Player Matchup

Horus
Horus
KING_BUFFALO_
Horus
Level 81
God Stats
8W - 5L
1,742 SR
Queue Stats
23W - 21L
1,477 Elo+
Solo
Ishtar
Ishtar
KidTheRich5
Ishtar
Level 88
God Stats
3W - 6L
1,257 SR
Queue Stats
9W - 20L
1,208 Elo+
Party 2
Pele
Pele
KingDeevader
Pele
Level 15
God Stats
0W - 2L
1,135 SR
Queue Stats
6W - 14L
1,214 Elo+
Party 2
Neith
Neith
Mitchellmiller1
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,801 Elo+
Solo
Cupid
Cupid
PR135TofW33D
Cupid
Level 62
God Stats
57W - 50L
1,562 SR
Queue Stats
122W - 108L
1,557 Elo+
Solo
Team Averages
Level 59
1,439 SR
1,451 Elo+

VS

Team Averages
Level 94
1,439 SR
1,451 Elo+
Hades
Hades
ChunkMeister013
Hades
Level 37
God Stats
41W - 30L
1,494 SR
Queue Stats
155W - 178L
1,427 Elo+
Party 1
Shiva
Shiva
Dr Kuku9218
Shiva
Level 108
God Stats
24W - 24L
1,495 SR
Queue Stats
874W - 995L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
TheBlackFlash X
Xbalanque
Level 69
God Stats
83W - 82L
1,504 SR
Queue Stats
322W - 373L
1,471 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxghostblusterX
Cu Chulainn
Level 156
God Stats
2W - 2L
1,193 SR
Queue Stats
586W - 666L
1,469 Elo+
Party 1
Kali
Kali
headhunterz86
Kali
Level 100
God Stats
36W - 40L
1,510 SR
Queue Stats
193W - 266L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
9,113
911
3,485
8,734
9,127
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ishtar
15
4 / 11 / 3
10,924
1,092
16,741
23,001
10,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 13 / 5
10,094
1,009
12,105
22,408
9,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 9 / 5
10,813
1,081
5,217
23,892
10,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 6 / 3
9,482
948
6,071
12,107
5,201
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 17
12,619
1,262
16,746
6,939
5,252
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 2 / 20
11,482
1,148
11,254
16,191
15,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
TheBlackFlash X
Xbalanque
19
13 / 1 / 18
13,857
1,386
22,281
7,549
4,009
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
XxghostblusterX
Cu Chulainn
18
11 / 2 / 18
13,246
1,325
21,264
15,924
23,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 4 / 16
10,981
1,098
11,904
12,286
8,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
130
10
Kills
41
41
Deaths
10
22
Assists
89
Player
Kills
Deaths
Assists
KDA
W
8
1
17
16.5
W
5
2
20
7.5
L
0
2
6
1.5
L
Ishtar
4
11
3
0.5
L
2
13
5
0.35
L
3
9
5
0.61
L
1
6
3
0.42
W
Xbalanque
TheBlackFlash X
Xbalanque
13
1
18
22
W
Cu Chulainn
XxghostblusterX
Cu Chulainn
11
2
18
10
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,619
Damage
83,449
90,142
Taken
58,889
45,637
Mitigated
56,604
5,649
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,746
896
986
2,256
6,939
5,252
0
0
6,939
39,436
0
W
11,254
2,092
2,582
3,798
16,191
15,288
0
0
13,381
0
25,632
L
3,485
1,475
812
1,762
8,734
9,127
0
2,163
6,571
0
6,565
L
Ishtar
16,741
6,731
187
613
23,001
10,585
0
4,711
18,290
0
34,849
L
12,105
3,937
0
1,253
22,408
9,781
0
3,984
18,424
0
19,942
L
5,217
2,527
0
497
23,892
10,943
0
7,785
16,107
0
14,702
L
6,071
4,013
0
525
12,107
5,201
0
1,749
10,358
0
15,462
W
Xbalanque
TheBlackFlash X
Xbalanque
22,281
18,025
0
0
7,549
4,009
0
0
7,549
0
42,719
W
Cu Chulainn
XxghostblusterX
Cu Chulainn
21,264
4,421
0
0
15,924
23,733
0
0
15,924
6,876
27,959
W
11,904
6,857
0
3,085
12,286
8,322
0
0
12,174
0
21,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,426
Gold Earned
62,185
96
Minions Killed
176
4
Camps Cleared
11
610,053
Distance Traveled
878,995
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,619
1,262
49
5
3
166,918
0
W
Shiva
11,482
1,148
32
3
0
186,506
0
L
Horus
9,113
911
4
0
0
89,685
0
L
Ishtar
10,924
1,092
48
5
0
146,034
0
L
Pele
10,094
1,009
14
1
0
136,982
1
L
Neith
10,813
1,081
18
2
1
145,300
0
L
Cupid
9,482
948
12
1
3
92,052
0
W
Xbalanque
13,857
1,386
54
5
0
173,242
0
W
Cu Chulainn
13,246
1,325
22
2
5
174,576
0
W
Kali
10,981
1,098
19
2
3
177,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role