Player Matchup

Loki
Loki
Hellper1254
Loki
Level 29
God Stats
7W - 1L
1,260 SR
Queue Stats
21W - 34L
1,201 Elo+
Party 2
Baron Samedi
Baron Samedi
VanishingDawn
Baron Samedi
Level 39
God Stats
19W - 18L
1,423 SR
Queue Stats
30W - 33L
1,328 Elo+
Solo
Cernunnos
Cernunnos
wife608amiable
Cernunnos
Level 39
God Stats
7W - 2L
1,500 SR
Queue Stats
19W - 33L
1,182 Elo+
Party 2
Team Averages
Level 36
1,394 SR
1,237 Elo+

VS

Team Averages
Level 38
1,324 SR
1,160 Elo+
Janus
Janus
AncientZusanoo
Janus
Level 66
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 9L
1,271 Elo+
Solo
Bacchus
Bacchus
Flordah218
Bacchus
Level 4
God Stats
0W - 5L
1,190 SR
Queue Stats
0W - 5L
1,065 Elo+
Party 1
Agni
Agni
Girthquake-69--
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 37L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
7,619
762
5,545
6,325
2,614
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
VanishingDawn
Baron Samedi
11
2 / 1 / 6
7,043
704
4,547
7,441
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
wife608amiable
Cernunnos
11
2 / 1 / 6
7,120
712
3,744
4,722
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,659
766
7,488
4,765
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Flordah218
Bacchus
11
1 / 2 / 2
6,588
659
2,001
6,154
6,447
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 1
5,897
590
4,183
5,963
1,943
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
4
4
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Bacchus
Flordah218
Bacchus
1
2
2
1
L
0
4
1
0.13
W
4
2
4
3
W
Baron Samedi
VanishingDawn
Baron Samedi
2
1
6
5
W
Cernunnos
wife608amiable
Cernunnos
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,836
Damage
13,672
18,488
Taken
16,882
8,152
Mitigated
10,076
4,423
Healing
1,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,488
273
0
57
4,765
1,686
0
1,821
2,944
23,990
0
L
Bacchus
Flordah218
Bacchus
2,001
0
0
880
6,154
6,447
0
1,350
4,804
4,028
0
L
4,183
270
0
1,000
5,963
1,943
0
1,599
4,364
17,762
0
W
5,545
617
278
532
6,325
2,614
137
4,254
1,853
0
21,402
W
Baron Samedi
VanishingDawn
Baron Samedi
4,547
260
476
2,483
7,441
3,304
340
6,010
1,177
21,891
0
W
Cernunnos
wife608amiable
Cernunnos
3,744
1,253
0
654
4,722
2,234
951
3,582
1,035
0
18,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,782
Gold Earned
20,144
122
Minions Killed
87
7
Camps Cleared
2
521,539
Distance Traveled
502,143
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,659
766
50
5
1
161,672
1
L
Bacchus
6,588
659
0
0
0
181,261
1
L
Agni
5,897
590
37
4
1
159,210
1
W
Loki
7,619
762
29
3
3
187,273
2
W
Baron Samedi
7,043
704
52
5
3
159,471
1
W
Cernunnos
7,120
712
41
4
1
174,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role