Player Matchup

Shiva
Shiva
HMSMJ
Shiva
Level 86
God Stats
2W - 1L
1,653 SR
Queue Stats
37W - 37L
1,488 Elo+
Solo
Neith
Neith
SgtPepperWalrus-
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
eduardoA0
Sylvanus
Level 135
God Stats
11W - 8L
1,652 SR
Queue Stats
124W - 126L
1,473 Elo+
Solo
Team Averages
Level 103
1,602 SR
1,487 Elo+

VS

Team Averages
Level 59
1,610 SR
1,448 Elo+
Ra
Ra
Abyss-Of-Shade
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,329 Elo+
Party 1
Sun Wukong
Sun Wukong
BIGTaintedAL
Sun Wukong
Level 74
God Stats
3W - 8L
1,678 SR
Queue Stats
121W - 135L
1,417 Elo+
Party 1
Fenrir
Fenrir
Tdot______iii
Fenrir
Level 88
God Stats
12W - 10L
1,651 SR
Queue Stats
16W - 14L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
HMSMJ
Shiva
15
4 / 3 / 13
11,805
787
14,992
24,066
20,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
9 / 2 / 7
12,189
813
18,540
13,889
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
eduardoA0
Sylvanus
16
8 / 2 / 9
11,641
776
18,277
19,370
12,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 3
8,910
594
10,519
16,693
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
BIGTaintedAL
Sun Wukong
13
2 / 9 / 2
9,841
656
14,034
22,476
13,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 3 / 1
11,159
744
11,979
25,127
22,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
21
Kills
6
7
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
Sun Wukong
BIGTaintedAL
Sun Wukong
2
9
2
0.33
W
Shiva
HMSMJ
Shiva
4
3
13
3.5
W
9
2
7
6.25
L
4
3
1
1.5
W
Sylvanus
eduardoA0
Sylvanus
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,809
Damage
36,532
57,325
Taken
64,296
40,320
Mitigated
43,260
28,031
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,519
1,296
864
961
16,693
7,382
0
4,678
12,015
28,373
0
L
Sun Wukong
BIGTaintedAL
Sun Wukong
14,034
3,029
502
1,458
22,476
13,318
0
4,413
18,063
0
35,602
W
Shiva
HMSMJ
Shiva
14,992
3,364
1,139
7,022
24,066
20,146
481
3,860
20,206
0
28,574
W
18,540
7,638
0
4,443
13,889
7,248
1,469
2,465
11,424
0
60,525
L
11,979
2,510
288
1,456
25,127
22,560
0
7,568
17,559
0
28,700
W
Sylvanus
eduardoA0
Sylvanus
18,277
6,394
4,439
10,988
19,370
12,926
1,061
4,731
14,639
42,466
7,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
29,910
162
Minions Killed
112
8
Camps Cleared
3
811,835
Distance Traveled
758,583
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,910
594
39
3
0
216,290
0
L
Sun Wukong
9,841
656
48
3
2
241,847
4
W
Shiva
11,805
787
13
1
0
303,787
1
W
Neith
12,189
813
84
6
6
258,681
6
L
Fenrir
11,159
744
25
2
1
300,446
3
W
Sylvanus
11,641
776
65
4
2
249,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role