Player Matchup

Ymir
Ymir
Dashtiii50
Ymir
Level 65
God Stats
10W - 9L
1,451 SR
Queue Stats
49W - 48L
1,385 Elo+
Party 3
Bellona
Bellona
NimpO78
Bellona
Level 27
God Stats
14W - 15L
1,491 SR
Queue Stats
35W - 63L
1,288 Elo+
Party 1
Baron Samedi
Baron Samedi
ac Incisif
Baron Samedi
Level 66
God Stats
6W - 2L
1,280 SR
Queue Stats
17W - 13L
1,342 Elo+
Solo
Fenrir
Fenrir
dashtiii_q8
Fenrir
Level 66
God Stats
49W - 39L
1,531 SR
Queue Stats
139W - 147L
1,416 Elo+
Party 3
Chang'e
Chang'e
richou78000
Chang'e
Level 100
God Stats
17W - 12L
1,451 SR
Queue Stats
96W - 107L
1,374 Elo+
Party 1
Team Averages
Level 65
1,441 SR
1,361 Elo+

VS

Team Averages
Level 37
1,429 SR
1,279 Elo+
Ymir
Ymir
CLAP_JESUS_GAMER
Ymir
Level 15
God Stats
0W - 2L
1,142 SR
Queue Stats
0W - 4L
1,029 Elo+
Party 2
Anubis
Anubis
Camionero_Juanlu
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
JakuGTI
Hades
Level 85
God Stats
3W - 2L
1,536 SR
Queue Stats
9W - 13L
1,229 Elo+
Party 2
Medusa
Medusa
dainty-summary3
Medusa
Level 24
God Stats
3W - 4L
1,473 SR
Queue Stats
29W - 43L
1,300 Elo+
Party 4
Pele
Pele
petr2307PETR
Pele
Level 57
God Stats
2W - 3L
1,495 SR
Queue Stats
80W - 124L
1,339 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
6,555
596
4,117
11,428
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
NimpO78
Bellona
11
3 / 1 / 3
6,501
591
3,258
7,994
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
ac Incisif
Baron Samedi
9
1 / 3 / 6
5,940
540
6,984
6,769
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
11
8 / 1 / 3
6,779
616
7,081
8,011
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
richou78000
Chang'e
11
4 / 1 / 2
6,457
587
5,858
8,216
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,327
484
1,651
10,112
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 6 / 0
4,224
384
2,424
6,834
2,862
Hades
JakuGTI
Hades
9
3 / 2 / 1
5,273
479
6,511
8,581
3,695
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 1
4,411
401
3,439
6,901
2,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
4,870
443
4,068
9,018
2,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
18
Kills
4
6
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
6
0
0
W
2
0
6
5
L
Hades
JakuGTI
Hades
3
2
1
1.75
W
Bellona
NimpO78
Bellona
3
1
3
4.5
W
Baron Samedi
ac Incisif
Baron Samedi
1
3
6
1.33
L
0
4
1
0.13
W
Fenrir
8
1
3
9.5
L
0
2
1
0.25
W
Chang'e
richou78000
Chang'e
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,298
Damage
18,093
42,418
Taken
41,446
21,725
Mitigated
17,480
18,903
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,651
320
0
853
10,112
5,569
24
5,459
4,653
16,586
0
L
2,424
628
0
1,070
6,834
2,862
0
849
5,926
11,310
0
W
4,117
1,322
369
6,023
11,428
6,568
96
2,156
9,272
23,868
0
L
Hades
JakuGTI
Hades
6,511
1,605
335
2,475
8,581
3,695
280
3,262
5,028
28,404
0
W
Bellona
NimpO78
Bellona
3,258
724
0
3,278
7,994
6,260
323
2,279
5,715
0
32,702
W
Baron Samedi
ac Incisif
Baron Samedi
6,984
633
994
1,401
6,769
2,777
352
1,284
5,485
30,950
0
L
3,439
1,830
76
78
6,901
2,369
25
4,732
2,155
0
18,667
W
Fenrir
7,081
2,237
0
1,588
8,011
3,245
0
1,795
6,216
0
39,928
L
4,068
1,831
0
2,035
9,018
2,985
0
2,213
6,725
0
32,868
W
Chang'e
richou78000
Chang'e
5,858
849
460
4,790
8,216
2,875
731
3,072
5,144
37,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
24,105
270
Minions Killed
159
0
Camps Cleared
0
975,993
Distance Traveled
995,344
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,327
484
27
2
0
203,639
1
L
Anubis
4,224
384
12
1
0
191,774
0
W
Ymir
6,555
596
35
3
0
182,171
2
L
Hades
5,273
479
38
3
0
190,897
0
W
Bellona
6,501
591
58
5
0
186,109
2
W
Baron Samedi
5,940
540
52
5
0
198,149
1
L
Medusa
4,411
401
29
3
0
200,455
2
W
Fenrir
6,779
616
66
6
0
230,447
0
L
Pele
4,870
443
53
5
0
208,579
0
W
Chang'e
6,457
587
59
5
0
179,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role