Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AgvRageGaming
Gilgamesh
Level 124
God Stats
2W - 7L
1,220 SR
Queue Stats
67W - 170L
1,177 Elo+
Solo
Geb
Geb
mickyvvv
Geb
Level 87
God Stats
0W - 5L
1,135 SR
Queue Stats
97W - 145L
1,368 Elo+
Solo
Team Averages
Level 113
1,285 SR
1,348 Elo+

VS

Team Averages
Level 120
1,590 SR
1,534 Elo+
Ishtar
Ishtar
Birdlumines
Ishtar
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
Snens-Offical
Susano
Level 108
God Stats
1W - 0L
1,743 SR
Queue Stats
158W - 123L
1,560 Elo+
Party 1
Sobek
Sobek
proracer62
Sobek
Level 139
God Stats
32W - 28L
1,528 SR
Queue Stats
119W - 98L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 5 / 0
5,008
626
4,223
10,146
8,811
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
AgvRageGaming
Gilgamesh
9
0 / 3 / 0
5,206
651
3,667
8,652
5,556
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 1 / 0
4,883
610
996
3,195
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
3 / 0 / 5
6,203
775
3,416
4,260
1,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 0 / 5
6,860
858
8,916
6,793
3,033
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
11
2 / 0 / 7
6,316
790
4,719
4,650
5,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
0
0
L
Gilgamesh
AgvRageGaming
Gilgamesh
0
3
0
0
W
Ishtar
3
0
5
5.5
W
4
0
5
6.5
L
0
1
0
0
W
Sobek
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,886
Damage
17,051
21,993
Taken
15,703
15,987
Mitigated
9,781
1,962
Healing
1,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,223
1,856
198
511
10,146
8,811
0
2,581
7,565
0
10,988
L
Gilgamesh
AgvRageGaming
Gilgamesh
3,667
910
0
784
8,652
5,556
0
2,224
6,428
0
13,217
W
Ishtar
3,416
2,151
0
448
4,260
1,596
1,032
97
4,163
0
14,885
W
8,916
2,590
0
27
6,793
3,033
247
834
5,959
0
25,191
L
996
342
0
469
3,195
1,620
0
609
2,586
3,265
0
W
Sobek
4,719
682
0
1,050
4,650
5,152
188
458
4,192
10,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,097
Gold Earned
19,379
39
Minions Killed
73
2
Camps Cleared
4
307,296
Distance Traveled
429,971
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,008
626
16
2
0
137,769
1
L
Gilgamesh
5,206
651
20
3
2
115,545
0
W
Ishtar
6,203
775
21
3
0
117,426
0
W
Susano
6,860
858
34
4
2
171,328
4
L
Geb
4,883
610
3
0
0
53,982
2
W
Sobek
6,316
790
18
2
2
141,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role