Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Belzebueb
Serqet
Level 160
God Stats
1W - 3L
1,442 SR
Queue Stats
949W - 1,029L
1,528 Elo+
Solo
Pele
Pele
PainKilik
Pele
Level 149
God Stats
4W - 4L
1,670 SR
Queue Stats
180W - 136L
1,652 Elo+
Party 2
Ne Zha
Ne Zha
ShinobiZeph
Ne Zha
Level 160
God Stats
2W - 4L
1,587 SR
Queue Stats
321W - 261L
1,655 Elo+
Party 2
Eset
Eset
ZeyuKuzz
Eset
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,407 Elo+
Party 2
Team Averages
Level 145
1,540 SR
1,548 Elo+

VS

Team Averages
Level 149
1,596 SR
1,533 Elo+
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Vobiaa
Aphrodite
Level 145
God Stats
3W - 1L
1,730 SR
Queue Stats
392W - 314L
1,585 Elo+
Party 1
Hou Yi
Hou Yi
WildByHeart
Hou Yi
Level 138
God Stats
6W - 2L
1,752 SR
Queue Stats
191W - 193L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 4 / 2
6,505
651
7,751
12,091
9,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
Belzebueb
Serqet
13
0 / 4 / 2
6,457
646
6,816
16,193
22,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
13
3 / 4 / 1
7,477
748
10,226
9,823
4,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
15
2 / 0 / 3
7,239
724
13,002
4,671
3,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eset
13
0 / 2 / 1
6,487
649
8,005
7,753
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 1 / 7
8,016
802
7,446
11,670
12,837
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
 
Neith
15
3 / 0 / 10
7,839
784
16,317
11,637
5,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
 
Cerberus
13
2 / 1 / 9
7,452
745
6,681
16,795
17,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Vobiaa
Aphrodite
14
2 / 1 / 8
7,491
749
6,543
11,036
7,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
13
1 / 2 / 11
7,239
724
8,017
9,776
4,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
5
Kills
14
14
Deaths
5
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
2
0.25
W
Chaac
 
Chaac
6
1
7
9.5
W
Neith
 
Neith
3
0
10
8
W
Cerberus
 
Cerberus
2
1
9
6.5
L
Serqet
Belzebueb
Serqet
0
4
2
0.25
L
Pele
3
4
1
0.88
L
Ne Zha
2
0
3
3.5
W
Aphrodite
Vobiaa
Aphrodite
2
1
8
6
W
Hou Yi
1
2
11
3.25
L
Eset
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,800
Damage
45,004
50,531
Taken
60,914
44,053
Mitigated
48,326
19,486
Healing
34,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,751
174
5,990
5,244
12,091
9,129
238
2,863
9,228
16,110
0
W
Chaac
 
Chaac
7,446
528
1,403
3,820
11,670
12,837
0
3,256
8,288
0
17,373
W
Neith
 
Neith
16,317
3,571
983
3,095
11,637
5,897
393
2,043
9,420
0
25,702
W
Cerberus
 
Cerberus
6,681
456
1,364
5,192
16,795
17,821
0
5,978
10,691
9,344
0
L
Serqet
Belzebueb
Serqet
6,816
944
0
0
16,193
22,533
105
5,770
10,423
0
8,749
L
Pele
10,226
1,067
490
1,224
9,823
4,780
282
2,811
7,012
0
17,150
L
Ne Zha
13,002
1,143
1,064
2,568
4,671
3,331
399
614
4,057
0
22,752
W
Aphrodite
Vobiaa
Aphrodite
6,543
1,304
10,254
6,423
11,036
7,096
424
2,523
8,387
18,780
0
W
Hou Yi
8,017
2,913
858
1,000
9,776
4,675
312
1,956
7,472
0
20,496
L
Eset
8,005
163
1,773
1,133
7,753
4,280
172
1,166
6,587
20,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
38,037
93
Minions Killed
110
0
Camps Cleared
0
1,011,233
Distance Traveled
940,320
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,505
651
24
2
0
191,328
1
W
Chaac
8,016
802
23
2
0
182,717
0
W
Neith
7,839
784
20
2
0
205,233
1
W
Cerberus
7,452
745
14
1
0
174,072
0
L
Serqet
6,457
646
2
0
0
207,290
5
L
Pele
7,477
748
21
2
0
201,597
0
L
Ne Zha
7,239
724
17
2
0
219,079
3
W
Aphrodite
7,491
749
30
3
0
200,551
1
W
Hou Yi
7,239
724
23
2
0
177,747
0
L
Eset
6,487
649
29
3
0
191,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role