimdallr
cgcnj7
Heimdallr
14,955
6,867
0
2,314
19,362
10,027
1,119
3,313
16,049
0
37,497
W
Kumbhakarna
minister103
Kumbhakarna
4,113
823
250
1,608
16,970
19,662
376
8,470
8,279
10,949
0
L
Ah Puch
15,494
1,487
324
4,824
23,041
11,332
624
2,802
20,239
48,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,133
Gold Earned
49,503
299
Minions Killed
318
0
Camps Cleared
0
1,735,850
Distance Traveled
1,273,301
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,173
870
121
9
0
417,881
1
L
Cthulhu
9,045
646
49
4
0
271,103
6
W
Arachne
10,873
777
54
4
0
353,175
2
W
Ah Muzen Cab
9,998
714
54
4
0
335,681
0
W
Baron Samedi
10,540
753
62
4
0
298,585
1
L
Vulcan
10,123
723
88
6
0
239,898
0
L
Bellona
10,302
736
51
4
0
264,485
1
L
Heimdallr
10,326
738
54
4
0
275,360
1
W
Kumbhakarna
9,549
682
8
1
0
330,528
1
L
Ah Puch
9,707
693
76
5
0
222,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role