Player Matchup

Fafnir
Fafnir
Allotaurus
Fafnir
Level 160
God Stats
3W - 2L
1,470 SR
Queue Stats
415W - 280L
1,656 Elo+
Solo
Hera
Hera
FertileFreak7
Hera
Level 149
God Stats
1W - 0L
1,725 SR
Queue Stats
49W - 32L
1,661 Elo+
Solo
Ishtar
Ishtar
InfectEsp
Ishtar
Level 160
God Stats
1W - 1L
1,290 SR
Queue Stats
34W - 29L
1,629 Elo+
Solo
Team Averages
Level 156
1,495 SR
1,649 Elo+

VS

Team Averages
Level 111
1,614 SR
1,587 Elo+
Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Just Eye So
Ah Puch
Level 69
God Stats
3W - 2L
1,842 SR
Queue Stats
35W - 38L
1,443 Elo+
Solo
Izanami
Izanami
Lorer83
Izanami
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
703W - 237L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Allotaurus
Fafnir
13
4 / 0 / 3
9,118
829
7,835
9,500
12,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 1 / 5
8,091
736
10,607
6,558
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
InfectEsp
Ishtar
11
1 / 2 / 5
7,450
677
11,142
9,996
4,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 2 / 3
7,606
691
5,571
11,777
10,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Just Eye So
Ah Puch
10
2 / 4 / 1
7,183
653
6,689
10,065
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Lorer83
Izanami
11
1 / 2 / 2
7,274
661
7,556
11,628
5,208
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
3
0.75
W
Fafnir
Allotaurus
Fafnir
4
0
3
5.5
W
3
1
5
5.5
W
Ishtar
InfectEsp
Ishtar
1
2
5
1.75
L
Ah Puch
Just Eye So
Ah Puch
2
4
1
0.63
L
Izanami
Lorer83
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,584
Damage
19,816
26,054
Taken
33,470
19,955
Mitigated
20,079
4,648
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,571
1,652
1,528
3,853
11,777
10,340
0
5,536
6,241
0
17,094
W
Fafnir
Allotaurus
Fafnir
7,835
1,682
0
2,915
9,500
12,160
61
2,130
7,370
13,252
0
W
10,607
2,286
0
469
6,558
3,075
377
2,042
4,516
27,952
0
W
Ishtar
InfectEsp
Ishtar
11,142
6,022
0
1,264
9,996
4,720
469
3,047
6,949
0
40,873
L
Ah Puch
Just Eye So
Ah Puch
6,689
269
276
2,064
10,065
4,531
0
7,085
2,980
21,620
0
L
Izanami
Lorer83
Izanami
7,556
5,739
0
1,334
11,628
5,208
0
5,955
5,673
0
31,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,659
Gold Earned
22,063
142
Minions Killed
122
8
Camps Cleared
3
634,725
Distance Traveled
619,757
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,606
691
26
2
1
238,969
5
W
Fafnir
9,118
829
16
1
0
217,613
6
W
Hera
8,091
736
52
5
3
219,883
1
W
Ishtar
7,450
677
74
7
5
197,229
2
L
Ah Puch
7,183
653
36
3
0
193,237
1
L
Izanami
7,274
661
60
5
2
187,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role