Player Matchup

Yemoja
Yemoja
Blackinsmack
Yemoja
Level 49
God Stats
3W - 2L
1,573 SR
Queue Stats
14W - 21L
1,411 Elo+
Solo
Heimdallr
Heimdallr
Portlegend
Heimdallr
Level 46
God Stats
9W - 5L
1,513 SR
Queue Stats
56W - 65L
1,439 Elo+
Solo
Hel
Hel
Reasoning123
Hel
Level 120
God Stats
2W - 0L
1,461 SR
Queue Stats
94W - 71L
1,478 Elo+
Solo
Xbalanque
Xbalanque
gordosexy
Xbalanque
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 223L
1,416 Elo+
Party 2
Arachne
Arachne
oatmilk24
Arachne
Level 78
God Stats
8W - 8L
1,374 SR
Queue Stats
260W - 309L
1,399 Elo+
Party 2
Team Averages
Level 72
1,484 SR
1,429 Elo+

VS

Team Averages
Level 55
1,499 SR
1,464 Elo+
Chaac
Chaac
 
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Hutchified
Raijin
Level 63
God Stats
2W - 3L
1,461 SR
Queue Stats
463W - 501L
1,362 Elo+
Solo
Yemoja
Yemoja
Miryxs
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
OathOfWrath
Danzaburou
Level 120
God Stats
7W - 14L
1,425 SR
Queue Stats
94W - 96L
1,444 Elo+
Party 1
Arachne
Arachne
habahabapl
Arachne
Level 46
God Stats
105W - 91L
1,607 SR
Queue Stats
114W - 115L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 1 / 8
9,820
546
9,675
17,865
19,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Portlegend
Heimdallr
15
9 / 5 / 3
9,520
529
16,511
15,344
7,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 0
9,286
516
3,040
11,688
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
gordosexy
Xbalanque
18
4 / 1 / 2
10,526
585
13,384
13,791
6,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
oatmilk24
Arachne
16
3 / 0 / 3
9,115
506
8,013
9,894
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
1 / 1 / 2
11,097
617
15,479
15,443
17,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Hutchified
Raijin
15
0 / 4 / 1
8,946
497
5,947
13,351
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Miryxs
Yemoja
10
0 / 5 / 0
7,223
401
1,814
13,239
9,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
OathOfWrath
Danzaburou
11
1 / 7 / 2
7,862
437
11,278
15,351
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
habahabapl
Arachne
16
6 / 1 / 1
9,728
540
8,469
18,321
9,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
8
8
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
2
2
W
Yemoja
2
1
8
6
L
Raijin
Hutchified
Raijin
0
4
1
0.13
L
Yemoja
Miryxs
Yemoja
0
5
0
0
L
Danzaburou
OathOfWrath
Danzaburou
1
7
2
0.29
W
Heimdallr
Portlegend
Heimdallr
9
5
3
2.1
W
0
1
0
0
W
Xbalanque
gordosexy
Xbalanque
4
1
2
5
L
Arachne
habahabapl
Arachne
6
1
1
6.5
W
Arachne
oatmilk24
Arachne
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,623
Damage
42,987
68,582
Taken
75,705
46,098
Mitigated
47,967
28,327
Healing
21,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,479
4,295
0
6,771
15,443
17,412
88
4,942
10,501
0
104,620
W
Yemoja
9,675
2,863
3,620
5,320
17,865
19,064
522
1,249
16,616
41,419
0
L
Raijin
Hutchified
Raijin
5,947
422
0
1,886
13,351
5,428
0
263
13,088
78,713
0
L
Yemoja
Miryxs
Yemoja
1,814
892
3,128
1,417
13,239
9,921
921
2,518
10,721
13,746
0
L
Danzaburou
OathOfWrath
Danzaburou
11,278
5,169
0
2,606
15,351
6,061
2,480
3,461
11,890
0
48,974
W
Heimdallr
Portlegend
Heimdallr
16,511
10,623
0
2,476
15,344
7,896
2,604
874
14,470
0
69,900
W
3,040
467
818
4,745
11,688
7,369
0
0
11,688
72,447
0
W
Xbalanque
gordosexy
Xbalanque
13,384
7,507
0
6,430
13,791
6,324
1,458
4,019
9,772
0
104,295
L
Arachne
habahabapl
Arachne
8,469
6,298
0
5,427
18,321
9,145
0
1,531
16,790
0
72,280
W
Arachne
oatmilk24
Arachne
8,013
5,128
0
4,918
9,894
5,445
0
1,619
8,275
0
64,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,267
Gold Earned
44,856
571
Minions Killed
563
0
Camps Cleared
0
1,746,793
Distance Traveled
1,660,707
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,097
617
200
11
0
406,139
5
W
Yemoja
9,820
546
53
3
0
329,361
3
L
Raijin
8,946
497
151
8
0
281,740
0
L
Yemoja
7,223
401
18
1
0
253,560
3
L
Danzaburou
7,862
437
77
4
0
285,015
1
W
Heimdallr
9,520
529
90
5
0
285,362
2
W
Hel
9,286
516
153
9
0
329,438
6
W
Xbalanque
10,526
585
167
9
0
340,942
2
L
Arachne
9,728
540
117
7
0
434,253
1
W
Arachne
9,115
506
108
6
0
461,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role