Player Matchup

Morgan Le Fay
Morgan Le Fay
KILLERBOSSg661
Morgan Le Fay
Level 67
God Stats
3W - 0L
1,474 SR
Queue Stats
64W - 55L
1,412 Elo+
Solo
Terra
Terra
Porschie85
Terra
Level 106
God Stats
3W - 0L
1,809 SR
Queue Stats
244W - 258L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
Zerpatin
Gilgamesh
Level 75
God Stats
3W - 0L
1,409 SR
Queue Stats
108W - 138L
1,360 Elo+
Solo
Nike
Nike
krumel02
Nike
Level 106
God Stats
2W - 2L
1,376 SR
Queue Stats
146W - 140L
1,436 Elo+
Solo
Ares
Ares
msa12345678901
Ares
Level 43
God Stats
2W - 0L
1,752 SR
Queue Stats
86W - 79L
1,436 Elo+
Solo
Team Averages
Level 79
1,564 SR
1,398 Elo+

VS

Team Averages
Level 126
1,323 SR
1,433 Elo+
Loki
Loki
Grimhippy
Loki
Level 129
God Stats
0W - 3L
1,121 SR
Queue Stats
138W - 188L
1,418 Elo+
Solo
Danzaburou
Danzaburou
JessePinkman43
Danzaburou
Level 108
God Stats
4W - 10L
1,308 SR
Queue Stats
368W - 402L
1,414 Elo+
Party 1
Terra
Terra
bluebelle
Terra
Level 120
God Stats
1W - 4L
1,553 SR
Queue Stats
360W - 399L
1,403 Elo+
Party 1
Anhur
Anhur
marilynnmanson
Anhur
Level 128
God Stats
4W - 3L
1,497 SR
Queue Stats
171W - 170L
1,475 Elo+
Solo
Kali
Kali
xXShannaro_7354X
Kali
Level 147
God Stats
4W - 15L
1,138 SR
Queue Stats
646W - 646L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KILLERBOSSg661
Morgan Le Fay
20
9 / 4 / 16
13,628
717
26,390
20,386
13,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
20
1 / 2 / 26
12,257
645
9,190
22,991
40,146
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
Zerpatin
Gilgamesh
20
11 / 5 / 11
13,261
698
27,474
29,187
36,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
20
12 / 4 / 19
13,531
712
19,023
26,235
38,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 3 / 27
14,162
745
17,969
28,432
38,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 10 / 8
11,047
581
7,110
19,794
15,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
JessePinkman43
Danzaburou
19
3 / 6 / 8
11,586
610
27,640
21,226
12,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
bluebelle
Terra
17
2 / 10 / 11
10,783
568
9,201
31,192
34,721
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 7 / 2
12,734
670
24,389
20,680
11,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 5
10,650
561
16,138
20,776
10,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
51
39
Kills
17
18
Deaths
39
99
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Loki
3
10
8
0.7
L
Danzaburou
JessePinkman43
Danzaburou
3
6
8
1.17
W
Morgan Le Fay
KILLERBOSSg661
Morgan Le Fay
9
4
16
4.25
W
Terra
1
2
26
7
W
Gilgamesh
Zerpatin
Gilgamesh
11
5
11
3.3
L
Terra
bluebelle
Terra
2
10
11
0.75
W
Nike
12
4
19
5.38
L
8
7
2
1.29
W
6
3
27
6.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,046
Damage
84,478
127,231
Taken
113,668
167,014
Mitigated
84,921
46,217
Healing
31,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,110
1,938
885
965
19,794
15,723
0
8,155
11,639
0
13,771
L
Danzaburou
JessePinkman43
Danzaburou
27,640
9,037
809
6,470
21,226
12,330
0
10,481
10,745
0
49,040
W
Morgan Le Fay
KILLERBOSSg661
Morgan Le Fay
26,390
3,151
3,252
4,983
20,386
13,661
4,530
2,403
17,983
63,672
0
W
Terra
9,190
1,270
7,859
6,028
22,991
40,146
437
1,363
21,628
20,531
0
W
Gilgamesh
Zerpatin
Gilgamesh
27,474
8,688
3,703
10,845
29,187
36,630
661
1,508
26,398
0
42,756
L
Terra
bluebelle
Terra
9,201
1,687
5,612
5,819
31,192
34,721
0
12,480
18,712
15,460
0
W
Nike
19,023
3,582
3,193
3,204
26,235
38,256
543
2,547
23,688
0
35,761
L
24,389
9,322
815
3,629
20,680
11,217
68
10,793
9,887
0
46,597
W
17,969
828
667
2,483
28,432
38,321
81
1,380
27,052
24,864
0
L
16,138
5,655
0
6,382
20,776
10,930
0
11,640
9,136
0
30,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,839
Gold Earned
56,800
166
Minions Killed
130
0
Camps Cleared
0
1,751,732
Distance Traveled
1,311,742
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,047
581
11
1
0
256,202
1
L
Danzaburou
11,586
610
33
2
0
256,782
0
W
Morgan Le Fay
13,628
717
70
4
0
322,127
0
W
Terra
12,257
645
20
1
0
377,457
0
W
Gilgamesh
13,261
698
28
1
0
346,027
3
L
Terra
10,783
568
12
1
0
279,693
3
W
Nike
13,531
712
27
1
0
318,666
0
L
Anhur
12,734
670
53
3
0
256,745
0
W
Ares
14,162
745
21
1
0
387,455
1
L
Kali
10,650
561
21
1
0
262,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role