Player Matchup

Izanami
Izanami
CedBot111
Izanami
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 30L
1,177 Elo+
Party 2
Atlas
Atlas
Lykon202
Atlas
Level 39
God Stats
0W - 3L
1,385 SR
Queue Stats
4W - 15L
1,259 Elo+
Party 2
Yu Huang
Yu Huang
Marmellow14
Yu Huang
Level 29
God Stats
0W - 1L
1,743 SR
Queue Stats
5W - 18L
1,247 Elo+
Party 2
Team Averages
Level 32
1,543 SR
1,228 Elo+

VS

Team Averages
Level 120
1,504 SR
1,565 Elo+
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Bodeneffekt
Janus
Level 147
God Stats
4W - 4L
1,512 SR
Queue Stats
347W - 249L
1,601 Elo+
Party 1
Hercules
Hercules
Mutsispillu
Hercules
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CedBot111
Izanami
12
2 / 10 / 0
8,519
710
8,259
18,622
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Lykon202
Atlas
11
0 / 7 / 2
8,196
683
9,631
23,306
18,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
Marmellow14
Yu Huang
10
0 / 9 / 0
6,896
575
7,275
13,857
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
8 / 1 / 15
10,421
868
13,653
11,722
5,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
15 / 0 / 11
11,236
936
23,482
8,571
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Mutsispillu
Hercules
14
3 / 1 / 20
10,427
869
11,957
19,972
19,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
72
2
Kills
26
26
Deaths
2
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
1
15
15.5
W
15
0
11
20.5
L
Izanami
CedBot111
Izanami
2
10
0
0.2
L
Atlas
Lykon202
Atlas
0
7
2
0.14
L
Yu Huang
Marmellow14
Yu Huang
0
9
0
0
W
Hercules
Mutsispillu
Hercules
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,165
Damage
49,092
55,785
Taken
40,265
30,468
Mitigated
28,531
4,367
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,653
6,720
0
3,006
11,722
5,466
1,499
5,367
6,355
0
45,993
W
23,482
1,507
0
3,069
8,571
3,956
1,035
4,765
3,806
58,845
0
L
Izanami
CedBot111
Izanami
8,259
6,012
0
719
18,622
6,860
0
9,155
9,467
0
31,508
L
Atlas
Lykon202
Atlas
9,631
3,850
214
3,434
23,306
18,066
0
9,197
14,109
23,103
0
L
Yu Huang
Marmellow14
Yu Huang
7,275
588
0
0
13,857
5,542
0
5,130
8,727
19,996
0
W
Hercules
Mutsispillu
Hercules
11,957
4,488
958
8,018
19,972
19,109
226
7,081
11,795
0
23,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,611
Gold Earned
32,084
100
Minions Killed
149
0
Camps Cleared
9
601,905
Distance Traveled
777,886
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,421
868
55
5
4
234,305
5
W
Janus
11,236
936
68
6
4
268,961
3
L
Izanami
8,519
710
42
4
0
190,741
2
L
Atlas
8,196
683
27
2
0
213,939
5
L
Yu Huang
6,896
575
31
3
0
197,225
3
W
Hercules
10,427
869
26
2
1
274,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role