Player Matchup

Vamana
Vamana
Areszº
Vamana
Level 141
God Stats
1W - 0L
1,616 SR
Queue Stats
114W - 62L
1,680 Elo+
Party 3
Ishtar
Ishtar
CountBrownbear
Ishtar
Level 126
God Stats
6W - 5L
1,702 SR
Queue Stats
55W - 41L
1,577 Elo+
Solo
Ra
Ra
FaceMyWrath
Ra
Level 139
God Stats
5W - 8L
1,581 SR
Queue Stats
317W - 332L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Shynidivi
Nu Wa
Level 39
God Stats
17W - 8L
1,705 SR
Queue Stats
85W - 53L
1,640 Elo+
Party 3
Serqet
Serqet
SloneZZ
Serqet
Level 87
God Stats
2W - 0L
1,230 SR
Queue Stats
91W - 37L
1,777 Elo+
Party 3
Team Averages
Level 106
1,567 SR
1,621 Elo+

VS

Team Averages
Level 100
1,446 SR
1,523 Elo+
Cthulhu
Cthulhu
Byniu
Cthulhu
Level 129
God Stats
1W - 2L
1,385 SR
Queue Stats
91W - 105L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
Filven
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,475 Elo+
Party 2
Fenrir
Fenrir
Goldsmith115
Fenrir
Level 129
God Stats
3W - 2L
1,518 SR
Queue Stats
57W - 45L
1,543 Elo+
Party 1
Apollo
Apollo
Goldsmith118
Apollo
Level 141
God Stats
1W - 2L
1,390 SR
Queue Stats
23W - 23L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
Goldsmith616
Kukulkan
Level 77
God Stats
16W - 14L
1,437 SR
Queue Stats
35W - 33L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Areszº
Vamana
20
6 / 3 / 6
12,677
792
21,947
24,884
24,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
1 / 2 / 6
10,711
669
13,890
15,177
7,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 3 / 4
11,478
717
12,883
15,825
8,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
Shynidivi
Nu Wa
17
1 / 2 / 7
10,299
644
14,557
10,886
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
SloneZZ
Serqet
18
5 / 0 / 6
11,497
719
22,565
21,041
30,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Byniu
Cthulhu
17
3 / 1 / 4
10,509
657
15,245
19,529
25,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Filven
Guan Yu
17
4 / 3 / 5
10,815
676
22,610
26,838
35,914
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
17
0 / 4 / 4
10,165
635
6,616
21,383
18,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
19
2 / 4 / 3
11,398
712
10,451
17,811
9,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Goldsmith616
Kukulkan
18
1 / 2 / 3
10,725
670
12,525
15,446
8,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
14
Kills
10
10
Deaths
14
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
Areszº
Vamana
6
3
6
3
L
Cthulhu
Byniu
Cthulhu
3
1
4
5
W
1
2
6
2
W
1
3
4
1
L
Guan Yu
Filven
Guan Yu
4
3
5
2.17
L
Fenrir
0
4
4
0.5
L
Apollo
2
4
3
0.88
L
Kukulkan
Goldsmith616
Kukulkan
1
2
3
1.25
W
Nu Wa
Shynidivi
Nu Wa
1
2
7
2.25
W
Serqet
SloneZZ
Serqet
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,842
Damage
67,447
87,813
Taken
101,007
75,806
Mitigated
98,008
30,149
Healing
26,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Areszº
Vamana
21,947
10,800
1,597
6,027
24,884
24,190
174
5,909
18,975
3,656
52,423
L
Cthulhu
Byniu
Cthulhu
15,245
851
0
1,845
19,529
25,051
0
5,123
14,144
40,223
0
W
13,890
9,782
0
2,227
15,177
7,638
1,338
6,138
9,039
0
44,267
W
12,883
816
4,754
7,404
15,825
8,566
0
4,272
11,553
74,021
0
L
Guan Yu
Filven
Guan Yu
22,610
1,914
6,082
9,132
26,838
35,914
0
8,125
17,921
481
42,708
L
Fenrir
6,616
1,654
762
3,306
21,383
18,904
0
7,483
13,125
0
34,991
L
Apollo
10,451
6,028
0
4,345
17,811
9,442
308
4,776
12,877
0
65,554
L
Kukulkan
Goldsmith616
Kukulkan
12,525
510
0
703
15,446
8,697
251
3,314
11,746
52,973
0
W
Nu Wa
Shynidivi
Nu Wa
14,557
4,241
0
288
10,886
5,147
1,426
5,284
5,602
32,462
0
W
Serqet
SloneZZ
Serqet
22,565
5,783
1,600
6,252
21,041
30,265
581
6,648
14,393
218
27,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,662
Gold Earned
53,612
326
Minions Killed
352
0
Camps Cleared
0
1,690,047
Distance Traveled
1,683,349
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,677
792
61
4
0
353,868
2
L
Cthulhu
10,509
657
55
3
0
336,632
0
W
Ishtar
10,711
669
71
4
0
323,150
3
W
Ra
11,478
717
127
8
0
330,031
3
L
Guan Yu
10,815
676
35
2
0
366,464
2
L
Fenrir
10,165
635
66
4
0
335,854
1
L
Apollo
11,398
712
97
6
0
316,944
4
L
Kukulkan
10,725
670
99
6
0
327,455
3
W
Nu Wa
10,299
644
46
3
0
312,978
1
W
Serqet
11,497
719
21
1
0
370,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role