Player Matchup

Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dorasis
Bastet
Level 115
God Stats
96W - 88L
1,528 SR
Queue Stats
166W - 183L
1,515 Elo+
Solo
King Arthur
King Arthur
Eskyel
King Arthur
Level 123
God Stats
24W - 20L
1,599 SR
Queue Stats
344W - 307L
1,478 Elo+
Solo
Discordia
Discordia
PRIME__CJ
Discordia
Level 125
God Stats
2W - 4L
1,542 SR
Queue Stats
238W - 242L
1,504 Elo+
Solo
Khepri
Khepri
snow-white-5
Khepri
Level 117
God Stats
6W - 9L
1,629 SR
Queue Stats
36W - 39L
1,553 Elo+
Solo
Team Averages
Level 120
1,559 SR
1,510 Elo+

VS

Team Averages
Level 118
1,536 SR
1,518 Elo+
Bastet
Bastet
AdriAres_5
Bastet
Level 118
God Stats
3W - 1L
1,467 SR
Queue Stats
140W - 136L
1,526 Elo+
Solo
Bakasura
Bakasura
NoTyXx_fana
Bakasura
Level 105
God Stats
14W - 6L
1,660 SR
Queue Stats
742W - 725L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Zoltan_Gera69
Nu Wa
Level 72
God Stats
3W - 0L
1,798 SR
Queue Stats
31W - 27L
1,504 Elo+
Solo
Hachiman
Hachiman
martson2
Hachiman
Level 145
God Stats
2W - 3L
1,434 SR
Queue Stats
222W - 222L
1,517 Elo+
Solo
Terra
Terra
oysteinp
Terra
Level 151
God Stats
1W - 3L
1,323 SR
Queue Stats
514W - 514L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
3 / 2 / 1
11,411
475
18,788
23,593
11,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Dorasis
Bastet
15
3 / 9 / 4
9,998
417
13,781
26,850
11,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Eskyel
King Arthur
17
5 / 3 / 2
11,848
494
24,926
23,922
25,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
PRIME__CJ
Discordia
17
3 / 4 / 2
11,103
463
13,365
14,740
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
14
1 / 2 / 7
9,757
407
6,261
15,190
19,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AdriAres_5
Bastet
20
7 / 3 / 10
12,971
540
12,459
24,866
11,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
NoTyXx_fana
Bakasura
18
1 / 6 / 5
11,614
484
11,314
31,082
18,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 1 / 9
12,989
541
23,689
11,976
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
martson2
Hachiman
19
1 / 3 / 1
12,322
513
16,745
22,547
10,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Terra
oysteinp
Terra
17
4 / 2 / 10
11,814
492
11,628
26,831
30,809
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
15
Kills
20
20
Deaths
15
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
2
1
1.75
W
Bastet
AdriAres_5
Bastet
7
3
10
4
L
Bastet
Dorasis
Bastet
3
9
4
0.56
L
King Arthur
Eskyel
King Arthur
5
3
2
2
W
Bakasura
NoTyXx_fana
Bakasura
1
6
5
0.58
L
Discordia
PRIME__CJ
Discordia
3
4
2
1
W
7
1
9
11.5
W
Hachiman
martson2
Hachiman
1
3
1
0.5
W
Terra
oysteinp
Terra
4
2
10
4.5
L
Khepri
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,121
Damage
75,835
104,295
Taken
117,302
75,529
Mitigated
76,823
31,412
Healing
48,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
18,788
11,588
0
16,007
23,593
11,534
0
5,427
17,782
0
107,980
W
Bastet
AdriAres_5
Bastet
12,459
4,066
0
10,656
24,866
11,440
126
6,336
18,530
53
107,721
L
Bastet
Dorasis
Bastet
13,781
2,530
0
8,436
26,850
11,532
13
8,146
17,189
0
87,122
L
King Arthur
Eskyel
King Arthur
24,926
3,098
0
2,630
23,922
25,827
203
8,010
14,426
0
94,587
W
Bakasura
NoTyXx_fana
Bakasura
11,314
7,110
0
10,712
31,082
18,399
970
2,857
28,225
0
72,104
L
Discordia
PRIME__CJ
Discordia
13,365
830
0
750
14,740
7,291
0
6,363
7,801
107,689
0
W
23,689
4,024
360
2,616
11,976
5,304
219
2,660
9,316
130,749
0
W
Hachiman
martson2
Hachiman
16,745
10,801
0
12,238
22,547
10,871
74
1,784
20,763
0
123,070
W
Terra
oysteinp
Terra
11,628
1,348
4,752
7,526
26,831
30,809
0
6,507
19,506
37,471
0
L
Khepri
6,261
629
536
3,053
15,190
19,345
0
5,981
8,993
28,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,117
Gold Earned
61,710
637
Minions Killed
668
0
Camps Cleared
0
2,133,395
Distance Traveled
2,324,698
19
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,411
475
150
6
0
386,894
3
W
Bastet
12,971
540
133
6
0
531,425
8
L
Bastet
9,998
417
109
5
0
450,750
6
L
King Arthur
11,848
494
145
6
0
450,815
2
W
Bakasura
11,614
484
148
6
0
466,090
9
L
Discordia
11,103
463
189
8
0
423,215
7
W
Nu Wa
12,989
541
182
8
0
448,441
7
W
Hachiman
12,322
513
171
7
0
397,066
7
W
Terra
11,814
492
34
1
0
481,676
7
L
Khepri
9,757
407
44
2
0
421,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role