Player Matchup

Thor
Thor
GEBr0ken
Thor
Level 160
God Stats
2W - 2L
1,575 SR
Queue Stats
432W - 238L
1,589 Elo+
Party 1
Poseidon
Poseidon
PoseidonOnCrack
Poseidon
Level 156
God Stats
21W - 7L
1,446 SR
Queue Stats
222W - 125L
1,650 Elo+
Party 1
Geb
Geb
zIVIAjesticz
Geb
Level 148
God Stats
2W - 0L
1,605 SR
Queue Stats
373W - 264L
1,643 Elo+
Solo
Team Averages
Level 155
1,542 SR
1,627 Elo+

VS

Team Averages
Level 105
1,518 SR
1,438 Elo+
Thanatos
Thanatos
Chainsaw Marty
Thanatos
Level 118
God Stats
1W - 3L
1,356 SR
Queue Stats
59W - 69L
1,431 Elo+
Party 2
Nox
Nox
INIV3TABLE
Nox
Level 109
God Stats
10W - 6L
1,647 SR
Queue Stats
50W - 59L
1,410 Elo+
Party 2
Horus
Horus
frank--n-furter
Horus
Level 87
God Stats
7W - 6L
1,550 SR
Queue Stats
67W - 69L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
5 / 1 / 7
8,180
818
7,654
6,607
2,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Poseidon
13
6 / 0 / 5
8,359
836
11,651
3,618
1,166
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 9
7,798
780
4,194
10,614
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 4 / 2
6,755
676
2,866
9,288
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 2
6,252
625
2,266
8,063
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 0
5,993
599
4,124
11,654
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
4
2
0.5
W
Thor
5
1
7
8.5
L
0
4
2
0.25
W
Poseidon
6
0
5
8.5
L
1
4
0
0.25
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,499
Damage
9,256
20,839
Taken
29,005
13,291
Mitigated
16,472
5,926
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,866
394
302
3,206
9,288
4,493
0
5,668
3,620
0
8,884
W
Thor
7,654
2,503
0
1,473
6,607
2,528
425
856
4,529
0
26,694
L
2,266
609
535
832
8,063
3,646
0
5,493
2,570
20,562
0
W
Poseidon
11,651
2,271
0
933
3,618
1,166
1,730
629
2,933
44,028
0
L
4,124
2,000
1,642
3,267
11,654
8,333
0
5,133
6,521
0
13,291
W
4,194
488
0
3,520
10,614
9,597
0
1,032
9,301
8,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,337
Gold Earned
19,000
123
Minions Killed
77
6
Camps Cleared
3
533,955
Distance Traveled
478,642
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,755
676
23
2
2
132,718
0
W
Thor
8,180
818
51
5
2
167,231
2
L
Nox
6,252
625
40
4
1
164,644
2
W
Poseidon
8,359
836
66
7
3
172,393
0
L
Horus
5,993
599
14
1
0
181,280
2
W
Geb
7,798
780
6
1
1
194,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role