Player Matchup

Cliodhna
Cliodhna
PurpleWasabi23
Cliodhna
Level 64
God Stats
16W - 14L
1,372 SR
Queue Stats
52W - 55L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
Vorobey_Dushegub
Baron Samedi
Level 72
God Stats
2W - 3L
1,513 SR
Queue Stats
101W - 99L
1,407 Elo+
Solo
Artemis
Artemis
Wanderfalke20
Artemis
Level 50
God Stats
13W - 17L
1,406 SR
Queue Stats
98W - 117L
1,306 Elo+
Solo
Bellona
Bellona
xXZeroskill95Xx
Bellona
Level 59
God Stats
8W - 5L
1,451 SR
Queue Stats
108W - 133L
1,305 Elo+
Solo
Merlin
Merlin
zorenmcarrow
Merlin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,297 Elo+
Solo
Team Averages
Level 59
1,448 SR
1,336 Elo+

VS

Team Averages
Level 61
1,452 SR
1,378 Elo+
Zhong Kui
Zhong Kui
Ararorka
Zhong Kui
Level 32
God Stats
12W - 9L
1,167 SR
Queue Stats
41W - 42L
1,290 Elo+
Solo
Neith
Neith
Puchipuuuuuuuuu_
Neith
Level 74
God Stats
17W - 15L
1,489 SR
Queue Stats
55W - 52L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
arushmen69
Morgan Le Fay
Level 66
God Stats
12W - 5L
1,628 SR
Queue Stats
366W - 398L
1,385 Elo+
Solo
Cthulhu
Cthulhu
eistee2910
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,412 Elo+
Solo
Fenrir
Fenrir
manchesterAREyou
Fenrir
Level 49
God Stats
51W - 69L
1,476 SR
Queue Stats
222W - 235L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
3 / 5 / 2
9,549
434
12,602
20,203
8,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Vorobey_Dushegub
Baron Samedi
14
4 / 6 / 0
9,715
442
10,240
26,059
32,911
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
12
0 / 5 / 3
7,796
354
11,437
18,463
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 1 / 0
10,038
456
12,529
17,285
13,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
14
0 / 7 / 3
8,801
400
12,900
17,374
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ararorka
Zhong Kui
15
4 / 3 / 5
10,196
463
19,941
19,903
18,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 3 / 2
11,881
540
22,622
19,944
8,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
arushmen69
Morgan Le Fay
16
2 / 1 / 6
10,147
461
8,304
12,501
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
eistee2910
Cthulhu
14
2 / 2 / 11
9,254
421
14,138
21,261
22,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 2 / 3
10,296
468
5,105
19,165
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
11
Kills
22
24
Deaths
11
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ararorka
Zhong Kui
4
3
5
2.17
W
11
3
2
4
L
Cliodhna
3
5
2
0.8
L
Baron Samedi
Vorobey_Dushegub
Baron Samedi
4
6
0
0.67
L
Artemis
0
5
3
0.3
W
Morgan Le Fay
arushmen69
Morgan Le Fay
2
1
6
5
W
Cthulhu
eistee2910
Cthulhu
2
2
11
3.75
W
3
2
3
2.25
L
4
1
0
4
L
Merlin
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,708
Damage
70,110
99,384
Taken
92,774
69,827
Mitigated
67,160
29,209
Healing
30,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ararorka
Zhong Kui
19,941
1,890
0
5,688
19,903
18,870
1,708
6,410
13,493
63,900
0
W
22,622
12,239
0
10,341
19,944
8,982
4,427
5,010
14,934
0
106,961
L
Cliodhna
12,602
839
0
7,320
20,203
8,889
0
7,284
12,466
0
80,222
L
Baron Samedi
Vorobey_Dushegub
Baron Samedi
10,240
1,821
1,235
9,615
26,059
32,911
0
7,379
18,174
59,043
0
L
Artemis
11,437
5,209
0
5,112
18,463
6,752
0
6,784
11,348
0
47,591
W
Morgan Le Fay
arushmen69
Morgan Le Fay
8,304
1,828
0
2,910
12,501
5,943
42
2,951
9,550
81,792
0
W
Cthulhu
eistee2910
Cthulhu
14,138
1,014
0
3,940
21,261
22,630
286
7,201
14,060
34,304
0
W
5,105
1,644
198
7,135
19,165
10,735
312
1,568
17,597
0
65,774
L
12,529
2,703
0
2,614
17,285
13,777
786
9,871
6,988
0
62,786
L
Merlin
12,900
467
184
3,129
17,374
7,498
0
10,185
6,475
66,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
51,774
431
Minions Killed
504
0
Camps Cleared
0
1,818,782
Distance Traveled
1,943,297
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,196
463
95
4
0
340,365
0
W
Neith
11,881
540
150
7
0
367,688
2
L
Cliodhna
9,549
434
110
5
0
441,797
2
L
Baron Samedi
9,715
442
58
3
0
302,282
6
L
Artemis
7,796
354
61
3
0
311,754
1
W
Morgan Le Fay
10,147
461
136
6
0
428,279
8
W
Cthulhu
9,254
421
36
2
0
416,650
7
W
Fenrir
10,296
468
87
4
0
390,315
11
L
Bellona
10,038
456
101
5
0
422,096
0
L
Merlin
8,801
400
101
5
0
340,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role