Player Matchup

Bacchus
Bacchus
KamikazeGK
Bacchus
Level 118
God Stats
41W - 58L
1,429 SR
Queue Stats
307W - 319L
1,389 Elo+
Solo
Geb
Geb
Lachito25
Geb
Level 121
God Stats
3W - 2L
1,442 SR
Queue Stats
305W - 321L
1,474 Elo+
Solo
Janus
Janus
Mr x Cosmic
Janus
Level 98
God Stats
4W - 3L
1,650 SR
Queue Stats
36W - 24L
1,562 Elo+
Solo
Izanami
Izanami
Qournx
Izanami
Level 79
God Stats
0W - 1L
1,242 SR
Queue Stats
32W - 45L
1,313 Elo+
Solo
Hun Batz
Hun Batz
Taco5291
Hun Batz
Level 112
God Stats
5W - 2L
2,004 SR
Queue Stats
70W - 63L
1,505 Elo+
Solo
Team Averages
Level 106
1,553 SR
1,449 Elo+

VS

Team Averages
Level 92
1,582 SR
1,469 Elo+
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JjomsS
Izanami
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
halo boy ameer
Tsukuyomi
Level 105
God Stats
5W - 3L
1,594 SR
Queue Stats
297W - 276L
1,528 Elo+
Party 1
Lancelot
Lancelot
lv anunnaki
Lancelot
Level 62
God Stats
1W - 2L
1,751 SR
Queue Stats
248W - 232L
1,497 Elo+
Party 1
Scylla
Scylla
neonfox09843
Scylla
Level 105
God Stats
3W - 0L
1,565 SR
Queue Stats
113W - 128L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KamikazeGK
Bacchus
9
0 / 4 / 1
6,066
433
3,052
13,084
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
5,729
409
3,772
9,577
8,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 5 / 1
7,029
502
5,167
8,863
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Qournx
Izanami
10
2 / 4 / 2
6,511
465
8,847
11,079
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Taco5291
Hun Batz
11
1 / 3 / 3
6,537
467
5,531
11,239
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 0 / 5
7,518
537
7,193
8,410
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JjomsS
Izanami
11
3 / 3 / 5
6,967
498
7,610
10,628
3,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
halo boy ameer
Tsukuyomi
14
3 / 1 / 0
8,383
599
8,215
10,494
5,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
lv anunnaki
Lancelot
12
5 / 2 / 3
7,665
548
8,803
8,754
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
12
3 / 1 / 8
7,694
550
7,992
10,833
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
19
19
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
5
7.5
W
Izanami
JjomsS
Izanami
3
3
5
1.83
L
Bacchus
KamikazeGK
Bacchus
0
4
1
0.13
L
0
3
0
0
L
3
5
1
0.7
L
Izanami
Qournx
Izanami
2
4
2
0.75
L
Hun Batz
Taco5291
Hun Batz
1
3
3
0.83
W
Tsukuyomi
halo boy ameer
Tsukuyomi
3
1
0
3
W
Lancelot
lv anunnaki
Lancelot
5
2
3
3.25
W
Scylla
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
39,813
53,842
Taken
49,119
29,222
Mitigated
21,303
10,916
Healing
17,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,193
863
1,091
4,317
8,410
3,137
135
1,527
6,739
41,109
0
W
Izanami
JjomsS
Izanami
7,610
4,323
136
2,230
10,628
3,560
342
1,974
8,628
0
49,917
L
Bacchus
KamikazeGK
Bacchus
3,052
662
0
2,631
13,084
9,718
0
4,439
8,645
21,189
0
L
3,772
278
0
1,470
9,577
8,176
0
1,425
8,152
27,883
0
L
5,167
426
0
1,300
8,863
3,252
0
3,045
5,818
39,156
0
L
Izanami
Qournx
Izanami
8,847
6,210
0
2,021
11,079
3,533
0
3,614
7,465
0
38,889
L
Hun Batz
Taco5291
Hun Batz
5,531
1,573
0
3,494
11,239
4,543
0
2,662
8,577
0
46,481
W
Tsukuyomi
halo boy ameer
Tsukuyomi
8,215
2,167
0
4,632
10,494
5,463
0
2,333
7,795
0
65,385
W
Lancelot
lv anunnaki
Lancelot
8,803
1,992
0
1,452
8,754
3,867
0
2,163
6,365
0
44,911
W
Scylla
7,992
1,527
491
3,566
10,833
5,276
0
3,072
7,601
34,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
38,227
311
Minions Killed
398
0
Camps Cleared
0
1,208,723
Distance Traveled
1,317,565
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,518
537
75
5
0
257,378
3
W
Izanami
6,967
498
88
6
0
239,204
1
L
Bacchus
6,066
433
28
2
0
254,018
9
L
Geb
5,729
409
52
4
0
223,520
1
L
Janus
7,029
502
84
6
0
243,949
6
L
Izanami
6,511
465
67
5
0
228,787
2
L
Hun Batz
6,537
467
80
6
0
258,449
3
W
Tsukuyomi
8,383
599
119
9
0
276,853
2
W
Lancelot
7,665
548
82
6
0
302,438
0
W
Scylla
7,694
550
34
2
0
241,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role