Player Matchup

Danzaburou
Danzaburou
ImHighDude
Danzaburou
Level 129
God Stats
10W - 10L
1,481 SR
Queue Stats
45W - 67L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
Manuelito_games
Nu Wa
Level 45
God Stats
109W - 102L
1,564 SR
Queue Stats
139W - 127L
1,497 Elo+
Solo
Hercules
Hercules
Scumbag Aar0n
Hercules
Level 160
God Stats
2W - 2L
1,489 SR
Queue Stats
219W - 194L
1,536 Elo+
Party 1
Khepri
Khepri
ewilliams77
Khepri
Level 159
God Stats
12W - 4L
1,723 SR
Queue Stats
279W - 242L
1,497 Elo+
Party 1
Neith
Neith
yourmomsahor287
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,526 Elo+
Party 1
Team Averages
Level 100
1,551 SR
1,504 Elo+

VS

Team Averages
Level 54
1,543 SR
1,489 Elo+
Osiris
Osiris
AutismStorm
Osiris
Level 132
God Stats
4W - 3L
1,595 SR
Queue Stats
165W - 161L
1,591 Elo+
Party 2
Izanami
Izanami
KaiDaGuy123
Izanami
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,341 Elo+
Party 3
Arachne
Arachne
MommyMercyMain
Arachne
Level 45
God Stats
1W - 3L
1,613 SR
Queue Stats
32W - 38L
1,450 Elo+
Party 3
Discordia
Discordia
Odinbot1
Discordia
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 26L
1,531 Elo+
Party 2
Bellona
Bellona
ScoobyDaddyD0S
Bellona
Level 64
God Stats
0W - 2L
1,505 SR
Queue Stats
16W - 8L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImHighDude
Danzaburou
17
1 / 0 / 5
9,716
747
9,992
10,867
5,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 1 / 5
9,604
739
12,774
10,691
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Scumbag Aar0n
Hercules
16
3 / 0 / 7
9,460
728
6,761
9,826
8,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
16
4 / 1 / 5
10,457
804
6,527
14,343
17,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
3 / 2 / 3
9,858
758
9,885
12,660
7,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 2 / 1
8,743
673
10,653
13,718
16,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
KaiDaGuy123
Izanami
14
0 / 4 / 0
8,403
646
7,444
12,695
5,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 1
8,404
646
7,029
9,713
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Odinbot1
Discordia
17
1 / 2 / 2
9,397
723
14,056
8,281
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 1 / 1
9,678
744
7,851
14,970
19,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
12
Kills
4
4
Deaths
12
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
2
1
0.75
W
Danzaburou
ImHighDude
Danzaburou
1
0
5
3.5
L
Izanami
KaiDaGuy123
Izanami
0
4
0
0
W
1
1
5
3.5
L
0
3
1
0.17
L
Discordia
Odinbot1
Discordia
1
2
2
1
L
2
1
1
2.5
W
Hercules
Scumbag Aar0n
Hercules
3
0
7
6.5
W
Khepri
4
1
5
6.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,939
Damage
47,033
58,387
Taken
59,377
44,255
Mitigated
50,738
16,616
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,653
2,370
0
0
13,718
16,631
0
4,731
8,987
66
33,854
W
Danzaburou
ImHighDude
Danzaburou
9,992
2,725
0
5,239
10,867
5,922
226
1,588
9,279
0
48,193
L
Izanami
KaiDaGuy123
Izanami
7,444
6,014
0
657
12,695
5,689
147
3,737
8,958
0
26,112
W
12,774
2,535
0
320
10,691
5,115
901
1,962
8,729
51,981
0
L
7,029
4,991
0
981
9,713
5,743
0
4,798
4,915
0
23,158
L
Discordia
Odinbot1
Discordia
14,056
556
0
0
8,281
3,558
732
2,672
5,609
50,619
0
L
7,851
2,148
0
3,315
14,970
19,117
0
3,363
11,607
410
40,986
W
Hercules
Scumbag Aar0n
Hercules
6,761
1,096
808
3,381
9,826
8,330
0
4,310
5,516
0
22,982
W
Khepri
6,527
160
0
3,266
14,343
17,503
0
3,396
10,947
16,405
0
W
9,885
3,653
0
3,602
12,660
7,385
1,774
3,276
9,384
0
46,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,095
Gold Earned
44,625
325
Minions Killed
288
0
Camps Cleared
0
1,364,038
Distance Traveled
1,411,638
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,743
673
37
3
0
242,413
2
W
Danzaburou
9,716
747
82
6
0
252,814
3
L
Izanami
8,403
646
58
4
0
250,094
0
W
Nu Wa
9,604
739
84
6
0
258,568
7
L
Arachne
8,404
646
33
3
0
313,357
1
L
Discordia
9,397
723
78
6
0
285,791
6
L
Bellona
9,678
744
82
6
0
319,983
1
W
Hercules
9,460
728
35
3
0
279,690
9
W
Khepri
10,457
804
21
2
0
305,816
4
W
Neith
9,858
758
103
8
0
267,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role