Player Matchup

Kukulkan
Kukulkan
Agillitixman
Kukulkan
Level 2
God Stats
0W - 3L
1,252 SR
Queue Stats
0W - 8L
1,236 Elo+
Party 2
Bellona
Bellona
Hitagamatchiiro
Bellona
Level 61
God Stats
0W - 4L
1,252 SR
Queue Stats
12W - 26L
1,236 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Léo111111
Tsukuyomi
Level 37
God Stats
0W - 3L
1,252 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2
Team Averages
Level 33
1,252 SR
1,236 Elo+

VS

Team Averages
Level 79
1,520 SR
1,485 Elo+
Aphrodite
Aphrodite
Amelia
Aphrodite
Level 158
God Stats
6W - 4L
1,521 SR
Queue Stats
66W - 55L
1,590 Elo+
Party 1
Cerberus
Cerberus
IrZalium
Cerberus
Level 67
God Stats
1W - 2L
1,153 SR
Queue Stats
49W - 58L
1,364 Elo+
Solo
Neith
Neith
Scrambler21
Neith
Level 13
God Stats
1W - 2L
1,885 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agillitixman
Kukulkan
13
0 / 4 / 1
8,051
575
8,452
10,421
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
8,164
583
8,911
24,320
20,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Léo111111
Tsukuyomi
12
1 / 5 / 0
8,283
592
9,823
16,327
6,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amelia
Aphrodite
16
5 / 1 / 7
10,634
760
18,303
14,396
7,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
IrZalium
Cerberus
15
5 / 0 / 6
11,107
793
10,073
13,136
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 0 / 10
10,020
716
16,514
11,069
5,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Agillitixman
Kukulkan
0
4
1
0.13
W
Aphrodite
Amelia
Aphrodite
5
1
7
8.5
L
0
3
1
0.17
W
Cerberus
IrZalium
Cerberus
5
0
6
8
L
Tsukuyomi
Léo111111
Tsukuyomi
1
5
0
0.2
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,186
Damage
44,890
51,068
Taken
38,601
30,732
Mitigated
24,996
4,308
Healing
23,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Agillitixman
Kukulkan
8,452
1,834
0
250
10,421
4,046
0
7,634
2,787
25,101
0
W
Aphrodite
Amelia
Aphrodite
18,303
3,018
6,680
11,359
14,396
7,464
1,362
2,191
12,083
64,148
0
L
8,911
2,719
0
2,301
24,320
20,483
0
11,889
12,431
0
25,888
W
Cerberus
IrZalium
Cerberus
10,073
433
0
3,641
13,136
12,223
295
3,325
8,533
40,973
0
L
Tsukuyomi
Léo111111
Tsukuyomi
9,823
2,336
0
1,757
16,327
6,203
0
9,194
7,133
0
28,527
W
16,514
6,623
0
2,265
11,069
5,309
557
3,301
7,592
0
38,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,498
Gold Earned
31,761
129
Minions Killed
223
3
Camps Cleared
10
699,016
Distance Traveled
753,446
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,051
575
59
4
3
184,657
0
W
Aphrodite
10,634
760
89
6
4
252,153
5
L
Bellona
8,164
583
35
3
0
284,849
5
W
Cerberus
11,107
793
96
7
3
281,443
2
L
Tsukuyomi
8,283
592
35
3
0
229,510
3
W
Neith
10,020
716
38
3
3
219,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role