Player Matchup

Mulan
Mulan
Dennis1299
Mulan
Level 104
God Stats
17W - 14L
1,501 SR
Queue Stats
268W - 311L
1,341 Elo+
Party 2
Bacchus
Bacchus
Entraillord
Bacchus
Level 70
God Stats
19W - 19L
1,536 SR
Queue Stats
300W - 368L
1,410 Elo+
Solo
Ravana
Ravana
Respect84110
Ravana
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 52L
1,312 Elo+
Solo
Ishtar
Ishtar
Swaagsalat
Ishtar
Level 46
God Stats
8W - 5L
1,683 SR
Queue Stats
182W - 233L
1,263 Elo+
Party 2
Nu Wa
Nu Wa
catokami
Nu Wa
Level 68
God Stats
19W - 14L
1,423 SR
Queue Stats
222W - 228L
1,419 Elo+
Solo
Team Averages
Level 66
1,529 SR
1,349 Elo+

VS

Team Averages
Level 50
1,491 SR
1,383 Elo+
Danzaburou
Danzaburou
Alex_o_lotl
Danzaburou
Level 81
God Stats
21W - 13L
1,588 SR
Queue Stats
283W - 304L
1,380 Elo+
Solo
Kukulkan
Kukulkan
DJ No Dad
Kukulkan
Level 31
God Stats
3W - 1L
1,674 SR
Queue Stats
12W - 11L
1,424 Elo+
Solo
Ne Zha
Ne Zha
R77777777777240
Ne Zha
Level 65
God Stats
0W - 2L
1,211 SR
Queue Stats
18W - 26L
1,303 Elo+
Party 1
Ymir
Ymir
Yevu-_-
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
xTouluse
Achilles
Level 18
God Stats
2W - 2L
1,484 SR
Queue Stats
14W - 19L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 2 / 3
9,032
475
9,304
17,325
12,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Entraillord
Bacchus
16
4 / 0 / 1
10,341
544
11,341
7,528
7,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
14
2 / 2 / 3
8,910
469
7,773
11,842
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Swaagsalat
Ishtar
15
2 / 3 / 3
9,036
476
11,526
15,160
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
catokami
Nu Wa
16
3 / 1 / 2
10,168
535
10,492
10,764
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alex_o_lotl
Danzaburou
13
2 / 4 / 1
7,735
407
9,907
14,738
6,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
DJ No Dad
Kukulkan
14
2 / 2 / 1
8,659
456
7,339
13,377
6,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 4
8,091
426
10,134
16,616
7,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Yevu-_-
Ymir
13
1 / 1 / 3
7,973
420
4,797
14,562
13,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
xTouluse
Achilles
14
1 / 3 / 1
7,769
409
2,972
15,312
17,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
7
8
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alex_o_lotl
Danzaburou
2
4
1
0.63
L
Kukulkan
DJ No Dad
Kukulkan
2
2
1
1.25
W
Mulan
2
2
3
1.75
W
Bacchus
Entraillord
Bacchus
4
0
1
4.5
L
1
3
4
1
W
Ravana
2
2
3
1.75
W
Ishtar
Swaagsalat
Ishtar
2
3
3
1.17
L
Ymir
Yevu-_-
Ymir
1
1
3
2.5
W
Nu Wa
catokami
Nu Wa
3
1
2
4
L
Achilles
xTouluse
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,436
Damage
35,149
62,619
Taken
74,605
36,297
Mitigated
51,240
24,742
Healing
17,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alex_o_lotl
Danzaburou
9,907
3,206
0
4,635
14,738
6,372
0
1,860
12,748
0
57,751
L
Kukulkan
DJ No Dad
Kukulkan
7,339
1,135
0
1,540
13,377
6,193
98
4,594
8,401
61,315
0
W
Mulan
9,304
1,719
2,095
4,327
17,325
12,913
380
4,502
12,705
0
34,864
W
Bacchus
Entraillord
Bacchus
11,341
1,205
0
1,094
7,528
7,990
151
106
7,158
60,804
0
L
10,134
4,572
0
5,684
16,616
7,140
0
4,914
11,336
0
54,013
W
Ravana
7,773
2,339
0
6,039
11,842
5,319
474
1,828
9,948
0
58,288
W
Ishtar
Swaagsalat
Ishtar
11,526
7,642
0
5,740
15,160
6,073
627
3,629
11,444
0
64,016
L
Ymir
Yevu-_-
Ymir
4,797
1,466
0
3,313
14,562
13,689
0
923
13,485
26,363
0
W
Nu Wa
catokami
Nu Wa
10,492
1,999
0
5,447
10,764
4,002
535
1,710
8,858
70,115
0
L
Achilles
xTouluse
Achilles
2,972
857
0
2,747
15,312
17,846
0
7,974
6,522
106
42,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,487
Gold Earned
40,227
477
Minions Killed
384
0
Camps Cleared
0
1,789,326
Distance Traveled
1,640,743
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,735
407
83
4
0
307,249
1
L
Kukulkan
8,659
456
129
7
0
308,803
4
W
Mulan
9,032
475
46
2
0
342,866
8
W
Bacchus
10,341
544
95
5
0
396,942
2
L
Ne Zha
8,091
426
73
4
0
384,167
3
W
Ravana
8,910
469
102
5
0
413,119
1
W
Ishtar
9,036
476
106
6
0
302,464
1
L
Ymir
7,973
420
29
2
0
340,594
2
W
Nu Wa
10,168
535
128
7
0
333,935
1
L
Achilles
7,769
409
70
4
0
299,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role