Player Matchup

Neith
Neith
ANTONIO4809
Neith
Level 75
God Stats
8W - 11L
1,528 SR
Queue Stats
52W - 61L
1,336 Elo+
Solo
Thanatos
Thanatos
HighHunter956
Thanatos
Level 125
God Stats
4W - 1L
1,286 SR
Queue Stats
176W - 185L
1,368 Elo+
Solo
Chaac
Chaac
SCUBBASTEVEDAMNU
Chaac
Level 88
God Stats
19W - 22L
1,526 SR
Queue Stats
292W - 303L
1,409 Elo+
Solo
Hel
Hel
WrathVibe666
Hel
Level 127
God Stats
3W - 5L
1,324 SR
Queue Stats
165W - 187L
1,389 Elo+
Solo
Chang'e
Chang'e
XxChorsxX
Chang'e
Level 146
God Stats
7W - 2L
1,501 SR
Queue Stats
84W - 91L
1,344 Elo+
Solo
Team Averages
Level 112
1,433 SR
1,369 Elo+

VS

Team Averages
Level 74
1,466 SR
1,393 Elo+
Osiris
Osiris
GodCannonNa
Osiris
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,251 Elo+
Party 1
Cupid
Cupid
KeionFromTheO
Cupid
Level 69
God Stats
1W - 2L
1,258 SR
Queue Stats
18W - 25L
1,314 Elo+
Party 1
Ah Puch
Ah Puch
Kvvp_Dreaming
Ah Puch
Level 79
God Stats
6W - 1L
1,623 SR
Queue Stats
26W - 43L
1,337 Elo+
Party 1
Fenrir
Fenrir
NymphoPogger
Fenrir
Level 73
God Stats
27W - 20L
1,450 SR
Queue Stats
312W - 320L
1,333 Elo+
Solo
Bacchus
Bacchus
REACTIVE-M_O_N_K
Bacchus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
10,191
463
10,175
17,290
7,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
HighHunter956
Thanatos
17
9 / 8 / 7
11,905
541
16,761
21,232
10,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 3 / 6
11,922
542
21,786
22,246
26,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
1 / 4 / 1
7,748
352
3,313
6,826
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
XxChorsxX
Chang'e
17
4 / 7 / 12
11,481
522
18,918
22,836
10,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
4 / 4 / 5
10,516
478
11,790
19,399
19,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 3 / 8
10,805
491
17,293
15,396
7,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
19
7 / 5 / 8
12,030
547
19,269
16,613
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
17
8 / 9 / 3
11,491
522
10,026
24,550
10,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 3 / 12
10,785
490
10,503
23,039
27,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
63
24
Kills
27
27
Deaths
24
32
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
Osiris
4
4
5
1.63
L
Thanatos
HighHunter956
Thanatos
9
8
7
1.56
W
6
3
8
3.33
W
Ah Puch
7
5
8
2.2
W
Fenrir
8
9
3
1.06
W
2
3
12
2.67
L
6
3
6
3
L
1
4
1
0.38
L
Chang'e
XxChorsxX
Chang'e
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,953
Damage
68,881
90,430
Taken
98,997
56,164
Mitigated
72,113
36,551
Healing
34,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,175
4,263
0
3,758
17,290
7,251
1,283
6,095
11,149
0
61,673
W
Osiris
11,790
3,594
0
3,040
19,399
19,763
570
4,093
15,306
0
42,869
L
Thanatos
HighHunter956
Thanatos
16,761
5,787
0
12,653
21,232
10,780
1,512
8,082
12,855
0
89,622
W
17,293
11,849
897
5,797
15,396
7,117
2,028
1,577
13,619
0
66,219
W
Ah Puch
19,269
1,144
647
6,282
16,613
6,640
618
5,869
10,744
77,809
0
W
Fenrir
10,026
1,756
0
7,442
24,550
10,636
0
5,876
18,674
0
83,167
W
10,503
1,864
303
9,876
23,039
27,957
304
4,354
18,423
37,402
0
L
21,786
2,647
0
7,623
22,246
26,127
12
4,000
17,554
0
95,432
L
3,313
342
1,213
1,849
6,826
1,894
79
2,373
4,453
16,726
0
L
Chang'e
XxChorsxX
Chang'e
18,918
1,513
1,699
7,756
22,836
10,112
522
9,222
13,403
72,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,247
Gold Earned
55,627
506
Minions Killed
389
0
Camps Cleared
0
1,696,818
Distance Traveled
2,061,693
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,191
463
85
4
0
356,840
4
W
Osiris
10,516
478
52
2
0
425,810
2
L
Thanatos
11,905
541
117
5
0
394,469
0
W
Cupid
10,805
491
106
5
0
398,729
0
W
Ah Puch
12,030
547
96
4
0
406,276
3
W
Fenrir
11,491
522
104
5
0
409,831
0
W
Bacchus
10,785
490
31
1
0
421,047
1
L
Chaac
11,922
542
156
7
0
411,801
0
L
Hel
7,748
352
40
2
0
187,799
1
L
Chang'e
11,481
522
108
5
0
345,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role