Player Matchup

Sobek
Sobek
BaristantheBold
Sobek
Level 91
God Stats
4W - 3L
1,543 SR
Queue Stats
185W - 180L
1,393 Elo+
Solo
Zeus
Zeus
DumpNLoads95
Zeus
Level 66
God Stats
7W - 9L
1,394 SR
Queue Stats
281W - 319L
1,392 Elo+
Solo
Ne Zha
Ne Zha
Foileee
Ne Zha
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 126L
1,337 Elo+
Solo
Charybdis
Charybdis
KindleC2022
Charybdis
Level 88
God Stats
11W - 6L
1,325 SR
Queue Stats
40W - 44L
1,368 Elo+
Solo
Shiva
Shiva
diagonal-umlaut7
Shiva
Level 156
God Stats
3W - 1L
1,539 SR
Queue Stats
134W - 152L
1,381 Elo+
Solo
Team Averages
Level 89
1,460 SR
1,374 Elo+

VS

Team Averages
Level 81
1,383 SR
1,381 Elo+
Hun Batz
Hun Batz
CHAVEZIT0
Hun Batz
Level 48
God Stats
1W - 6L
1,077 SR
Queue Stats
9W - 18L
1,301 Elo+
Solo
Discordia
Discordia
CoiledRanger605
Discordia
Level 100
God Stats
5W - 6L
1,444 SR
Queue Stats
67W - 80L
1,326 Elo+
Solo
Ravana
Ravana
Hex Firebug
Ravana
Level 108
God Stats
2W - 9L
1,502 SR
Queue Stats
320W - 328L
1,423 Elo+
Solo
Ishtar
Ishtar
JuvE_mOrNing
Ishtar
Level 46
God Stats
5W - 9L
1,393 SR
Queue Stats
151W - 184L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
LadySylvia2
Baron Samedi
Level 101
God Stats
32W - 36L
1,497 SR
Queue Stats
252W - 232L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 8
7,104
444
3,827
11,448
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
12 / 1 / 3
9,906
619
15,838
10,179
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Foileee
Ne Zha
12
3 / 2 / 11
7,714
482
8,713
13,571
7,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
KindleC2022
Charybdis
13
5 / 0 / 3
8,054
503
8,929
12,200
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 3
7,761
485
5,749
13,261
11,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CHAVEZIT0
Hun Batz
10
0 / 7 / 1
6,470
404
4,833
15,244
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
CoiledRanger605
Discordia
12
1 / 4 / 1
7,475
467
7,395
9,758
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
14
6 / 2 / 1
9,110
569
15,334
11,711
8,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
9
1 / 8 / 2
6,189
387
4,554
13,146
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
LadySylvia2
Baron Samedi
10
1 / 2 / 1
7,144
447
4,596
11,869
7,230
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
22
Kills
9
9
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
Hun Batz
CHAVEZIT0
Hun Batz
0
7
1
0.07
L
Discordia
CoiledRanger605
Discordia
1
4
1
0.38
W
12
1
3
13.5
W
Ne Zha
Foileee
Ne Zha
3
2
11
4.25
L
Ravana
6
2
1
3.25
L
Ishtar
1
8
2
0.25
W
Charybdis
KindleC2022
Charybdis
5
0
3
6.5
L
Baron Samedi
LadySylvia2
Baron Samedi
1
2
1
0.75
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,056
Damage
36,712
60,659
Taken
61,728
36,468
Mitigated
27,393
17,306
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,827
695
0
2,835
11,448
9,267
322
2,133
9,271
12,779
0
L
Hun Batz
CHAVEZIT0
Hun Batz
4,833
1,443
0
2,684
15,244
4,739
361
3,478
11,703
0
38,141
L
Discordia
CoiledRanger605
Discordia
7,395
166
0
500
9,758
3,530
0
4,483
5,210
48,693
0
W
15,838
1,219
0
3,090
10,179
3,997
0
3,239
6,556
79,441
0
W
Ne Zha
Foileee
Ne Zha
8,713
2,834
0
1,565
13,571
7,249
0
1,919
11,454
121
41,319
L
Ravana
15,334
3,412
0
3,185
11,711
8,354
62
1,900
9,419
0
59,817
L
Ishtar
4,554
2,604
80
1,567
13,146
3,540
167
5,456
7,690
0
21,097
W
Charybdis
KindleC2022
Charybdis
8,929
4,259
371
7,021
12,200
4,740
1,491
2,497
9,659
0
67,894
L
Baron Samedi
LadySylvia2
Baron Samedi
4,596
647
1,336
4,718
11,869
7,230
0
4,500
7,369
26,939
0
W
5,749
1,509
428
1,996
13,261
11,215
659
1,395
11,728
31
37,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
36,388
389
Minions Killed
320
0
Camps Cleared
0
1,465,406
Distance Traveled
1,394,964
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,104
444
5
0
0
272,392
7
L
Hun Batz
6,470
404
55
3
0
317,792
0
L
Discordia
7,475
467
87
5
0
291,088
0
W
Zeus
9,906
619
143
9
0
280,814
0
W
Ne Zha
7,714
482
51
3
0
339,270
0
L
Ravana
9,110
569
101
6
0
302,942
6
L
Ishtar
6,189
387
36
2
0
276,432
1
W
Charybdis
8,054
503
113
7
0
270,441
1
L
Baron Samedi
7,144
447
41
3
0
206,710
4
W
Shiva
7,761
485
77
5
0
302,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role