Player Matchup

Arachne
Arachne
SlimTrady
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Sorryn
Baron Samedi
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 13L
1,081 Elo+
Party 1
Cerberus
Cerberus
crystaliq
Cerberus
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
515W - 512L
1,418 Elo+
Solo
Discordia
Discordia
linnorm
Discordia
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 266L
1,437 Elo+
Solo
Ullr
Ullr
rantecursor
Ullr
Level 127
God Stats
271W - 314L
1,535 SR
Queue Stats
322W - 377L
1,489 Elo+
Solo
Team Averages
Level 112
1,507 SR
1,385 Elo+

VS

Team Averages
Level 80
1,590 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GlycerinDawn
Artemis
Level 88
God Stats
7W - 0L
1,965 SR
Queue Stats
253W - 258L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
JeebusTheArtist
Baron Samedi
Level 60
God Stats
4W - 2L
1,542 SR
Queue Stats
161W - 196L
1,428 Elo+
Party 2
Thanatos
Thanatos
Saladinoo
Thanatos
Level 91
God Stats
3W - 2L
1,531 SR
Queue Stats
290W - 302L
1,417 Elo+
Party 2
Bellona
Bellona
prjake
Bellona
Level 57
God Stats
51W - 61L
1,413 SR
Queue Stats
97W - 122L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SlimTrady
Arachne
5
0 / 4 / 0
4,088
409
452
7,137
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Sorryn
Baron Samedi
8
3 / 3 / 2
5,226
523
5,479
7,949
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
crystaliq
Cerberus
9
0 / 1 / 1
5,246
525
5,209
6,966
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
linnorm
Discordia
7
0 / 3 / 0
4,439
444
1,905
3,892
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 0 / 1
5,295
530
5,027
6,354
2,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
6 / 0 / 1
6,745
675
5,740
3,779
1,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
GlycerinDawn
Artemis
9
1 / 1 / 1
5,136
514
3,602
6,318
1,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
JeebusTheArtist
Baron Samedi
7
1 / 1 / 3
5,198
520
3,008
5,270
2,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Saladinoo
Thanatos
8
2 / 3 / 3
5,511
551
2,805
8,603
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
prjake
Bellona
9
1 / 1 / 3
5,841
584
4,550
8,973
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
11
11
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
1
6.5
W
Artemis
GlycerinDawn
Artemis
1
1
1
1.5
W
Baron Samedi
JeebusTheArtist
Baron Samedi
1
1
3
2.5
W
Thanatos
Saladinoo
Thanatos
2
3
3
1.17
L
Arachne
SlimTrady
Arachne
0
4
0
0
L
Baron Samedi
Sorryn
Baron Samedi
3
3
2
1.33
L
Cerberus
crystaliq
Cerberus
0
1
1
0.5
L
Discordia
linnorm
Discordia
0
3
0
0
W
Bellona
prjake
Bellona
1
1
3
2.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,072
Damage
19,705
32,298
Taken
32,943
13,862
Mitigated
17,065
8,715
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,740
2,770
0
1,806
3,779
1,549
639
2,294
1,443
38
42,633
W
Artemis
GlycerinDawn
Artemis
3,602
1,746
0
1,973
6,318
1,951
0
963
5,355
0
26,062
W
Baron Samedi
JeebusTheArtist
Baron Samedi
3,008
530
1,297
2,187
5,270
2,513
0
1,553
3,717
16,686
0
W
Thanatos
Saladinoo
Thanatos
2,805
1,053
0
4,651
8,603
3,761
0
3,151
5,396
0
28,833
L
Arachne
SlimTrady
Arachne
452
215
0
614
7,137
1,954
0
615
6,522
0
12,849
L
Baron Samedi
Sorryn
Baron Samedi
5,479
1,361
371
2,051
7,949
3,012
46
1,344
6,605
18,651
0
L
Cerberus
crystaliq
Cerberus
5,209
296
0
3,709
6,966
5,861
0
0
6,966
28,221
0
L
Discordia
linnorm
Discordia
1,905
257
0
875
3,892
988
0
150
3,742
20,701
0
W
Bellona
prjake
Bellona
4,550
2,080
0
3,273
8,973
7,291
0
3,934
4,439
0
34,815
L
5,027
2,665
0
1,095
6,354
2,047
734
937
5,417
0
29,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,294
Gold Earned
28,431
235
Minions Killed
257
0
Camps Cleared
0
841,378
Distance Traveled
952,060
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,745
675
70
7
0
208,267
1
W
Artemis
5,136
514
46
5
0
180,437
1
W
Baron Samedi
5,198
520
24
2
0
178,052
2
W
Thanatos
5,511
551
46
5
0
201,902
0
L
Arachne
4,088
409
35
4
0
198,469
4
L
Baron Samedi
5,226
523
32
3
0
170,872
0
L
Cerberus
5,246
525
74
7
0
196,318
4
L
Discordia
4,439
444
39
4
0
123,584
0
W
Bellona
5,841
584
71
7
0
183,402
0
L
Ullr
5,295
530
55
6
0
152,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role