Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Infernus0601
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Sinsofthedead
King Arthur
Level 108
God Stats
17W - 22L
1,457 SR
Queue Stats
135W - 127L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
sarasuke
Kukulkan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,391 Elo+
Party 1
Jing Wei
Jing Wei
soloros_knight
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,582 Elo+
Solo
Team Averages
Level 85
1,491 SR
1,491 Elo+

VS

Team Averages
Level 97
1,562 SR
1,485 Elo+
Cabrakan
Cabrakan
Jattermite0100
Cabrakan
Level 80
God Stats
2W - 0L
1,603 SR
Queue Stats
6W - 9L
1,534 Elo+
Solo
Baba Yaga
Baba Yaga
Kyongja
Baba Yaga
Level 24
God Stats
3W - 2L
1,613 SR
Queue Stats
51W - 50L
1,380 Elo+
Solo
Cliodhna
Cliodhna
LogicPrototype
Cliodhna
Level 155
God Stats
5W - 2L
1,685 SR
Queue Stats
125W - 111L
1,471 Elo+
Solo
Janus
Janus
MUSExxMAKI
Janus
Level 142
God Stats
2W - 0L
1,410 SR
Queue Stats
151W - 151L
1,512 Elo+
Solo
Neith
Neith
RBG4233
Neith
Level 83
God Stats
16W - 13L
1,500 SR
Queue Stats
131W - 130L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 3 / 5
7,998
667
6,420
15,094
14,238
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Infernus0601
Sun Wukong
13
0 / 5 / 1
7,380
615
2,392
12,388
7,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Sinsofthedead
King Arthur
16
4 / 5 / 4
9,342
779
11,862
20,647
18,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
sarasuke
Kukulkan
17
3 / 4 / 6
9,450
788
14,166
8,584
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
14
1 / 4 / 4
8,018
668
5,606
13,885
6,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
3 / 4 / 12
9,680
807
8,325
15,500
24,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Kyongja
Baba Yaga
17
2 / 0 / 9
9,405
784
12,186
7,164
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
17
10 / 1 / 5
10,243
854
19,148
14,053
8,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
17
5 / 0 / 9
9,712
809
14,226
6,278
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
RBG4233
Neith
15
1 / 4 / 7
8,675
723
6,390
11,036
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
9
Kills
21
21
Deaths
9
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
5
1.17
L
Sun Wukong
Infernus0601
Sun Wukong
0
5
1
0.1
W
Cabrakan
3
4
12
2.25
W
Baba Yaga
Kyongja
Baba Yaga
2
0
9
6.5
W
Cliodhna
10
1
5
12.5
W
Janus
5
0
9
9.5
W
Neith
RBG4233
Neith
1
4
7
1.13
L
King Arthur
Sinsofthedead
King Arthur
4
5
4
1.2
L
Kukulkan
sarasuke
Kukulkan
3
4
6
1.5
L
Jing Wei
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,446
Damage
60,275
70,598
Taken
54,031
51,171
Mitigated
46,019
5,648
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,420
428
0
1,368
15,094
14,238
0
6,444
8,650
20,502
0
L
Sun Wukong
Infernus0601
Sun Wukong
2,392
594
0
1,252
12,388
7,898
0
6,237
6,151
0
16,255
W
Cabrakan
8,325
1,136
0
1,593
15,500
24,055
0
6,097
9,403
13,044
0
W
Baba Yaga
Kyongja
Baba Yaga
12,186
1,205
0
1,007
7,164
3,855
1,569
3,054
4,110
39,892
0
W
Cliodhna
19,148
2,641
0
5,934
14,053
8,135
399
5,621
8,432
0
39,616
W
Janus
14,226
860
0
518
6,278
3,590
61
3,771
2,507
40,778
0
W
Neith
RBG4233
Neith
6,390
2,019
0
1,561
11,036
6,384
204
2,043
8,993
0
26,019
L
King Arthur
Sinsofthedead
King Arthur
11,862
1,962
0
1,800
20,647
18,453
0
10,154
10,493
0
26,090
L
Kukulkan
sarasuke
Kukulkan
14,166
1,259
0
60
8,584
4,490
421
4,572
4,012
45,827
0
L
Jing Wei
5,606
3,169
0
1,168
13,885
6,092
0
7,330
6,555
0
21,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,188
Gold Earned
47,715
212
Minions Killed
213
0
Camps Cleared
0
1,231,000
Distance Traveled
1,231,326
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,998
667
24
2
0
246,123
1
L
Sun Wukong
7,380
615
24
2
0
246,506
2
W
Cabrakan
9,680
807
2
0
0
214,067
0
W
Baba Yaga
9,405
784
60
5
0
250,279
2
W
Cliodhna
10,243
854
43
4
0
263,508
0
W
Janus
9,712
809
75
6
0
281,125
0
W
Neith
8,675
723
33
3
0
222,347
2
L
King Arthur
9,342
779
34
3
0
247,831
4
L
Kukulkan
9,450
788
94
8
0
226,749
1
L
Jing Wei
8,018
668
36
3
0
263,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role