Player Matchup

He Bo
He Bo
 
He Bo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DerWubbler
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,387 Elo+
Solo
Ishtar
Ishtar
Kazeki
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,500 Elo+
Party 1
Anubis
Anubis
Maverick993
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,280 Elo+
Party 1
Gilgamesh
Gilgamesh
Tessynia
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 43
1,500 SR
1,433 Elo+

VS

Team Averages
Level 135
1,754 SR
1,548 Elo+
Olorun
Olorun
DoubellM
Olorun
Level 81
God Stats
9W - 3L
1,652 SR
Queue Stats
394W - 386L
1,498 Elo+
Solo
Tiamat
Tiamat
FibonacciYeti
Tiamat
Level 152
God Stats
4W - 1L
1,671 SR
Queue Stats
139W - 84L
1,572 Elo+
Party 2
Achilles
Achilles
MemeQrow
Achilles
Level 158
God Stats
4W - 1L
1,760 SR
Queue Stats
220W - 150L
1,526 Elo+
Party 2
Camazotz
Camazotz
Seph it up
Camazotz
Level 127
God Stats
3W - 0L
1,724 SR
Queue Stats
128W - 71L
1,587 Elo+
Party 2
Fenrir
Fenrir
weaponwarrior
Fenrir
Level 156
God Stats
8W - 0L
1,961 SR
Queue Stats
193W - 126L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
8 / 5 / 7
9,285
844
13,573
11,076
4,550
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
DerWubbler
Baron Samedi
15
2 / 3 / 10
8,256
751
10,409
9,609
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Kazeki
Ishtar
14
3 / 6 / 8
8,175
743
10,282
11,937
5,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
1 / 7 / 11
8,006
728
15,919
11,818
6,244
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Tessynia
Gilgamesh
14
2 / 5 / 11
8,778
798
10,070
13,745
11,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DoubellM
Olorun
16
3 / 3 / 17
8,707
792
6,611
14,201
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 2 / 16
8,932
812
12,768
12,120
9,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MemeQrow
Achilles
15
8 / 5 / 8
9,320
847
13,367
15,825
8,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
Seph it up
Camazotz
15
4 / 3 / 13
9,179
834
10,086
18,265
13,362
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 3 / 14
9,815
892
9,673
13,748
17,082
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
94
16
Kills
26
26
Deaths
16
47
Assists
68
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
8
5
7
2.3
L
Baron Samedi
DerWubbler
Baron Samedi
2
3
10
2.33
W
Olorun
DoubellM
Olorun
3
3
17
3.83
W
3
2
16
5.5
L
Ishtar
Kazeki
Ishtar
3
6
8
1.17
L
Anubis
1
7
11
0.93
W
Achilles
MemeQrow
Achilles
8
5
8
2.4
W
Camazotz
Seph it up
Camazotz
4
3
13
3.5
L
Gilgamesh
Tessynia
Gilgamesh
2
5
11
1.5
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,253
Damage
52,505
58,185
Taken
74,159
33,232
Mitigated
55,433
16,153
Healing
38,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,573
413
1,207
2,352
11,076
4,550
0
3,059
7,819
15,606
0
L
Baron Samedi
DerWubbler
Baron Samedi
10,409
556
4,125
3,470
9,609
5,573
0
2,733
6,601
21,291
0
W
Olorun
DoubellM
Olorun
6,611
1,244
7,468
6,179
14,201
7,030
588
9,548
4,653
13,918
0
W
12,768
287
1,192
3,363
12,120
9,912
1,185
6,976
5,144
23,895
0
L
Ishtar
Kazeki
Ishtar
10,282
6,198
0
1,488
11,937
5,475
0
3,556
8,141
0
19,774
L
Anubis
15,919
1,189
0
207
11,818
6,244
0
2,904
8,612
28,017
0
W
Achilles
MemeQrow
Achilles
13,367
1,125
1,672
3,446
15,825
8,047
477
7,136
8,689
0
21,049
W
Camazotz
Seph it up
Camazotz
10,086
1,689
1,619
10,129
18,265
13,362
0
10,115
8,150
0
19,879
L
Gilgamesh
Tessynia
Gilgamesh
10,070
2,358
1,694
1,610
13,745
11,390
0
5,701
7,633
0
16,932
W
9,673
1,363
563
2,927
13,748
17,082
625
6,126
7,622
0
13,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,500
Gold Earned
45,953
87
Minions Killed
94
0
Camps Cleared
0
1,010,922
Distance Traveled
1,087,369
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,285
844
6
1
0
227,971
2
L
Baron Samedi
8,256
751
21
2
0
204,045
0
W
Olorun
8,707
792
20
2
0
219,328
0
W
Tiamat
8,932
812
31
3
0
215,716
2
L
Ishtar
8,175
743
18
2
0
175,755
0
L
Anubis
8,006
728
31
3
0
167,400
4
W
Achilles
9,320
847
17
2
0
215,078
0
W
Camazotz
9,179
834
21
2
0
222,546
0
L
Gilgamesh
8,778
798
11
1
0
235,751
0
W
Fenrir
9,815
892
5
0
0
214,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role