Player Matchup

Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Abiquilater102
Heimdallr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,404 Elo+
Party 2
Terra
Terra
Bleminy
Terra
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,394 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,433 Elo+

VS

Team Averages
Level 73
1,493 SR
1,418 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bableves007
Ra
Level 145
God Stats
3W - 10L
1,479 SR
Queue Stats
48W - 43L
1,657 Elo+
Solo
Horus
Horus
Peebnuts
Horus
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 17L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
6 / 0 / 2
8,142
814
14,819
5,612
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Abiquilater102
Heimdallr
11
2 / 0 / 4
7,241
724
8,317
7,426
3,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Bleminy
Terra
11
1 / 1 / 6
7,490
749
3,122
10,725
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 4 / 1
6,037
604
4,953
10,004
3,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 4 / 1
6,277
628
7,203
8,711
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Peebnuts
Horus
9
1 / 1 / 0
6,543
654
3,265
11,044
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
1
1
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
0
2
7
L
Neith
 
Neith
0
4
1
0.13
W
Heimdallr
Abiquilater102
Heimdallr
2
0
4
4
L
0
4
1
0.13
W
Terra
Bleminy
Terra
1
1
6
4
L
Horus
Peebnuts
Horus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,258
Damage
15,421
23,763
Taken
29,759
17,213
Mitigated
16,244
7,114
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,819
349
124
1,317
5,612
2,311
372
2,055
3,557
40,568
0
L
Neith
 
Neith
4,953
1,465
0
1,304
10,004
3,368
0
5,883
3,744
0
13,702
W
Heimdallr
Abiquilater102
Heimdallr
8,317
4,589
0
1,745
7,426
3,632
398
2,398
5,028
0
21,999
L
7,203
639
909
1,920
8,711
3,128
0
5,254
3,017
37,339
0
W
Terra
Bleminy
Terra
3,122
1,412
1,306
2,622
10,725
11,270
168
3,159
7,566
5,311
0
L
Horus
Peebnuts
Horus
3,265
1,718
1,060
2,008
11,044
9,748
0
5,992
4,678
0
5,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
18,857
113
Minions Killed
105
5
Camps Cleared
3
573,686
Distance Traveled
534,014
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,142
814
71
7
3
198,463
1
L
Neith
6,037
604
30
3
0
166,215
3
W
Heimdallr
7,241
724
36
4
2
177,669
0
L
Ra
6,277
628
67
7
3
178,259
4
W
Terra
7,490
749
6
1
0
197,554
1
L
Horus
6,543
654
8
1
0
189,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role