Player Matchup

Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Connor MTV
Anhur
Level 95
God Stats
4W - 5L
1,569 SR
Queue Stats
209W - 244L
1,458 Elo+
Solo
Olorun
Olorun
Pro of bull3620
Olorun
Level 82
God Stats
1W - 0L
1,794 SR
Queue Stats
138W - 166L
1,451 Elo+
Solo
Team Averages
Level 87
1,621 SR
1,470 Elo+

VS

Team Averages
Level 72
1,313 SR
1,264 Elo+
Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HAJIR1
Bellona
Level 4
God Stats
0W - 6L
1,099 SR
Queue Stats
0W - 6L
985 Elo+
Party 1
Rama
Rama
Shrink007
Rama
Level 67
God Stats
6W - 18L
1,340 SR
Queue Stats
11W - 29L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
8 / 1 / 14
9,789
890
10,846
11,377
11,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
14
9 / 1 / 11
9,791
890
9,363
8,106
3,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 2 / 13
9,541
867
9,991
7,894
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 5 / 1
7,971
725
7,748
9,929
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
HAJIR1
Bellona
9
0 / 10 / 2
6,813
619
1,105
13,595
6,993
Rama
12
2 / 8 / 1
8,254
750
6,305
12,620
4,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
23
Kills
3
4
Deaths
23
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
1
14
15
L
Chronos
 
Chronos
1
5
1
0.3
W
Anhur
9
1
11
14.5
L
Bellona
HAJIR1
Bellona
0
10
2
0.1
W
6
2
13
6.25
L
Rama
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,200
Damage
15,158
27,377
Taken
36,144
19,058
Mitigated
15,567
11,364
Healing
763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,846
5,338
94
1,714
11,377
11,318
170
2,284
9,093
0
20,419
L
Chronos
 
Chronos
7,748
674
0
176
9,929
3,762
0
2,409
7,520
34,776
0
W
Anhur
9,363
6,793
0
2,629
8,106
3,487
1,829
2,280
5,826
0
39,399
L
Bellona
HAJIR1
Bellona
1,105
787
0
0
13,595
6,993
0
2,376
11,219
0
2,106
W
9,991
5,073
2,783
4,144
7,894
4,253
826
3,604
4,290
34,382
4,318
L
Rama
6,305
3,170
183
404
12,620
4,812
11
4,002
8,618
0
17,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
23,038
136
Minions Killed
72
10
Camps Cleared
0
617,026
Distance Traveled
511,555
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,789
890
21
2
2
231,381
2
L
Chronos
7,971
725
49
4
0
208,332
6
W
Anhur
9,791
890
67
6
5
187,614
2
L
Bellona
6,813
619
1
0
0
159,957
0
W
Olorun
9,541
867
48
4
3
198,031
2
L
Rama
8,254
750
22
2
0
143,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role