Player Matchup

Fenrir
Fenrir
Pjål
Fenrir
Level 51
God Stats
7W - 4L
1,611 SR
Queue Stats
122W - 82L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
TheWanTedWirKo
Cthulhu
Level 29
God Stats
4W - 3L
1,310 SR
Queue Stats
43W - 33L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jorgenhoem
Ah Muzen Cab
Level 84
God Stats
27W - 14L
1,620 SR
Queue Stats
185W - 133L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
utedo2
Sun Wukong
Level 124
God Stats
9W - 2L
1,699 SR
Queue Stats
104W - 61L
1,567 Elo+
Party 1
Vulcan
Vulcan
xXMrAsse007Xx
Vulcan
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 37L
1,635 Elo+
Party 1
Team Averages
Level 72
1,548 SR
1,566 Elo+

VS

Team Averages
Level 87
1,498 SR
1,402 Elo+
Arachne
Arachne
Aim__potato
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,345 Elo+
Solo
Kuzenbo
Kuzenbo
Mowwgly
Kuzenbo
Level 87
God Stats
0W - 3L
1,284 SR
Queue Stats
324W - 347L
1,453 Elo+
Solo
Danzaburou
Danzaburou
Sam__75__
Danzaburou
Level 87
God Stats
3W - 9L
1,317 SR
Queue Stats
366W - 403L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShinigamiTrinity
Cu Chulainn
Level 109
God Stats
26W - 15L
1,543 SR
Queue Stats
149W - 165L
1,445 Elo+
Solo
Chang'e
Chang'e
YETE21
Chang'e
Level 109
God Stats
3W - 2L
1,846 SR
Queue Stats
176W - 201L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pjål
Fenrir
20
10 / 2 / 10
14,533
559
24,150
31,545
21,126
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 13
13,080
503
16,324
19,873
26,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
jorgenhoem
Ah Muzen Cab
20
5 / 3 / 8
14,149
544
25,211
23,685
13,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
utedo2
Sun Wukong
20
2 / 0 / 12
12,713
489
11,172
19,860
25,399
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 0 / 10
14,370
553
31,304
9,807
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aim__potato
Arachne
18
4 / 8 / 1
11,416
439
13,217
31,861
15,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Mowwgly
Kuzenbo
14
0 / 5 / 3
9,865
379
11,255
29,273
39,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Sam__75__
Danzaburou
17
2 / 7 / 2
11,152
429
13,042
24,283
11,389
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
ShinigamiTrinity
Cu Chulainn
17
0 / 4 / 1
10,884
419
14,687
31,378
35,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
YETE21
Chang'e
17
1 / 6 / 0
10,852
417
14,234
24,855
10,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
30
Kills
7
7
Deaths
30
53
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aim__potato
Arachne
4
8
1
0.56
L
Kuzenbo
Mowwgly
Kuzenbo
0
5
3
0.3
W
Fenrir
Pjål
Fenrir
10
2
10
7.5
L
Danzaburou
Sam__75__
Danzaburou
2
7
2
0.43
L
Cu Chulainn
ShinigamiTrinity
Cu Chulainn
0
4
1
0.13
W
4
2
13
5.25
L
Chang'e
YETE21
Chang'e
1
6
0
0.17
W
Ah Muzen Cab
jorgenhoem
Ah Muzen Cab
5
3
8
3
W
Sun Wukong
utedo2
Sun Wukong
2
0
12
8
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,161
Damage
66,435
104,770
Taken
141,650
92,382
Mitigated
112,072
32,382
Healing
35,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aim__potato
Arachne
13,217
9,763
131
10,078
31,861
15,297
0
7,766
24,095
0
113,721
L
Kuzenbo
Mowwgly
Kuzenbo
11,255
4,142
0
3,793
29,273
39,793
13
12,773
16,500
33,030
0
W
Fenrir
Pjål
Fenrir
24,150
11,101
0
13,945
31,545
21,126
4,308
5,311
26,234
0
142,015
L
Danzaburou
Sam__75__
Danzaburou
13,042
4,067
0
8,152
24,283
11,389
87
5,403
18,880
0
88,841
L
Cu Chulainn
ShinigamiTrinity
Cu Chulainn
14,687
1,610
0
3,480
31,378
35,043
0
7,924
23,454
0
97,990
W
16,324
634
57
4,285
19,873
26,812
150
6,497
13,376
57,460
0
L
Chang'e
YETE21
Chang'e
14,234
634
2,256
7,407
24,855
10,550
0
13,762
11,093
100,677
0
W
Ah Muzen Cab
jorgenhoem
Ah Muzen Cab
25,211
10,932
0
7,451
23,685
13,281
5,020
5,515
18,170
0
164,527
W
Sun Wukong
utedo2
Sun Wukong
11,172
2,149
703
3,858
19,860
25,399
1,449
3,636
16,224
0
86,608
W
31,304
12,322
233
1,850
9,807
5,764
1,993
5,377
4,430
122,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,845
Gold Earned
54,169
781
Minions Killed
645
0
Camps Cleared
0
2,567,862
Distance Traveled
2,392,286
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,416
439
156
6
0
479,599
0
L
Kuzenbo
9,865
379
45
2
0
478,859
10
W
Fenrir
14,533
559
186
7
0
492,405
1
L
Danzaburou
11,152
429
136
5
0
438,077
1
L
Cu Chulainn
10,884
419
149
6
0
514,672
6
W
Cthulhu
13,080
503
74
3
0
512,838
6
L
Chang'e
10,852
417
159
6
0
481,079
7
W
Ah Muzen Cab
14,149
544
217
8
0
480,313
5
W
Sun Wukong
12,713
489
143
6
0
517,529
9
W
Vulcan
14,370
553
161
6
0
564,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role