Player Matchup

Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Bolvr
Scylla
Gold V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,393 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
CrunchyBoiii
Erlang Shen
Gold II
Level 155
God Stats
6W - 3L
1,805 SR
Queue Stats
168W - 168L
1,581 MMR
Solo
Cernunnos
Cernunnos
Gold V
dodotheunicorn
Cernunnos
Gold V
Level 146
God Stats
0W - 2L
1,283 SR
Queue Stats
201W - 221L
1,271 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,518 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,545 SR
1,475 MMR
Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Betherezen
Izanami
Bronze III
Level 69
God Stats
1W - 0L
1,620 SR
Queue Stats
15W - 26L
1,500 MMR
Solo
Kali
Kali
Gold I
Majuhstyy
Kali
Gold I
Level 127
God Stats
5W - 6L
1,413 SR
Queue Stats
233W - 232L
1,608 MMR
Solo
Janus
Janus
Silver I
dmoney202020
Janus
Silver I
Level 49
God Stats
10W - 9L
1,500 SR
Queue Stats
163W - 161L
1,152 MMR
Solo
Fafnir
Fafnir
Gold II
notZipi
Fafnir
Gold II
Level 69
God Stats
19W - 13L
1,692 SR
Queue Stats
303W - 290L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 4 / 2
8,028
472
8,709
18,388
16,995
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
 
Ares
12
0 / 4 / 4
7,458
439
6,564
16,235
13,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Bolvr
Scylla
13
0 / 6 / 2
7,990
470
4,200
9,398
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
CrunchyBoiii
Erlang Shen
14
4 / 5 / 0
8,559
503
8,868
19,108
10,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
dodotheunicorn
Cernunnos
15
3 / 2 / 0
8,662
510
7,381
13,304
5,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Yu HuangHeimdallrYemojaShivaLancelot

VS

Bans
RavanaBakasuraKhepriKing ArthurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 2 / 7
10,537
620
15,128
10,889
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Betherezen
Izanami
17
2 / 3 / 4
10,236
602
8,767
9,856
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
16
6 / 2 / 8
10,326
607
9,433
20,042
8,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 8
10,174
598
11,663
9,841
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
notZipi
Fafnir
14
3 / 0 / 12
9,857
580
8,080
16,792
19,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
8
Kills
21
21
Deaths
8
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
4
2
0.5
L
Ares
 
Ares
0
4
4
0.5
W
Baron Samedi
 
Baron Samedi
5
2
7
4.25
W
Izanami
Betherezen
Izanami
2
3
4
1.33
L
Scylla
Bolvr
Scylla
0
6
2
0.17
L
Erlang Shen
CrunchyBoiii
Erlang Shen
4
5
0
0.8
W
Kali
6
2
8
5
W
5
1
8
9
L
Cernunnos
dodotheunicorn
Cernunnos
3
2
0
1.5
W
Fafnir
notZipi
Fafnir
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,722
Damage
53,071
76,433
Taken
67,420
50,555
Mitigated
42,424
23,483
Healing
26,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,709
899
1,307
4,166
18,388
16,995
0
8,480
9,391
0
56,634
L
Ares
 
Ares
6,564
92
1,933
3,072
16,235
13,433
0
9,139
6,935
22,611
0
W
Baron Samedi
 
Baron Samedi
15,128
985
1,576
4,890
10,889
5,783
570
667
10,222
62,157
0
W
Izanami
Betherezen
Izanami
8,767
5,927
0
2,829
9,856
3,675
3,985
850
9,006
0
102,233
L
Scylla
Bolvr
Scylla
4,200
301
0
851
9,398
3,783
0
6,052
3,204
57,987
0
L
Erlang Shen
CrunchyBoiii
Erlang Shen
8,868
5,101
0
6,934
19,108
10,551
0
7,899
11,098
0
75,674
W
Kali
9,433
5,948
0
6,929
20,042
8,989
0
4,633
15,259
0
82,916
W
11,663
1,757
0
3,922
9,841
4,548
141
4,636
5,065
85,633
0
L
Cernunnos
dodotheunicorn
Cernunnos
7,381
3,329
0
5,220
13,304
5,793
1,194
2,611
10,677
0
73,344
W
Fafnir
notZipi
Fafnir
8,080
2,837
0
6,031
16,792
19,429
270
4,986
11,690
28,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,697
Gold Earned
51,130
458
Minions Killed
549
0
Camps Cleared
0
1,530,818
Distance Traveled
1,568,169
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,028
472
89
5
0
337,664
0
L
Ares
7,458
439
24
1
0
296,293
8
W
Baron Samedi
10,537
620
118
7
0
294,508
4
W
Izanami
10,236
602
175
10
0
303,412
6
L
Scylla
7,990
470
117
7
0
281,136
2
L
Erlang Shen
8,559
503
104
6
0
313,531
2
W
Kali
10,326
607
110
6
0
337,458
2
W
Janus
10,174
598
122
7
0
311,882
7
L
Cernunnos
8,662
510
124
7
0
302,194
6
W
Fafnir
9,857
580
24
1
0
320,909
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role