Player Matchup

Shiva
Shiva
BoomnastyHD
Shiva
Level 125
God Stats
2W - 3L
1,545 SR
Queue Stats
88W - 92L
1,424 Elo+
Party 2
Cerberus
Cerberus
Kresalya
Cerberus
Level 104
God Stats
7W - 17L
1,254 SR
Queue Stats
48W - 58L
1,370 Elo+
Party 2
Medusa
Medusa
SanjaAK
Medusa
Level 62
God Stats
3W - 2L
1,568 SR
Queue Stats
3W - 5L
1,381 Elo+
Solo
Bastet
Bastet
alexiode62
Bastet
Level 63
God Stats
0W - 2L
1,281 SR
Queue Stats
40W - 37L
1,484 Elo+
Party 2
Olorun
Olorun
roro7722
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,133 Elo+
Party 2
Team Averages
Level 72
1,430 SR
1,358 Elo+

VS

Team Averages
Level 43
1,394 SR
1,442 Elo+
Charybdis
Charybdis
KayKay7871
Charybdis
Level 40
God Stats
5W - 6L
1,462 SR
Queue Stats
37W - 52L
1,383 Elo+
Party 1
Da Ji
Da Ji
Paulbeg
Da Ji
Level 67
God Stats
1W - 1L
1,335 SR
Queue Stats
63W - 59L
1,493 Elo+
Party 3
Xing Tian
Xing Tian
Rugbain
Xing Tian
Level 48
God Stats
2W - 3L
1,174 SR
Queue Stats
45W - 33L
1,505 Elo+
Party 3
Sun Wukong
Sun Wukong
St4rk1zZz1
Sun Wukong
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,429 Elo+
Solo
Sol
Sol
Tenjiro123
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 33L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,723
621
1,937
4,621
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Kresalya
Cerberus
3
0 / 2 / 0
3,144
524
1,629
6,396
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
SanjaAK
Medusa
5
0 / 1 / 0
3,115
519
2,884
3,554
982
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
alexiode62
Bastet
1
0 / 0 / 0
2,607
435
0
0
0
Olorun
roro7722
Olorun
6
0 / 2 / 0
3,176
529
955
3,269
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KayKay7871
Charybdis
6
3 / 0 / 0
3,839
640
4,235
3,227
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Da Ji
Paulbeg
Da Ji
6
1 / 0 / 2
4,108
685
826
3,698
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Rugbain
Xing Tian
5
0 / 0 / 3
3,720
620
2,587
5,060
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
St4rk1zZz1
Sun Wukong
7
0 / 1 / 1
4,171
695
3,019
3,666
1,403
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
2 / 0 / 0
4,256
709
2,001
2,641
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
0
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Charybdis
KayKay7871
Charybdis
3
0
0
3
L
Cerberus
Kresalya
Cerberus
0
2
0
0
W
Da Ji
Paulbeg
Da Ji
1
0
2
2
W
Xing Tian
Rugbain
Xing Tian
0
0
3
1.5
L
Medusa
SanjaAK
Medusa
0
1
0
0
W
Sun Wukong
St4rk1zZz1
Sun Wukong
0
1
1
0.5
W
2
0
0
2
L
Bastet
alexiode62
Bastet
0
0
0
0
L
Olorun
roro7722
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,405
Damage
12,668
17,840
Taken
18,292
6,771
Mitigated
6,775
4,233
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,937
882
0
1,534
4,621
2,124
0
0
4,621
0
18,007
W
Charybdis
KayKay7871
Charybdis
4,235
2,620
0
1,851
3,227
930
0
444
2,783
0
22,376
L
Cerberus
Kresalya
Cerberus
1,629
438
0
1,026
6,396
2,450
0
1,028
5,368
8,569
0
W
Da Ji
Paulbeg
Da Ji
826
418
0
2,408
3,698
1,155
0
100
3,598
0
18,298
W
Xing Tian
Rugbain
Xing Tian
2,587
426
0
1,445
5,060
2,530
0
1,085
3,975
7,060
0
L
Medusa
SanjaAK
Medusa
2,884
1,480
0
1,068
3,554
982
0
1,559
1,995
0
13,671
W
Sun Wukong
St4rk1zZz1
Sun Wukong
3,019
723
0
1,165
3,666
1,403
0
0
3,666
0
20,667
W
2,001
1,160
0
1,537
2,641
757
398
955
1,686
21,292
0
L
Bastet
alexiode62
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
roro7722
Olorun
955
442
0
605
3,269
1,215
0
2,001
1,268
14,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,765
Gold Earned
20,094
95
Minions Killed
170
0
Camps Cleared
0
426,900
Distance Traveled
549,418
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,723
621
36
6
0
108,349
3
W
Charybdis
3,839
640
33
6
0
96,192
0
L
Cerberus
3,144
524
20
3
0
112,481
2
W
Da Ji
4,108
685
38
6
0
123,681
0
W
Xing Tian
3,720
620
6
1
0
104,599
2
L
Medusa
3,115
519
19
3
0
107,535
1
W
Sun Wukong
4,171
695
52
9
0
119,055
0
W
Sol
4,256
709
41
7
0
105,891
0
L
Bastet
2,607
435
0
0
0
0
0
L
Olorun
3,176
529
20
3
0
98,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role