Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Fiiggz
Ravana
Level 41
God Stats
3W - 6L
1,500 SR
Queue Stats
126W - 154L
1,505 Elo+
Solo
Jing Wei
Jing Wei
GODMIKEsan
Jing Wei
Level 47
God Stats
0W - 1L
1,325 SR
Queue Stats
62W - 66L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
GrumpyT
Baron Samedi
Level 30
God Stats
0W - 1L
1,533 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
WombatTRain
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,464 Elo+
Solo
Team Averages
Level 61
1,472 SR
1,486 Elo+

VS

Team Averages
Level 57
1,457 SR
1,440 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Crash515
Danzaburou
Level 44
God Stats
31W - 30L
1,658 SR
Queue Stats
176W - 182L
1,493 Elo+
Solo
Nu Wa
Nu Wa
DaddCrumb
Nu Wa
Level 88
God Stats
1W - 0L
1,132 SR
Queue Stats
71W - 74L
1,486 Elo+
Solo
Lancelot
Lancelot
Hurkye
Lancelot
Level 39
God Stats
5W - 1L
1,412 SR
Queue Stats
10W - 10L
1,410 Elo+
Solo
Ymir
Ymir
KrazySlayer12
Ymir
Level 65
God Stats
2W - 1L
1,583 SR
Queue Stats
22W - 19L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 2
6,954
1,159
5,266
15,438
9,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Fiiggz
Ravana
12
0 / 2 / 5
6,894
1,149
4,712
11,476
10,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
GODMIKEsan
Jing Wei
11
0 / 0 / 0
6,074
1,012
0
491
183
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
GrumpyT
Baron Samedi
12
1 / 1 / 4
7,360
1,227
9,003
7,399
3,160
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
WombatTRain
Ao Kuang
12
3 / 2 / 2
7,720
1,287
7,548
10,155
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

313

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 0 / 6
7,869
1,312
10,040
4,146
1,872
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Crash515
Danzaburou
13
3 / 1 / 4
8,032
1,339
8,092
4,782
2,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
DaddCrumb
Nu Wa
13
0 / 1 / 9
7,291
1,215
7,601
6,049
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Hurkye
Lancelot
13
3 / 2 / 5
7,674
1,279
10,366
7,425
3,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 2
6,884
1,147
4,442
6,990
6,937
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
5
Kills
9
9
Deaths
5
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
2
0.5
W
Izanami
 
Izanami
2
0
6
5
W
Danzaburou
Crash515
Danzaburou
3
1
4
5
W
Nu Wa
DaddCrumb
Nu Wa
0
1
9
4.5
L
Ravana
Fiiggz
Ravana
0
2
5
1.25
L
Jing Wei
GODMIKEsan
Jing Wei
0
0
0
0
L
Baron Samedi
GrumpyT
Baron Samedi
1
1
4
3
W
Lancelot
Hurkye
Lancelot
3
2
5
2.75
W
1
1
2
2
L
Ao Kuang
WombatTRain
Ao Kuang
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,529
Damage
40,541
44,959
Taken
29,392
29,532
Mitigated
17,270
9,632
Healing
3,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,266
970
0
1,300
15,438
9,968
0
4,461
10,977
0
12,182
W
Izanami
 
Izanami
10,040
6,741
0
1,281
4,146
1,872
0
2,265
1,848
0
29,701
W
Danzaburou
Crash515
Danzaburou
8,092
4,018
0
1,055
4,782
2,171
0
3,238
1,417
0
12,810
W
Nu Wa
DaddCrumb
Nu Wa
7,601
1,974
0
250
6,049
2,764
0
3,437
2,523
21,540
0
L
Ravana
Fiiggz
Ravana
4,712
1,342
1,013
1,456
11,476
10,853
0
3,183
8,293
0
11,438
L
Jing Wei
GODMIKEsan
Jing Wei
0
0
0
0
491
183
0
335
156
0
713
L
Baron Samedi
GrumpyT
Baron Samedi
9,003
448
1,935
1,555
7,399
3,160
0
1,661
5,738
33,196
0
W
Lancelot
Hurkye
Lancelot
10,366
2,286
0
1,361
7,425
3,526
0
3,195
4,173
82
16,495
W
4,442
833
0
0
6,990
6,937
0
3,605
3,203
12,271
0
L
Ao Kuang
WombatTRain
Ao Kuang
7,548
2,345
0
2,373
10,155
5,368
0
2,485
7,670
16,594
1,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
37,750
122
Minions Killed
115
4
Camps Cleared
8
533,169
Distance Traveled
649,406
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,954
1,159
23
4
1
133,693
0
W
Izanami
7,869
1,312
42
7
5
125,863
3
W
Danzaburou
8,032
1,339
17
3
1
123,130
0
W
Nu Wa
7,291
1,215
33
6
1
129,728
1
L
Ravana
6,894
1,149
21
4
0
123,835
0
L
Jing Wei
6,074
1,012
2
0
2
24,249
1
L
Baron Samedi
7,360
1,227
51
9
0
124,323
0
W
Lancelot
7,674
1,279
10
2
1
141,709
0
W
Ymir
6,884
1,147
13
2
0
128,976
2
L
Ao Kuang
7,720
1,287
25
4
1
127,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role