Player Matchup

Ah Puch
Ah Puch
CinquePi_Nudel
Ah Puch
Level 125
God Stats
4W - 9L
1,467 SR
Queue Stats
289W - 335L
1,548 Elo+
Solo
Artemis
Artemis
Oldman_Leo74
Artemis
Level 157
God Stats
7W - 2L
1,937 SR
Queue Stats
720W - 728L
1,510 Elo+
Solo
Hades
Hades
OnexGrimxDemise
Hades
Level 108
God Stats
16W - 8L
1,603 SR
Queue Stats
992W - 800L
1,552 Elo+
Party 2
Achilles
Achilles
Th3voices
Achilles
Level 105
God Stats
5W - 2L
1,409 SR
Queue Stats
258W - 245L
1,581 Elo+
Solo
Janus
Janus
kingbowser324
Janus
Level 103
God Stats
1W - 1L
1,257 SR
Queue Stats
41W - 38L
1,524 Elo+
Party 2
Team Averages
Level 120
1,534 SR
1,543 Elo+

VS

Team Averages
Level 138
1,553 SR
1,473 Elo+
Discordia
Discordia
Chris_cravy23
Discordia
Level 122
God Stats
3W - 3L
1,412 SR
Queue Stats
385W - 402L
1,408 Elo+
Solo
Ganesha
Ganesha
Liggs691590
Ganesha
Level 154
God Stats
4W - 6L
1,624 SR
Queue Stats
248W - 259L
1,474 Elo+
Solo
Atlas
Atlas
PIZOP
Atlas
Level 160
God Stats
1W - 2L
1,507 SR
Queue Stats
465W - 496L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShastaPop
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,496 Elo+
Party 1
Thor
Thor
austinfilms
Thor
Level 123
God Stats
1W - 1L
1,724 SR
Queue Stats
132W - 129L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 15
10,849
775
12,730
16,220
7,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Oldman_Leo74
Artemis
18
9 / 2 / 17
11,288
806
21,590
16,166
8,665
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 3 / 22
10,843
775
11,802
16,073
11,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Th3voices
Achilles
18
5 / 3 / 19
10,691
764
8,896
18,338
28,534
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
10 / 4 / 12
11,362
812
10,947
12,582
6,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chris_cravy23
Discordia
17
1 / 6 / 3
9,089
649
16,316
10,850
5,557
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Liggs691590
Ganesha
6
0 / 1 / 0
6,687
478
826
3,470
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atlas
PIZOP
Atlas
16
3 / 6 / 5
9,799
700
12,158
19,144
25,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
ShastaPop
Cu Chulainn
18
6 / 9 / 9
11,375
813
23,696
22,879
27,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 9 / 5
9,378
670
8,215
15,432
8,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
36
31
Kills
14
16
Deaths
31
85
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chris_cravy23
Discordia
1
6
3
0.42
W
3
4
15
2.63
L
Ganesha
Liggs691590
Ganesha
0
1
0
0
W
Artemis
Oldman_Leo74
Artemis
9
2
17
8.75
W
4
3
22
5
L
Atlas
PIZOP
Atlas
3
6
5
0.92
L
Cu Chulainn
ShastaPop
Cu Chulainn
6
9
9
1.17
W
Achilles
Th3voices
Achilles
5
3
19
4.83
L
4
9
5
0.72
W
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,965
Damage
61,211
79,379
Taken
71,775
62,966
Mitigated
69,829
39,446
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chris_cravy23
Discordia
16,316
46
431
1,869
10,850
5,557
0
5,112
5,738
32,521
0
W
12,730
683
2,624
6,361
16,220
7,574
102
5,681
10,539
25,861
0
L
Ganesha
Liggs691590
Ganesha
826
0
299
462
3,470
3,013
0
1,327
2,143
1,624
0
W
Artemis
Oldman_Leo74
Artemis
21,590
9,929
1,319
4,199
16,166
8,665
4,211
8,045
8,121
0
38,085
W
11,802
1,352
4,772
7,366
16,073
11,903
1,349
7,490
8,583
31,818
0
L
Atlas
PIZOP
Atlas
12,158
4,000
196
2,937
19,144
25,462
132
9,492
9,652
27,947
0
L
Cu Chulainn
ShastaPop
Cu Chulainn
23,696
3,704
376
1,106
22,879
27,534
0
11,182
11,697
9,098
27,680
W
Achilles
Th3voices
Achilles
8,896
1,265
4,669
3,952
18,338
28,534
299
7,249
11,089
0
14,533
L
8,215
670
611
402
15,432
8,263
0
8,366
7,066
0
14,232
W
10,947
843
1,411
2,773
12,582
6,290
1,382
5,801
6,781
24,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,033
Gold Earned
46,328
146
Minions Killed
106
0
Camps Cleared
0
1,164,533
Distance Traveled
788,115
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,089
649
39
3
0
195,486
0
W
Ah Puch
10,849
775
31
2
0
217,911
2
L
Ganesha
6,687
478
1
0
0
28,482
0
W
Artemis
11,288
806
30
2
0
223,445
1
W
Hades
10,843
775
44
3
0
226,530
5
L
Atlas
9,799
700
26
2
0
216,170
0
L
Cu Chulainn
11,375
813
21
2
0
197,845
1
W
Achilles
10,691
764
10
1
0
261,736
1
L
Thor
9,378
670
19
1
0
150,132
0
W
Janus
11,362
812
31
2
0
234,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role