Player Matchup

King Arthur
King Arthur
BelKimS
King Arthur
Level 67
God Stats
84W - 111L
1,495 SR
Queue Stats
694W - 1,042L
1,431 Elo+
Solo
Scylla
Scylla
Olphenn
Scylla
Level 77
God Stats
1W - 1L
1,481 SR
Queue Stats
29W - 38L
1,529 Elo+
Solo
Geb
Geb
ShockCrasher
Geb
Level 88
God Stats
15W - 19L
1,601 SR
Queue Stats
183W - 212L
1,548 Elo+
Solo
Team Averages
Level 77
1,526 SR
1,503 Elo+

VS

Team Averages
Level 107
1,676 SR
1,570 Elo+
Ymir
Ymir
Lucyferrr
Ymir
Level 122
God Stats
4W - 1L
1,809 SR
Queue Stats
42W - 35L
1,586 Elo+
Solo
Anubis
Anubis
St1ckyJesus
Anubis
Level 89
God Stats
15W - 10L
1,657 SR
Queue Stats
37W - 34L
1,548 Elo+
Solo
Mercury
Mercury
Zebrowo
Mercury
Level 109
God Stats
12W - 13L
1,563 SR
Queue Stats
261W - 276L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BelKimS
King Arthur
11
0 / 6 / 4
8,492
566
5,765
18,139
13,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Olphenn
Scylla
14
3 / 7 / 0
9,638
643
9,204
13,594
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 1 / 3
9,271
618
11,236
13,257
13,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 0 / 11
11,502
767
11,127
14,517
15,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
16
8 / 2 / 3
11,093
740
17,469
12,450
7,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Zebrowo
Mercury
14
2 / 2 / 8
10,225
682
8,847
11,545
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
13
14
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BelKimS
King Arthur
0
6
4
0.33
W
Ymir
3
0
11
8.5
L
Scylla
Olphenn
Scylla
3
7
0
0.43
L
1
1
3
2.5
W
Anubis
8
2
3
4.75
W
Mercury
Zebrowo
Mercury
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
37,443
44,990
Taken
38,512
31,670
Mitigated
28,465
4,938
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BelKimS
King Arthur
5,765
810
0
1,862
18,139
13,474
0
13,007
5,054
0
12,770
W
Ymir
11,127
1,411
455
3,706
14,517
15,735
234
6,734
7,568
26,752
0
L
Scylla
Olphenn
Scylla
9,204
706
0
1,856
13,594
4,914
0
7,881
5,713
38,785
0
L
11,236
1,514
0
1,220
13,257
13,282
0
7,481
5,511
22,620
0
W
Anubis
17,469
386
0
5,774
12,450
7,559
292
7,332
4,598
56,572
0
W
Mercury
Zebrowo
Mercury
8,847
2,882
0
2,207
11,545
5,171
2,598
6,367
4,993
0
41,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
32,820
113
Minions Killed
148
1
Camps Cleared
13
665,364
Distance Traveled
795,996
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,492
566
19
1
1
184,062
3
W
Ymir
11,502
767
26
2
1
266,778
4
L
Scylla
9,638
643
72
5
0
224,761
4
L
Geb
9,271
618
22
1
0
256,541
2
W
Anubis
11,093
740
68
5
4
233,059
3
W
Mercury
10,225
682
54
4
8
296,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role