Player Matchup

Ullr
Ullr
Beckinsale
Ullr
Level 158
God Stats
151W - 121L
1,611 SR
Queue Stats
435W - 408L
1,575 Elo+
Party 1
Thoth
Thoth
CryipticSkull
Thoth
Level 156
God Stats
7W - 1L
1,691 SR
Queue Stats
447W - 338L
1,602 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SynthesisBW
Tsukuyomi
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,300 Elo+
Party 1
Hades
Hades
THEPLUGROOK
Hades
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 75L
1,573 Elo+
Party 1
Bacchus
Bacchus
dR TooClutch
Bacchus
Level 64
God Stats
29W - 13L
1,607 SR
Queue Stats
141W - 105L
1,555 Elo+
Party 1
Team Averages
Level 104
1,582 SR
1,521 Elo+

VS

Team Averages
Level 89
1,587 SR
1,454 Elo+
Lancelot
Lancelot
CvZeno
Lancelot
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 58L
1,387 Elo+
Solo
Thor
Thor
Daniel_Wally15
Thor
Level 13
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Pele
Pele
W3 BLAZE
Pele
Level 156
God Stats
3W - 2L
1,674 SR
Queue Stats
119W - 131L
1,463 Elo+
Solo
Chiron
Chiron
Wallybot215
Chiron
Level 107
God Stats
24W - 28L
1,538 SR
Queue Stats
414W - 411L
1,457 Elo+
Party 2
Chang'e
Chang'e
ashbro321
Chang'e
Level 134
God Stats
4W - 11L
1,509 SR
Queue Stats
517W - 552L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
9,189
613
9,382
13,283
5,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 4
8,524
568
7,230
6,047
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
SynthesisBW
Tsukuyomi
13
4 / 1 / 4
8,000
533
6,357
9,488
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 3
8,812
587
5,562
8,170
6,647
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
dR TooClutch
Bacchus
11
3 / 1 / 5
7,631
509
3,118
7,812
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CvZeno
Lancelot
11
1 / 5 / 1
6,870
458
4,456
12,625
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

9
1 / 8 / 0
5,927
395
1,204
10,694
2,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
12
1 / 1 / 1
6,736
449
4,731
8,544
5,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
13
2 / 3 / 1
7,475
498
9,230
10,498
3,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
ashbro321
Chang'e
7
0 / 1 / 0
5,368
358
2,255
3,654
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
5
5
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
W
5
0
4
7
L
Lancelot
CvZeno
Lancelot
1
5
1
0.3
L
1
8
0
0.13
W
Tsukuyomi
SynthesisBW
Tsukuyomi
4
1
4
6
W
1
0
3
2.5
L
Pele
1
1
1
1.5
L
Chiron
2
3
1
0.83
L
Chang'e
ashbro321
Chang'e
0
1
0
0
W
Bacchus
dR TooClutch
Bacchus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,649
Damage
21,876
44,800
Taken
46,015
25,270
Mitigated
17,873
16,602
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,382
4,745
0
3,012
13,283
5,411
1,506
0
13,283
0
77,524
W
7,230
328
0
250
6,047
2,300
802
1,577
4,194
74,612
0
L
Lancelot
CvZeno
Lancelot
4,456
1,620
0
400
12,625
4,595
0
3,955
8,670
0
46,465
L
1,204
265
0
0
10,694
2,960
0
5,133
5,561
0
15,963
W
Tsukuyomi
SynthesisBW
Tsukuyomi
6,357
1,817
0
3,321
9,488
4,914
0
184
9,260
0
56,797
W
5,562
1,121
14
7,080
8,170
6,647
504
0
8,170
63,842
0
L
Pele
4,731
1,471
403
2,181
8,544
5,767
0
4,399
4,145
0
33,806
L
Chiron
9,230
3,055
225
2,323
10,498
3,442
0
726
9,737
0
48,745
L
Chang'e
ashbro321
Chang'e
2,255
39
32
1,449
3,654
1,109
0
1,697
1,957
18,760
0
W
Bacchus
dR TooClutch
Bacchus
3,118
781
340
2,585
7,812
5,998
121
153
7,638
15,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,156
Gold Earned
32,376
506
Minions Killed
287
0
Camps Cleared
0
1,400,030
Distance Traveled
1,290,712
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,189
613
123
8
0
262,225
5
W
Thoth
8,524
568
140
9
0
285,835
3
L
Lancelot
6,870
458
83
6
0
303,713
5
L
Thor
5,927
395
25
2
0
272,591
0
W
Tsukuyomi
8,000
533
82
5
0
309,283
0
W
Hades
8,812
587
139
9
0
254,533
1
L
Pele
6,736
449
56
4
0
257,581
2
L
Chiron
7,475
498
85
6
0
257,101
1
L
Chang'e
5,368
358
38
3
0
199,726
0
W
Bacchus
7,631
509
22
1
0
288,154
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role