Player Matchup

Fenrir
Fenrir
Inkognito_blr
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,312 Elo+
Solo
Horus
Horus
Its_arthury
Horus
Level 28
God Stats
2W - 1L
1,772 SR
Queue Stats
94W - 111L
1,341 Elo+
Solo
Anhur
Anhur
Mirrorsaw
Anhur
Level 155
God Stats
2W - 2L
1,468 SR
Queue Stats
230W - 259L
1,434 Elo+
Solo
Poseidon
Poseidon
mahsan522
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
tort22
Anubis
Level 29
God Stats
1W - 2L
1,296 SR
Queue Stats
93W - 119L
1,438 Elo+
Solo
Team Averages
Level 49
1,507 SR
1,405 Elo+

VS

Team Averages
Level 66
1,474 SR
1,466 Elo+
Terra
Terra
ASDA DryWipe
Terra
Level 67
God Stats
1W - 1L
1,180 SR
Queue Stats
53W - 46L
1,369 Elo+
Solo
Zeus
Zeus
NegaHarambe
Zeus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 104L
1,628 Elo+
Solo
Susano
Susano
Rabydwyrm
Susano
Level 81
God Stats
2W - 0L
1,690 SR
Queue Stats
155W - 152L
1,402 Elo+
Party 1
Artio
Artio
justtdf55
Artio
Level 82
God Stats
2W - 2L
1,404 SR
Queue Stats
220W - 212L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
kiwick12
Gilgamesh
Level 81
God Stats
5W - 3L
1,594 SR
Queue Stats
188W - 179L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,012
1,002
3,445
5,614
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 3 / 3
5,826
1,165
3,111
8,078
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Mirrorsaw
Anhur
5
0 / 2 / 0
4,450
890
1,903
2,378
813
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
mahsan522
Poseidon
11
2 / 1 / 4
5,724
1,145
6,505
3,211
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
tort22
Anubis
13
2 / 1 / 4
6,199
1,240
3,778
4,254
2,225
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 6
4,948
990
2,033
4,189
1,585
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 1 / 5
6,692
1,338
7,687
2,564
811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Susano
Rabydwyrm
Susano
10
3 / 2 / 4
5,940
1,188
6,035
4,980
1,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
justtdf55
Artio
12
1 / 1 / 7
5,864
1,173
1,855
6,164
4,818
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
kiwick12
Gilgamesh
10
2 / 2 / 6
5,714
1,143
3,599
6,968
3,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
11
11
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
1
4
1
0.38
L
2
3
3
1.17
L
Anhur
Mirrorsaw
Anhur
0
2
0
0
W
5
1
5
7.5
W
Susano
Rabydwyrm
Susano
3
2
4
2.5
W
Artio
justtdf55
Artio
1
1
7
4.5
W
Gilgamesh
kiwick12
Gilgamesh
2
2
6
2.5
L
Poseidon
mahsan522
Poseidon
2
1
4
4
L
Anubis
tort22
Anubis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,742
Damage
21,209
23,535
Taken
24,865
13,777
Mitigated
12,103
7,598
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,033
203
1,526
876
4,189
1,585
0
645
3,484
4,829
0
L
3,445
1,086
0
388
5,614
2,846
0
2,551
3,063
0
3,791
L
3,111
1,629
1,064
1,820
8,078
6,706
0
3,932
4,146
0
4,174
L
Anhur
Mirrorsaw
Anhur
1,903
873
48
202
2,378
813
0
1,341
1,037
0
1,979
W
7,687
1,724
682
350
2,564
811
0
1,419
1,145
12,824
0
W
Susano
Rabydwyrm
Susano
6,035
1,161
1,316
461
4,980
1,611
0
2,232
2,716
0
9,326
W
Artio
justtdf55
Artio
1,855
347
847
1,682
6,164
4,818
0
2,630
3,473
7,287
0
W
Gilgamesh
kiwick12
Gilgamesh
3,599
1,022
1,168
807
6,968
3,278
0
3,357
3,551
0
8,555
L
Poseidon
mahsan522
Poseidon
6,505
1,763
0
238
3,211
1,187
0
1,768
1,397
11,357
0
L
Anubis
tort22
Anubis
3,778
0
1,277
2,561
4,254
2,225
0
1,837
2,317
18,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
29,158
40
Minions Killed
57
0
Camps Cleared
0
515,052
Distance Traveled
614,595
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,948
990
7
1
0
125,348
0
L
Fenrir
5,012
1,002
5
1
0
118,230
1
L
Horus
5,826
1,165
2
0
0
109,623
1
L
Anhur
4,450
890
1
0
0
50,970
0
W
Zeus
6,692
1,338
20
4
0
121,363
1
W
Susano
5,940
1,188
12
2
0
125,154
3
W
Artio
5,864
1,173
7
1
0
129,461
0
W
Gilgamesh
5,714
1,143
11
2
0
113,269
0
L
Poseidon
5,724
1,145
12
2
0
118,996
0
L
Anubis
6,199
1,240
20
4
0
117,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role