Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Chi11a
Jormungandr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,456 Elo+
Solo
Lancelot
Lancelot
DeicideAce
Lancelot
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 64L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
Rheinnard
Baron Samedi
Level 160
God Stats
46W - 29L
1,596 SR
Queue Stats
809W - 853L
1,449 Elo+
Solo
Team Averages
Level 127
1,519 SR
1,504 Elo+

VS

Team Averages
Level 61
1,600 SR
1,491 Elo+
Horus
Horus
DevilsKing1
Horus
Level 102
God Stats
5W - 0L
1,735 SR
Queue Stats
19W - 10L
1,512 Elo+
Solo
Atlas
Atlas
GamingGabe531
Atlas
Level 66
God Stats
1W - 0L
1,413 SR
Queue Stats
4W - 2L
1,594 Elo+
Solo
Cliodhna
Cliodhna
Microw311
Cliodhna
Level 49
God Stats
6W - 5L
1,612 SR
Queue Stats
149W - 169L
1,455 Elo+
Solo
Hou Yi
Hou Yi
Obséquio
Hou Yi
Level 47
God Stats
1W - 0L
1,693 SR
Queue Stats
27W - 15L
1,595 Elo+
Solo
Poseidon
Poseidon
SantaMuerteMx
Poseidon
Level 43
God Stats
11W - 9L
1,546 SR
Queue Stats
167W - 198L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 2 / 1
8,222
514
3,373
6,403
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
9
0 / 4 / 1
6,197
387
4,426
11,625
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Chi11a
Jormungandr
10
1 / 3 / 0
6,857
429
4,916
15,542
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
DeicideAce
Lancelot
11
0 / 3 / 2
6,789
424
3,682
10,333
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Rheinnard
Baron Samedi
15
1 / 1 / 0
8,653
541
8,355
9,659
7,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,386
524
4,022
13,947
9,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
1 / 1 / 5
7,715
482
6,345
9,258
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Microw311
Cliodhna
12
4 / 1 / 2
7,818
489
4,616
11,165
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Obséquio
Hou Yi
13
3 / 0 / 5
7,892
493
12,099
9,078
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
SantaMuerteMx
Poseidon
16
3 / 0 / 3
9,239
577
5,298
5,164
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
13
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
1
0.75
L
Neith
 
Neith
0
4
1
0.13
L
Jormungandr
Chi11a
Jormungandr
1
3
0
0.33
L
Lancelot
DeicideAce
Lancelot
0
3
2
0.33
W
2
1
0
2
W
1
1
5
3.5
W
Cliodhna
Microw311
Cliodhna
4
1
2
5
W
Hou Yi
Obséquio
Hou Yi
3
0
5
5.5
L
Baron Samedi
Rheinnard
Baron Samedi
1
1
0
1
W
Poseidon
SantaMuerteMx
Poseidon
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,752
Damage
32,380
53,562
Taken
48,612
30,159
Mitigated
26,885
16,584
Healing
18,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,373
635
0
1,642
6,403
2,653
0
820
5,583
63,106
0
L
Neith
 
Neith
4,426
1,465
0
2,023
11,625
3,840
248
2,478
9,147
0
45,402
L
Jormungandr
Chi11a
Jormungandr
4,916
2,234
280
3,322
15,542
11,681
0
5,851
9,691
27,450
0
L
Lancelot
DeicideAce
Lancelot
3,682
442
0
4,076
10,333
4,017
0
2,296
8,037
0
48,420
W
4,022
1,955
537
4,380
13,947
9,008
0
7,148
6,799
0
48,284
W
6,345
2,606
0
2,034
9,258
7,849
200
3,327
5,931
19,518
0
W
Cliodhna
Microw311
Cliodhna
4,616
691
0
4,991
11,165
4,242
0
2,513
8,652
0
48,700
W
Hou Yi
Obséquio
Hou Yi
12,099
6,418
0
3,780
9,078
3,767
988
2,634
6,444
0
61,095
L
Baron Samedi
Rheinnard
Baron Samedi
8,355
970
0
5,241
9,659
7,968
27
1,254
8,405
71,198
0
W
Poseidon
SantaMuerteMx
Poseidon
5,298
819
0
2,775
5,164
2,019
902
1,022
4,142
76,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
41,050
435
Minions Killed
417
0
Camps Cleared
0
1,474,178
Distance Traveled
1,555,653
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,222
514
129
8
0
321,607
1
L
Neith
6,197
387
68
4
0
276,724
7
L
Jormungandr
6,857
429
36
2
0
279,559
3
L
Lancelot
6,789
424
67
4
0
339,126
2
W
Horus
8,386
524
81
5
0
318,262
4
W
Atlas
7,715
482
14
1
0
303,537
1
W
Cliodhna
7,818
489
66
4
0
313,488
0
W
Hou Yi
7,892
493
110
7
0
278,524
6
L
Baron Samedi
8,653
541
135
8
0
257,162
0
W
Poseidon
9,239
577
146
9
0
341,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role