Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Apostle8189
Ra
Level 63
God Stats
6W - 7L
1,331 SR
Queue Stats
253W - 263L
1,472 Elo+
Solo
Apollo
Apollo
Jaykidd99
Apollo
Level 148
God Stats
16W - 9L
1,747 SR
Queue Stats
141W - 115L
1,463 Elo+
Solo
Bastet
Bastet
jillxneith
Bastet
Level 66
God Stats
1W - 0L
1,858 SR
Queue Stats
49W - 31L
1,596 Elo+
Solo
Team Averages
Level 109
1,587 SR
1,506 Elo+

VS

Team Averages
Level 44
1,577 SR
1,449 Elo+
Osiris
Osiris
JOHNHANCCK
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,338 Elo+
Solo
Neith
Neith
XpenTer
Neith
Level 28
God Stats
3W - 2L
1,660 SR
Queue Stats
42W - 42L
1,503 Elo+
Solo
Bakasura
Bakasura
iRon_KNIGHT6969
Bakasura
Level 28
God Stats
0W - 1L
1,680 SR
Queue Stats
45W - 66L
1,396 Elo+
Solo
Merlin
Merlin
kaganic
Merlin
Level 87
God Stats
25W - 24L
1,561 SR
Queue Stats
60W - 65L
1,497 Elo+
Solo
Tiamat
Tiamat
xWooshCat
Tiamat
Level 47
God Stats
31W - 41L
1,485 SR
Queue Stats
527W - 497L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 1 / 7
8,048
805
4,829
12,480
15,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
 
Sylvanus
14
1 / 0 / 4
7,212
721
4,279
4,589
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 0 / 5
8,068
807
11,678
8,208
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Jaykidd99
Apollo
15
3 / 0 / 3
8,419
842
6,134
6,098
2,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
jillxneith
Bastet
14
4 / 1 / 5
7,926
793
8,934
7,800
3,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JOHNHANCCK
Osiris
11
0 / 4 / 1
6,154
615
2,486
11,139
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
XpenTer
Neith
13
0 / 2 / 0
6,536
654
6,004
8,889
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
11
0 / 5 / 2
6,276
628
2,584
7,788
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
kaganic
Merlin
13
0 / 4 / 2
6,681
668
5,808
7,508
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
xWooshCat
Tiamat
13
2 / 0 / 0
7,229
723
6,815
5,122
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
2
2
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
7
6.5
W
Sylvanus
 
Sylvanus
1
0
4
3
W
4
0
5
6.5
L
Osiris
JOHNHANCCK
Osiris
0
4
1
0.13
W
Apollo
Jaykidd99
Apollo
3
0
3
4.5
L
Neith
XpenTer
Neith
0
2
0
0
L
Bakasura
0
5
2
0.2
W
Bastet
jillxneith
Bastet
4
1
5
6.5
L
Merlin
kaganic
Merlin
0
4
2
0.25
L
Tiamat
xWooshCat
Tiamat
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,854
Damage
23,697
39,175
Taken
40,446
29,048
Mitigated
20,435
16,455
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,829
610
0
1,974
12,480
15,065
28
4,485
7,547
7,010
0
W
Sylvanus
 
Sylvanus
4,279
764
2,774
2,482
4,589
2,835
259
954
3,627
19,346
3,086
W
11,678
1,982
2,124
3,774
8,208
4,649
400
3,093
4,907
43,017
0
L
Osiris
JOHNHANCCK
Osiris
2,486
837
0
1,265
11,139
6,578
0
3,748
7,391
0
9,204
W
Apollo
Jaykidd99
Apollo
6,134
3,367
0
1,047
6,098
2,900
2,749
2,058
3,872
0
40,526
L
Neith
XpenTer
Neith
6,004
1,522
0
900
8,889
3,647
0
6,711
2,178
0
23,317
L
Bakasura
2,584
1,952
0
342
7,788
3,767
0
4,345
3,443
0
3,564
W
Bastet
jillxneith
Bastet
8,934
2,763
0
2,280
7,800
3,599
107
1,268
6,454
0
28,711
L
Merlin
kaganic
Merlin
5,808
400
0
0
7,508
2,818
0
2,891
4,617
20,474
0
L
Tiamat
xWooshCat
Tiamat
6,815
236
0
1,040
5,122
3,625
0
2,876
2,246
26,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
32,876
261
Minions Killed
155
0
Camps Cleared
0
1,071,370
Distance Traveled
867,595
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,048
805
2
0
0
209,033
2
W
Sylvanus
7,212
721
48
5
0
202,790
0
W
Ra
8,068
807
82
8
0
207,823
1
L
Osiris
6,154
615
15
2
0
154,245
0
W
Apollo
8,419
842
85
9
0
229,207
1
L
Neith
6,536
654
37
4
0
171,403
2
L
Bakasura
6,276
628
10
1
0
168,171
2
W
Bastet
7,926
793
44
4
0
222,517
1
L
Merlin
6,681
668
36
4
0
175,317
3
L
Tiamat
7,229
723
57
6
0
198,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role