Player Matchup

Hou Yi
Hou Yi
Pjål
Hou Yi
Level 51
God Stats
2W - 1L
1,755 SR
Queue Stats
122W - 82L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
TheWanTedWirKo
Cthulhu
Level 29
God Stats
4W - 3L
1,444 SR
Queue Stats
43W - 33L
1,577 Elo+
Party 1
Bastet
Bastet
jorgenhoem
Bastet
Level 84
God Stats
81W - 57L
1,591 SR
Queue Stats
185W - 133L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
utedo2
Baron Samedi
Level 124
God Stats
4W - 0L
1,842 SR
Queue Stats
104W - 61L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
xXMrAsse007Xx
Gilgamesh
Level 70
God Stats
2W - 0L
1,755 SR
Queue Stats
80W - 37L
1,640 Elo+
Party 1
Team Averages
Level 72
1,677 SR
1,573 Elo+

VS

Team Averages
Level 69
1,592 SR
1,426 Elo+
Janus
Janus
DemonxLord
Janus
Level 44
God Stats
19W - 17L
1,556 SR
Queue Stats
168W - 199L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
SpitFireR12
Ratatoskr
Level 84
God Stats
2W - 2L
1,709 SR
Queue Stats
61W - 65L
1,428 Elo+
Solo
Medusa
Medusa
VanGop
Medusa
Level 64
God Stats
4W - 4L
1,811 SR
Queue Stats
287W - 293L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
gangsta0596
Sun Wukong
Level 133
God Stats
0W - 4L
1,394 SR
Queue Stats
188W - 161L
1,484 Elo+
Party 2
Ra
Ra
niklashd2005
Ra
Level 22
God Stats
3W - 3L
1,490 SR
Queue Stats
33W - 35L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Pjål
Hou Yi
17
9 / 2 / 5
10,453
550
14,736
14,578
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 0 / 13
9,966
525
8,981
12,482
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
jorgenhoem
Bastet
18
10 / 0 / 2
10,970
577
11,682
16,380
6,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
utedo2
Baron Samedi
15
3 / 2 / 8
9,906
521
11,186
10,167
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xXMrAsse007Xx
Gilgamesh
17
7 / 1 / 4
10,267
540
8,521
12,576
10,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 8 / 2
8,305
437
8,920
14,114
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
SpitFireR12
Ratatoskr
15
3 / 7 / 0
9,412
495
7,648
17,018
6,910
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
VanGop
Medusa
12
0 / 6 / 1
7,461
393
7,794
17,674
6,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
gangsta0596
Sun Wukong
16
1 / 1 / 1
9,243
486
8,460
10,901
9,399
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 8 / 0
7,277
383
4,780
14,177
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
30
Kills
5
5
Deaths
30
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
1
8
2
0.25
W
Hou Yi
Pjål
Hou Yi
9
2
5
5.75
L
Ratatoskr
SpitFireR12
Ratatoskr
3
7
0
0.43
W
1
0
13
7.5
L
Medusa
VanGop
Medusa
0
6
1
0.08
L
Sun Wukong
gangsta0596
Sun Wukong
1
1
1
1.5
W
Bastet
jorgenhoem
Bastet
10
0
2
11
L
0
8
0
0
W
Baron Samedi
utedo2
Baron Samedi
3
2
8
3.5
W
Gilgamesh
xXMrAsse007Xx
Gilgamesh
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,106
Damage
37,602
66,183
Taken
73,884
40,193
Mitigated
32,650
27,285
Healing
14,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,920
45
0
1,157
14,114
4,648
0
5,363
8,751
51,422
0
W
Hou Yi
Pjål
Hou Yi
14,736
7,842
0
5,865
14,578
6,540
2,898
2,419
12,159
0
82,057
L
Ratatoskr
SpitFireR12
Ratatoskr
7,648
3,221
0
3,603
17,018
6,910
2,007
3,456
13,562
0
58,009
W
8,981
415
0
4,513
12,482
11,417
0
2,712
9,770
45,611
0
L
Medusa
VanGop
Medusa
7,794
3,557
0
4,120
17,674
6,724
0
4,362
13,312
0
49,146
L
Sun Wukong
gangsta0596
Sun Wukong
8,460
483
0
1,746
10,901
9,399
30
2,709
8,192
0
70,322
W
Bastet
jorgenhoem
Bastet
11,682
3,722
0
9,412
16,380
6,975
1,410
3,071
13,309
0
92,562
L
4,780
756
664
2,851
14,177
4,969
49
4,277
9,900
40,667
0
W
Baron Samedi
utedo2
Baron Samedi
11,186
354
787
3,220
10,167
5,246
2,596
3,962
6,205
60,319
0
W
Gilgamesh
xXMrAsse007Xx
Gilgamesh
8,521
2,480
0
3,488
12,576
10,015
114
1,536
11,040
0
57,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,562
Gold Earned
41,698
504
Minions Killed
423
0
Camps Cleared
0
1,869,519
Distance Traveled
1,725,251
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,305
437
70
4
0
349,985
3
W
Hou Yi
10,453
550
120
6
0
310,192
2
L
Ratatoskr
9,412
495
95
5
0
358,065
0
W
Cthulhu
9,966
525
65
3
0
390,588
3
L
Medusa
7,461
393
78
4
0
358,220
2
L
Sun Wukong
9,243
486
114
6
0
352,449
3
W
Bastet
10,970
577
134
7
0
422,062
3
L
Ra
7,277
383
66
3
0
306,532
0
W
Baron Samedi
9,906
521
102
5
0
345,105
6
W
Gilgamesh
10,267
540
83
4
0
401,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role