Player Matchup

Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DerPantokrator
Medusa
Level 67
God Stats
1W - 2L
1,473 SR
Queue Stats
48W - 63L
1,392 Elo+
Party 2
Ymir
Ymir
GAMMELBOYMASTER
Ymir
Level 29
God Stats
2W - 1L
1,829 SR
Queue Stats
48W - 61L
1,401 Elo+
Party 2
Team Averages
Level 75
1,601 SR
1,431 Elo+

VS

Team Averages
Level 107
1,806 SR
1,812 Elo+
Ishtar
Ishtar
SirJhon
Ishtar
Level 160
God Stats
55W - 12L
1,885 SR
Queue Stats
198W - 46L
1,894 Elo+
Party 1
Hera
Hera
bubblymel
Hera
Level 11
God Stats
29W - 6L
1,724 SR
Queue Stats
190W - 40L
1,755 Elo+
Party 1
Gilgamesh
Gilgamesh
salmonsleeet
Gilgamesh
Level 149
God Stats
32W - 9L
1,810 SR
Queue Stats
964W - 396L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 2 / 2
6,976
698
5,698
6,030
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 5 / 2
7,000
700
7,698
9,423
3,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 3
6,586
659
2,686
15,155
11,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
SirJhon
Ishtar
13
5 / 0 / 6
8,229
823
12,057
5,649
2,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
12
2 / 3 / 8
7,572
757
5,218
5,139
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
salmonsleeet
Gilgamesh
12
4 / 1 / 7
9,014
901
10,308
10,584
9,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
11
11
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
2
2
1.5
L
2
5
2
0.6
L
0
4
3
0.38
W
Ishtar
SirJhon
Ishtar
5
0
6
8
W
Hera
2
3
8
2
W
Gilgamesh
salmonsleeet
Gilgamesh
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,082
Damage
27,583
30,608
Taken
21,372
16,607
Mitigated
14,137
1,641
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,698
425
0
0
6,030
1,845
0
328
5,702
27,948
0
L
7,698
3,748
0
487
9,423
3,712
0
1,539
7,884
0
26,342
L
2,686
147
0
1,154
15,155
11,050
0
3,599
11,556
5,438
0
W
Ishtar
SirJhon
Ishtar
12,057
8,145
0
1,718
5,649
2,583
1,643
2,456
3,193
0
43,378
W
Hera
5,218
1,327
0
339
5,139
2,110
870
2,166
2,973
18,815
0
W
Gilgamesh
salmonsleeet
Gilgamesh
10,308
3,058
1,296
3,205
10,584
9,444
327
3,930
6,654
0
21,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,562
Gold Earned
24,815
105
Minions Killed
109
2
Camps Cleared
5
501,567
Distance Traveled
581,378
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,976
698
37
4
1
173,211
4
L
Medusa
7,000
700
59
6
1
161,946
2
L
Ymir
6,586
659
9
1
0
166,410
1
W
Ishtar
8,229
823
67
7
3
197,422
2
W
Hera
7,572
757
35
4
0
173,422
0
W
Gilgamesh
9,014
901
7
1
2
210,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role