Player Matchup

Artemis
Artemis
Steelerzfan42
Artemis
Level 109
God Stats
2W - 1L
1,562 SR
Queue Stats
183W - 182L
1,505 Elo+
Solo
Vamana
Vamana
d2monke
Vamana
Level 69
God Stats
5W - 2L
1,647 SR
Queue Stats
304W - 255L
1,527 Elo+
Solo
Bastet
Bastet
lordquebec
Bastet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 43L
1,433 Elo+
Solo
Janus
Janus
shaka-59
Janus
Level 160
God Stats
6W - 6L
1,589 SR
Queue Stats
554W - 587L
1,524 Elo+
Solo
Cernunnos
Cernunnos
tomas_mino
Cernunnos
Level 126
God Stats
3W - 4L
1,262 SR
Queue Stats
93W - 104L
1,488 Elo+
Solo
Team Averages
Level 115
1,512 SR
1,495 Elo+

VS

Team Averages
Level 139
1,421 SR
1,582 Elo+
Thoth
Thoth
GuapCapalot2
Thoth
Level 99
God Stats
1W - 1L
1,304 SR
Queue Stats
36W - 31L
1,642 Elo+
Party 1
Loki
Loki
IFinnyy
Loki
Level 160
God Stats
4W - 5L
1,514 SR
Queue Stats
356W - 327L
1,532 Elo+
Solo
Ao Kuang
Ao Kuang
MizMelancholy
Ao Kuang
Level 157
God Stats
4W - 1L
1,815 SR
Queue Stats
73W - 63L
1,528 Elo+
Party 2
Janus
Janus
RiceeeyJ
Janus
Level 117
God Stats
0W - 1L
1,097 SR
Queue Stats
34W - 17L
1,652 Elo+
Party 1
He Bo
He Bo
SmokedDat
He Bo
Level 160
God Stats
1W - 2L
1,373 SR
Queue Stats
104W - 79L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
3 / 6 / 10
11,592
682
13,320
14,377
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
d2monke
Vamana
18
1 / 5 / 17
12,204
718
12,514
25,207
34,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
lordquebec
Bastet
20
10 / 5 / 10
13,261
780
18,710
19,644
10,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
shaka-59
Janus
19
4 / 4 / 14
12,100
712
16,755
13,652
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
tomas_mino
Cernunnos
20
7 / 4 / 13
12,679
746
13,710
17,022
7,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 6
11,322
666
13,215
14,365
6,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
IFinnyy
Loki
20
8 / 7 / 12
13,060
768
16,616
17,835
8,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
MizMelancholy
Ao Kuang
18
7 / 5 / 7
12,247
720
9,884
22,373
13,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
RiceeeyJ
Janus
17
1 / 3 / 11
10,505
618
18,832
13,737
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
SmokedDat
He Bo
17
4 / 5 / 8
10,857
639
11,745
14,154
6,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
67
25
Kills
23
24
Deaths
26
64
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
Loki
IFinnyy
Loki
8
7
12
2
L
Ao Kuang
MizMelancholy
Ao Kuang
7
5
7
2.1
L
Janus
RiceeeyJ
Janus
1
3
11
2.17
L
He Bo
SmokedDat
He Bo
4
5
8
1.6
W
Artemis
3
6
10
1.33
W
Vamana
d2monke
Vamana
1
5
17
1.9
W
Bastet
lordquebec
Bastet
10
5
10
3
W
Janus
shaka-59
Janus
4
4
14
2.75
W
Cernunnos
tomas_mino
Cernunnos
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,009
Damage
70,292
89,902
Taken
82,464
65,785
Mitigated
41,579
33,602
Healing
30,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,215
539
1,196
1,046
14,365
6,581
664
2,229
12,050
42,775
0
L
Loki
IFinnyy
Loki
16,616
4,801
2,401
3,123
17,835
8,551
0
2,892
14,855
0
33,613
L
Ao Kuang
MizMelancholy
Ao Kuang
9,884
2,650
3,301
10,260
22,373
13,165
36
5,666
16,539
13,993
0
L
Janus
RiceeeyJ
Janus
18,832
1,077
1,964
3,755
13,737
6,836
264
1,779
11,874
34,955
0
L
He Bo
SmokedDat
He Bo
11,745
208
617
2,363
14,154
6,446
532
3,725
10,391
24,508
0
W
Artemis
13,320
4,733
1,209
1,234
14,377
6,539
4,210
9,392
4,985
0
28,526
W
Vamana
d2monke
Vamana
12,514
5,419
5,460
8,313
25,207
34,616
510
12,599
12,608
0
24,862
W
Bastet
lordquebec
Bastet
18,710
6,041
611
5,062
19,644
10,516
874
11,461
8,183
0
28,555
W
Janus
shaka-59
Janus
16,755
868
1,492
3,833
13,652
6,162
274
8,397
5,255
35,818
0
W
Cernunnos
tomas_mino
Cernunnos
13,710
3,373
2,850
3,538
17,022
7,952
4,023
11,827
5,195
0
48,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,836
Gold Earned
57,991
172
Minions Killed
193
0
Camps Cleared
0
1,525,335
Distance Traveled
1,457,060
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,322
666
74
4
0
289,528
0
L
Loki
13,060
768
20
1
0
270,203
0
L
Ao Kuang
12,247
720
16
1
0
328,591
1
L
Janus
10,505
618
45
3
0
292,367
1
L
He Bo
10,857
639
38
2
0
276,371
0
W
Artemis
11,592
682
39
2
0
255,623
2
W
Vamana
12,204
718
19
1
0
331,528
0
W
Bastet
13,261
780
12
1
0
334,004
2
W
Janus
12,100
712
41
2
0
324,025
0
W
Cernunnos
12,679
746
61
4
0
280,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role