Player Matchup

Artemis
Artemis
Redeamer24
Artemis
Level 65
God Stats
26W - 24L
1,516 SR
Queue Stats
262W - 271L
1,512 Elo+
Party 4
Scylla
Scylla
Swagamick
Scylla
Level 106
God Stats
19W - 15L
1,590 SR
Queue Stats
109W - 94L
1,556 Elo+
Party 3
Horus
Horus
XKiritoKunX
Horus
Level 97
God Stats
1W - 2L
1,508 SR
Queue Stats
90W - 85L
1,555 Elo+
Party 3
Sol
Sol
elowin2428
Sol
Level 42
God Stats
0W - 4L
1,251 SR
Queue Stats
149W - 147L
1,536 Elo+
Party 4
Bacchus
Bacchus
pardizzle
Bacchus
Level 7
God Stats
5W - 3L
1,657 SR
Queue Stats
7W - 5L
1,591 Elo+
Party 3
Team Averages
Level 63
1,505 SR
1,550 Elo+

VS

Team Averages
Level 70
1,537 SR
1,462 Elo+
He Bo
He Bo
BobaSpaghetti
He Bo
Level 118
God Stats
2W - 1L
1,524 SR
Queue Stats
55W - 60L
1,447 Elo+
Party 1
Chaac
Chaac
Gama998
Chaac
Level 16
God Stats
5W - 4L
1,504 SR
Queue Stats
21W - 27L
1,441 Elo+
Party 1
Awilix
Awilix
KillaGhostX
Awilix
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 56L
1,434 Elo+
Party 2
Ishtar
Ishtar
NeguaKhan
Ishtar
Level 40
God Stats
31W - 23L
1,509 SR
Queue Stats
62W - 60L
1,476 Elo+
Solo
Atlas
Atlas
solidsquirrel27
Atlas
Level 159
God Stats
3W - 2L
1,649 SR
Queue Stats
102W - 96L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Redeamer24
Artemis
17
6 / 9 / 3
11,821
1,182
19,143
21,080
11,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Swagamick
Scylla
15
0 / 2 / 1
8,956
896
2,792
2,287
865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 6
10,548
1,055
10,696
22,046
20,071
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 5
10,235
1,024
11,111
10,680
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
pardizzle
Bacchus
16
0 / 5 / 7
10,995
1,100
7,605
23,162
38,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

130

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 9
11,861
1,186
18,033
7,263
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Gama998
Chaac
17
4 / 0 / 15
11,885
1,189
17,491
13,099
15,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
17
8 / 1 / 7
12,123
1,212
12,117
11,471
5,410
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
NeguaKhan
Ishtar
17
4 / 2 / 12
11,285
1,129
19,461
11,252
5,460
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 18
10,854
1,085
7,278
16,194
18,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
9
Kills
24
24
Deaths
9
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
Chaac
Gama998
Chaac
4
0
15
11.5
W
Awilix
8
1
7
11.5
W
Ishtar
NeguaKhan
Ishtar
4
2
12
5
L
Artemis
Redeamer24
Artemis
6
9
3
0.83
L
Scylla
Swagamick
Scylla
0
2
1
0.25
L
1
5
6
0.8
L
2
3
5
1.5
L
Bacchus
pardizzle
Bacchus
0
5
7
0.7
W
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,347
Damage
74,380
79,255
Taken
59,279
76,526
Mitigated
47,371
7,821
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,033
998
0
987
7,263
3,015
0
1,793
5,470
36,814
0
W
Chaac
Gama998
Chaac
17,491
4,705
0
4,941
13,099
15,290
0
6,108
6,991
0
32,427
W
Awilix
12,117
4,539
0
732
11,471
5,410
0
2,787
8,684
0
25,842
W
Ishtar
NeguaKhan
Ishtar
19,461
11,648
0
2,340
11,252
5,460
0
3,910
7,342
0
43,229
L
Artemis
Redeamer24
Artemis
19,143
13,784
0
2,551
21,080
11,995
0
8,765
12,212
0
40,541
L
Scylla
Swagamick
Scylla
2,792
571
0
0
2,287
865
0
1,007
1,252
15,954
0
L
10,696
4,301
1,514
1,944
22,046
20,071
0
6,191
15,619
0
29,741
L
11,111
2,778
0
759
10,680
5,328
0
1,762
8,776
23,728
1,414
L
Bacchus
pardizzle
Bacchus
7,605
1,293
0
1,053
23,162
38,267
0
7,586
15,174
17,340
0
W
7,278
2,013
587
632
16,194
18,196
0
6,092
10,102
20,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,555
Gold Earned
58,008
170
Minions Killed
197
4
Camps Cleared
12
850,194
Distance Traveled
1,038,482
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,861
1,186
43
4
2
228,086
0
W
Chaac
11,885
1,189
42
4
3
224,266
0
W
Awilix
12,123
1,212
24
2
4
208,857
2
W
Ishtar
11,285
1,129
64
6
2
199,853
3
L
Artemis
11,821
1,182
48
5
3
169,981
0
L
Scylla
8,956
896
22
2
0
75,342
2
L
Horus
10,548
1,055
39
4
0
213,994
1
L
Sol
10,235
1,024
36
4
1
201,516
0
L
Bacchus
10,995
1,100
25
3
0
189,361
0
W
Atlas
10,854
1,085
24
2
1
177,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role