Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Aphoss
King Arthur
Bronze III
Level 34
God Stats
0W - 2L
1,325 SR
Queue Stats
1W - 7L
1,346 MMR
Solo
Ah Puch
Ah Puch
Bronze III
GrumpyT
Ah Puch
Bronze III
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 62
1,442 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 76
1,631 SR
1,397 MMR
Poseidon
Poseidon
Platinum III
Daftfire
Poseidon
Platinum III
Level 139
God Stats
12W - 5L
1,707 SR
Queue Stats
123W - 114L
1,513 MMR
Solo
Horus
Horus
Bronze III
Willie868
Horus
Bronze III
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,366 MMR
Solo
Fenrir
Fenrir
Silver II
uhicaba99
Fenrir
Silver II
Level 52
God Stats
4W - 2L
1,686 SR
Queue Stats
50W - 68L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 3 / 3
8,284
637
8,134
8,671
5,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Aphoss
King Arthur
12
1 / 3 / 3
8,063
620
8,098
11,507
9,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
GrumpyT
Ah Puch
14
2 / 1 / 3
9,228
710
12,215
6,872
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
LancelotGaneshaKhepriAtlasYemoja

VS

Bans
AchillesAh Muzen CabSobekChironCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Daftfire
Poseidon
14
5 / 1 / 2
9,932
764
13,065
10,269
5,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Willie868
Horus
13
1 / 2 / 6
9,275
713
5,242
14,262
12,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
uhicaba99
Fenrir
13
1 / 2 / 6
9,444
726
6,144
14,181
13,191
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
7
7
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
3
1.17
L
King Arthur
Aphoss
King Arthur
1
3
3
0.83
W
Poseidon
Daftfire
Poseidon
5
1
2
6
L
Ah Puch
GrumpyT
Ah Puch
2
1
3
3.5
W
Horus
Willie868
Horus
1
2
6
2
W
Fenrir
uhicaba99
Fenrir
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,447
Damage
24,451
27,050
Taken
38,712
17,992
Mitigated
31,651
5,342
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,134
1,258
0
1,593
8,671
5,439
0
4,767
3,904
0
18,836
L
King Arthur
Aphoss
King Arthur
8,098
947
0
500
11,507
9,376
0
6,135
5,372
0
19,453
W
Poseidon
Daftfire
Poseidon
13,065
2,593
258
399
10,269
5,498
1,086
3,246
6,944
48,268
0
L
Ah Puch
GrumpyT
Ah Puch
12,215
740
0
3,249
6,872
3,177
51
2,455
4,417
47,009
0
W
Horus
Willie868
Horus
5,242
2,648
699
5,614
14,262
12,962
413
4,248
10,014
0
20,477
W
Fenrir
uhicaba99
Fenrir
6,144
1,146
0
5,263
14,181
13,191
405
5,302
8,727
65
14,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,575
Gold Earned
28,651
141
Minions Killed
151
6
Camps Cleared
6
693,938
Distance Traveled
722,753
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,284
637
18
1
1
234,941
7
L
King Arthur
8,063
620
30
2
1
224,581
2
W
Poseidon
9,932
764
94
7
4
259,093
1
L
Ah Puch
9,228
710
93
7
4
234,416
4
W
Horus
9,275
713
42
3
1
237,971
6
W
Fenrir
9,444
726
15
1
1
225,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role