Player Matchup

Rama
Rama
 
Rama
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FreshTilDeath96
Athena
Level 125
God Stats
0W - 3L
1,200 SR
Queue Stats
479W - 554L
1,372 Elo+
Solo
Anhur
Anhur
Meenanoona
Anhur
Level 85
God Stats
6W - 7L
1,640 SR
Queue Stats
881W - 927L
1,383 Elo+
Solo
Chang'e
Chang'e
Xena903
Chang'e
Level 101
God Stats
2W - 2L
1,752 SR
Queue Stats
312W - 342L
1,347 Elo+
Solo
Team Averages
Level 106
1,518 SR
1,420 Elo+

VS

Team Averages
Level 65
1,520 SR
1,340 Elo+
Ne Zha
Ne Zha
REDRUMKILL
Ne Zha
Level 160
God Stats
4W - 3L
1,602 SR
Queue Stats
205W - 222L
1,323 Elo+
Solo
Heimdallr
Heimdallr
RarestWolf88987
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,393 Elo+
Solo
Guan Yu
Guan Yu
Scotrick
Guan Yu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,397 Elo+
Solo
Lancelot
Lancelot
Vl Motion lV
Lancelot
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,318 Elo+
Party 1
Ishtar
Ishtar
Wolfstronaut
Ishtar
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 26L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
14 / 6 / 15
15,565
819
44,800
32,124
17,226
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
 
Agni
20
6 / 8 / 11
12,459
656
23,708
23,717
11,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 9 / 16
11,662
614
11,614
30,005
40,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
19
3 / 7 / 14
12,278
646
14,449
23,437
11,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Xena903
Chang'e
19
3 / 5 / 16
12,230
644
15,363
22,653
10,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
REDRUMKILL
Ne Zha
17
4 / 9 / 15
12,046
634
19,510
23,923
11,899
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
RarestWolf88987
Heimdallr
20
7 / 6 / 22
14,077
741
31,530
26,277
14,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Scotrick
Guan Yu
20
10 / 4 / 21
13,821
727
20,788
34,115
51,898
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Vl Motion lV
Lancelot
20
5 / 7 / 23
12,995
684
17,568
29,343
19,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ishtar
20
8 / 4 / 21
14,615
769
23,695
24,143
13,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
136
30
Kills
34
35
Deaths
30
72
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
14
6
15
3.58
L
Agni
 
Agni
6
8
11
1.44
L
4
9
16
1.33
L
Anhur
3
7
14
1.43
W
Ne Zha
REDRUMKILL
Ne Zha
4
9
15
1.28
W
Heimdallr
RarestWolf88987
Heimdallr
7
6
22
3
W
Guan Yu
Scotrick
Guan Yu
10
4
21
5.13
W
Lancelot
Vl Motion lV
Lancelot
5
7
23
2.36
W
Ishtar
8
4
21
4.63
L
Chang'e
Xena903
Chang'e
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,934
Damage
113,091
131,936
Taken
137,801
91,952
Mitigated
110,256
46,619
Healing
66,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
44,800
40,202
1,549
14,953
32,124
17,226
2,340
0
32,124
0
74,043
L
Agni
 
Agni
23,708
2,006
1,760
2,748
23,717
11,861
108
0
23,717
45,140
0
L
11,614
666
728
958
30,005
40,735
697
0
30,005
18,613
0
L
Anhur
14,449
9,081
2,711
4,926
23,437
11,202
2,681
0
23,437
0
28,010
W
Ne Zha
REDRUMKILL
Ne Zha
19,510
7,096
1,768
5,600
23,923
11,899
62
7,932
15,991
0
31,806
W
Heimdallr
RarestWolf88987
Heimdallr
31,530
8,178
3,645
2,650
26,277
14,281
3,367
13,805
12,472
0
64,925
W
Guan Yu
Scotrick
Guan Yu
20,788
2,938
20,241
17,432
34,115
51,898
446
11,587
22,528
0
29,210
W
Lancelot
Vl Motion lV
Lancelot
17,568
2,294
2,610
7,045
29,343
19,131
1,132
8,500
20,843
0
34,839
W
Ishtar
23,695
11,570
1,693
3,485
24,143
13,047
3,894
8,861
15,282
0
42,159
L
Chang'e
Xena903
Chang'e
15,363
2,197
7,594
8,692
22,653
10,928
400
0
22,653
30,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,194
Gold Earned
67,554
175
Minions Killed
172
0
Camps Cleared
0
1,537,009
Distance Traveled
1,644,171
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
15,565
819
44
2
0
312,555
0
L
Agni
12,459
656
49
3
0
315,234
0
L
Athena
11,662
614
7
0
0
267,506
0
L
Anhur
12,278
646
33
2
0
308,899
0
W
Ne Zha
12,046
634
17
1
0
266,871
0
W
Heimdallr
14,077
741
75
4
0
306,273
0
W
Guan Yu
13,821
727
20
1
0
375,018
0
W
Lancelot
12,995
684
24
1
0
361,457
0
W
Ishtar
14,615
769
36
2
0
334,552
1
L
Chang'e
12,230
644
42
2
0
332,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role